Player Matchup

Da Ji
Da Ji
Didelphis
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,550 Elo+
Solo
Martichoras
Martichoras
blacksmt
Martichoras
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
197W - 221L
1,430 Elo+
Solo
Zeus
Zeus
lopoolpo
Zeus
Level 184
God Stats
1W - 1L
1,694 SR
Queue Stats
23W - 33L
1,596 Elo+
Party 1
Shiva
Shiva
mycrystalstyle
Shiva
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,697 Elo+
Party 1
Thoth
Thoth
severos1477
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 72L
1,666 Elo+
Solo
Team Averages
Level 129
1,539 SR
1,588 Elo+

VS

Team Averages
Level 123
1,623 SR
1,444 Elo+
Artemis
Artemis
IHff7
Artemis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 64L
1,369 Elo+
Solo
King Arthur
King Arthur
OctaLpz
King Arthur
Level 144
God Stats
6W - 7L
1,500 SR
Queue Stats
517W - 413L
1,662 Elo+
Solo
Shiva
Shiva
TanqueT90
Shiva
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
59W - 47L
1,500 Elo+
Solo
Rama
Rama
mrcd12
Rama
Level 157
God Stats
12W - 12L
1,689 SR
Queue Stats
1,030W - 1,004L
1,549 Elo+
Solo
Chiron
Chiron
warvtr
Chiron
Level 88
God Stats
1W - 0L
1,708 SR
Queue Stats
9W - 15L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Didelphis
Da Ji
16
4 / 7 / 8
10,223
682
11,690
17,286
22,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
blacksmt
Martichoras
20
8 / 2 / 13
12,673
845
20,735
15,423
10,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
18
9 / 5 / 8
11,935
796
26,423
17,378
10,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 5 / 16
11,082
739
11,038
29,088
35,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 6 / 15
10,594
706
23,498
17,058
9,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IHff7
Artemis
17
4 / 7 / 8
11,199
747
9,050
13,978
4,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
OctaLpz
King Arthur
20
12 / 4 / 8
13,113
874
26,151
32,552
35,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
TanqueT90
Shiva
18
1 / 4 / 13
11,233
749
13,513
20,958
22,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
mrcd12
Rama
19
5 / 7 / 6
11,774
785
14,709
18,837
7,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
warvtr
Chiron
18
2 / 6 / 10
11,125
742
15,577
16,958
7,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
69
28
Kills
24
25
Deaths
28
60
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Didelphis
Da Ji
4
7
8
1.14
W
Artemis
IHff7
Artemis
4
7
8
1.14
W
King Arthur
OctaLpz
King Arthur
12
4
8
4
W
Shiva
TanqueT90
Shiva
1
4
13
1.88
L
Martichoras
blacksmt
Martichoras
8
2
13
7.25
L
Zeus
9
5
8
2.6
W
Rama
mrcd12
Rama
5
7
6
1.14
L
4
5
16
2.4
L
3
6
15
1.75
W
Chiron
warvtr
Chiron
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,384
Damage
79,000
96,233
Taken
103,283
88,990
Mitigated
78,176
27,672
Healing
36,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Didelphis
Da Ji
11,690
2,608
665
1,154
17,286
22,832
384
208
17,078
0
17,480
W
Artemis
IHff7
Artemis
9,050
1,811
296
2,293
13,978
4,754
1,442
8,972
4,964
0
20,815
W
King Arthur
OctaLpz
King Arthur
26,151
1,249
2,488
10,909
32,552
35,500
160
11,719
20,113
0
49,402
W
Shiva
TanqueT90
Shiva
13,513
1,658
3,718
4,136
20,958
22,784
356
9,957
10,499
1,909
21,843
L
Martichoras
blacksmt
Martichoras
20,735
5,738
2,251
4,202
15,423
10,853
1,531
314
15,109
0
46,677
L
Zeus
26,423
3,599
1,134
3,844
17,378
10,081
1,406
69
17,309
39,095
0
W
Rama
mrcd12
Rama
14,709
11,630
1,757
3,357
18,837
7,800
3,450
10,524
8,128
0
32,749
L
11,038
2,301
2,585
9,193
29,088
35,904
138
517
28,571
0
16,393
L
23,498
692
511
2,133
17,058
9,320
1,600
370
16,688
40,979
0
W
Chiron
warvtr
Chiron
15,577
5,084
3,662
4,061
16,958
7,338
3,081
8,749
8,208
0
33,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,507
Gold Earned
58,444
156
Minions Killed
153
0
Camps Cleared
0
1,267,968
Distance Traveled
1,362,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,223
682
19
1
0
265,710
0
W
Artemis
11,199
747
18
1
0
242,025
0
W
King Arthur
13,113
874
35
2
0
288,381
0
W
Shiva
11,233
749
20
1
0
324,556
0
L
Martichoras
12,673
845
53
4
0
213,766
0
L
Zeus
11,935
796
38
3
0
252,466
0
W
Rama
11,774
785
39
3
0
237,856
0
L
Shiva
11,082
739
13
1
0
273,486
0
L
Thoth
10,594
706
33
2
0
262,540
0
W
Chiron
11,125
742
41
3
0
269,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role