Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Imfaintly
Artio
Level 212
God Stats
2W - 4L
1,174 SR
Queue Stats
358W - 237L
1,453 Elo+
Solo
Loki
Loki
SirBelmont
Loki
Level 153
God Stats
6W - 3L
1,845 SR
Queue Stats
1,225W - 1,207L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Sosambrello
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 91L
1,566 Elo+
Solo
Guan Yu
Guan Yu
TheosGaming
Guan Yu
Level 29
God Stats
10W - 4L
1,678 SR
Queue Stats
287W - 261L
1,622 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,536 Elo+

VS

Team Averages
Level 111
1,552 SR
1,559 Elo+
Thanatos
Thanatos
MrKoalaFreak
Thanatos
Level 147
God Stats
9W - 12L
1,700 SR
Queue Stats
389W - 350L
1,491 Elo+
Party 1
Poseidon
Poseidon
PerfectBoy
Poseidon
Level 153
God Stats
2W - 1L
1,421 SR
Queue Stats
25W - 24L
1,585 Elo+
Solo
Discordia
Discordia
ToastyNinja5000
Discordia
Level 86
God Stats
4W - 2L
1,826 SR
Queue Stats
126W - 97L
1,513 Elo+
Party 1
Achilles
Achilles
XxBubbaj85xX
Achilles
Level 139
God Stats
8W - 1L
1,312 SR
Queue Stats
215W - 146L
1,492 Elo+
Party 1
Horus
Horus
YhefferSlayer
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 4 / 7
7,374
670
4,979
10,433
4,637
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Imfaintly
Artio
13
0 / 5 / 9
7,330
666
11,553
19,339
21,494
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 7
7,657
696
10,537
9,920
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sosambrello
Cthulhu
16
4 / 2 / 6
9,303
846
9,342
13,881
14,026
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
TheosGaming
Guan Yu
14
2 / 4 / 6
8,232
748
6,978
16,932
17,787
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrKoalaFreak
Thanatos
17
10 / 1 / 6
10,131
921
15,532
9,181
5,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
PerfectBoy
Poseidon
15
0 / 2 / 13
8,782
798
12,687
8,172
4,276
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ToastyNinja5000
Discordia
14
0 / 2 / 8
7,796
709
10,277
5,932
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
XxBubbaj85xX
Achilles
16
6 / 2 / 11
9,496
863
17,894
14,701
17,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 13
8,411
765
4,967
13,458
16,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
10
Kills
18
18
Deaths
10
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
7
1.13
L
Artio
Imfaintly
Artio
0
5
9
0.9
W
Thanatos
MrKoalaFreak
Thanatos
10
1
6
13
W
Poseidon
PerfectBoy
Poseidon
0
2
13
3.25
L
3
3
7
2.17
L
Cthulhu
Sosambrello
Cthulhu
4
2
6
3.5
L
Guan Yu
TheosGaming
Guan Yu
2
4
6
1.25
W
Discordia
ToastyNinja5000
Discordia
0
2
8
2
W
Achilles
XxBubbaj85xX
Achilles
6
2
11
5.75
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,389
Damage
61,357
70,505
Taken
51,444
63,092
Mitigated
45,498
31,033
Healing
30,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,979
245
331
1,085
10,433
4,637
0
2,995
7,254
12,321
0
L
Artio
Imfaintly
Artio
11,553
384
2,305
5,387
19,339
21,494
0
6,529
11,972
17,619
0
W
Thanatos
MrKoalaFreak
Thanatos
15,532
4,057
1,636
8,871
9,181
5,159
2,158
5,122
3,880
0
23,935
W
Poseidon
PerfectBoy
Poseidon
12,687
2,136
1,364
2,042
8,172
4,276
768
5,833
1,958
33,278
0
L
10,537
1,111
272
65
9,920
5,148
0
2,359
7,523
0
21,084
L
Cthulhu
Sosambrello
Cthulhu
9,342
151
2,475
2,724
13,881
14,026
26
5,213
8,397
24,246
110
L
Guan Yu
TheosGaming
Guan Yu
6,978
674
10,615
5,774
16,932
17,787
0
4,157
12,395
728
12,069
W
Discordia
ToastyNinja5000
Discordia
10,277
368
1,096
897
5,932
2,898
816
4,229
1,409
19,920
0
W
Achilles
XxBubbaj85xX
Achilles
17,894
2,231
1,342
4,058
14,701
17,006
532
3,991
10,455
0
25,944
W
4,967
2,489
3,961
5,340
13,458
16,159
390
5,908
7,467
0
7,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
44,616
98
Minions Killed
121
0
Camps Cleared
0
1,003,785
Distance Traveled
1,042,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,374
670
25
2
0
183,277
0
L
Artio
7,330
666
7
1
0
211,709
0
W
Thanatos
10,131
921
22
2
0
223,342
0
W
Poseidon
8,782
798
55
5
0
179,199
0
L
Loki
7,657
696
14
1
0
205,788
0
L
Cthulhu
9,303
846
35
3
0
193,662
0
L
Guan Yu
8,232
748
17
2
0
209,349
0
W
Discordia
7,796
709
22
2
0
212,370
0
W
Achilles
9,496
863
15
1
0
229,877
0
W
Horus
8,411
765
7
1
0
197,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role