Player Matchup

Scylla
Scylla
Diamond II
CarbonRick
Scylla
Diamond II
Level 115
God Stats
7W - 1L
1,822 SR
Queue Stats
66W - 8L
2,493 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
JustF6At10
Guan Yu
Diamond II
Level 111
God Stats
11W - 0L
2,084 SR
Queue Stats
70W - 10L
2,493 MMR
Party 1
Osiris
Osiris
Diamond IV
ΤΗCamper
Osiris
Diamond IV
Level 109
God Stats
15W - 0L
2,211 SR
Queue Stats
36W - 2L
2,383 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 112
2,039 SR
2,456 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,950 SR
2,165 MMR
Baron Samedi
Baron Samedi
Diamond II
Blaiksou
Baron Samedi
Diamond II
Level 180
God Stats
17W - 5L
1,947 SR
Queue Stats
341W - 113L
2,208 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
Dercoati
Hou Yi
Diamond II
Level 145
God Stats
117W - 32L
2,010 SR
Queue Stats
250W - 90L
2,114 MMR
Party 2
Terra
Terra
Diamond II
Piatre
Terra
Diamond II
Level 168
God Stats
27W - 10L
1,893 SR
Queue Stats
268W - 102L
2,174 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CarbonRick
Scylla
18
5 / 1 / 7
12,724
795
21,210
11,014
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
JustF6At10
Guan Yu
16
2 / 4 / 10
11,399
712
11,715
25,582
38,164
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
ΤΗCamper
Osiris
17
5 / 4 / 7
13,022
814
15,714
22,699
33,417
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangAchillesKuzenboSurtr

VS

Bans
SolAtlasNe ZhaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blaiksou
Baron Samedi
14
3 / 6 / 6
10,628
664
13,941
22,615
18,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Dercoati
Hou Yi
17
6 / 3 / 3
11,794
737
23,937
15,762
7,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Piatre
Terra
15
0 / 3 / 8
11,241
703
10,406
20,983
27,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
12
Kills
9
9
Deaths
12
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blaiksou
Baron Samedi
3
6
6
1
W
Scylla
CarbonRick
Scylla
5
1
7
8.5
L
Hou Yi
Dercoati
Hou Yi
6
3
3
2.5
W
Guan Yu
JustF6At10
Guan Yu
2
4
10
1.75
L
Terra
Piatre
Terra
0
3
8
1.33
W
Osiris
ΤΗCamper
Osiris
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
48,284
59,295
Taken
59,360
77,753
Mitigated
54,005
23,114
Healing
24,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blaiksou
Baron Samedi
13,941
1,532
2,284
7,448
22,615
18,532
491
7,552
14,930
61,037
0
W
Scylla
CarbonRick
Scylla
21,210
2,416
0
2,878
11,014
6,172
1,341
5,478
5,536
94,608
0
L
Hou Yi
Dercoati
Hou Yi
23,937
14,145
0
5,167
15,762
7,967
2,260
6,094
9,668
0
75,991
W
Guan Yu
JustF6At10
Guan Yu
11,715
924
5,583
10,087
25,582
38,164
587
8,207
17,225
0
25,377
L
Terra
Piatre
Terra
10,406
1,251
4,540
5,178
20,983
27,506
343
7,647
13,166
28,508
0
W
Osiris
ΤΗCamper
Osiris
15,714
2,423
0
4,566
22,699
33,417
449
10,249
12,141
0
33,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
33,663
185
Minions Killed
194
0
Camps Cleared
0
979,776
Distance Traveled
869,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,628
664
75
5
0
250,703
0
W
Scylla
12,724
795
145
9
0
325,017
0
L
Hou Yi
11,794
737
85
5
0
279,054
0
W
Guan Yu
11,399
712
23
1
0
323,736
0
L
Terra
11,241
703
34
2
0
339,442
0
W
Osiris
13,022
814
17
1
0
331,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role