Player Matchup

Agni
Agni
 
Agni
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FLACKO312738
Zeus
Level 67
God Stats
1W - 3L
1,262 SR
Queue Stats
415W - 408L
1,491 Elo+
Solo
Cerberus
Cerberus
RezDogRolly
Cerberus
Level 88
God Stats
4W - 4L
1,502 SR
Queue Stats
241W - 236L
1,510 Elo+
Solo
Maui
Maui
Ultimatum348
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,504 Elo+
Solo
Tiamat
Tiamat
yuGetihWemoS
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,483 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,498 Elo+

VS

Team Averages
Level 141
1,519 SR
1,548 Elo+
Vulcan
Vulcan
FiendishDrWutang
Vulcan
Level 106
God Stats
8W - 2L
1,755 SR
Queue Stats
211W - 181L
1,486 Elo+
Party 2
Bastet
Bastet
MUSHYMUFFINS
Bastet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 110L
1,592 Elo+
Party 1
Martichoras
Martichoras
Slicktwiggy
Martichoras
Level 157
God Stats
2W - 0L
1,666 SR
Queue Stats
162W - 99L
1,561 Elo+
Party 2
Athena
Athena
VACARAMARA
Athena
Level 183
God Stats
7W - 12L
1,376 SR
Queue Stats
720W - 759L
1,474 Elo+
Solo
Tiamat
Tiamat
iTz JMax x
Tiamat
Level 143
God Stats
3W - 1L
1,300 SR
Queue Stats
169W - 169L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 2 / 2
8,090
809
14,806
9,593
4,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 3
7,860
786
10,675
10,617
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RezDogRolly
Cerberus
14
1 / 3 / 5
7,403
740
5,048
13,817
17,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 6
7,784
778
3,172
15,257
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
14
0 / 4 / 5
7,491
749
2,801
10,304
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
8,306
831
10,771
5,478
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
8 / 3 / 7
9,605
961
16,023
9,632
5,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Slicktwiggy
Martichoras
16
5 / 3 / 10
9,429
943
14,494
12,096
7,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
VACARAMARA
Athena
15
0 / 1 / 15
8,875
888
3,885
14,837
15,629
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
iTz JMax x
Tiamat
13
5 / 2 / 10
8,009
801
11,073
7,653
5,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
8
Kills
19
19
Deaths
10
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
2
2
3
L
2
5
3
0.7
W
1
1
9
5.5
W
Bastet
8
3
7
3.83
L
Cerberus
RezDogRolly
Cerberus
1
3
5
1.17
W
Martichoras
Slicktwiggy
Martichoras
5
3
10
3.33
L
0
5
6
0.6
W
Athena
VACARAMARA
Athena
0
1
15
7.5
W
Tiamat
iTz JMax x
Tiamat
5
2
10
5
L
Tiamat
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
56,246
59,588
Taken
49,696
49,495
Mitigated
36,421
17,452
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,806
829
1,655
3,677
9,593
4,344
0
3,528
6,065
27,043
0
L
10,675
1,363
680
1,916
10,617
5,704
0
6,740
3,877
25,320
0
W
10,771
2,767
777
2,045
5,478
2,648
531
4,526
952
27,387
0
W
Bastet
16,023
3,981
917
1,895
9,632
5,068
86
6,191
3,441
0
21,028
L
Cerberus
RezDogRolly
Cerberus
5,048
111
1,253
2,784
13,817
17,446
0
5,734
8,083
11,135
0
W
Martichoras
Slicktwiggy
Martichoras
14,494
4,759
0
2,892
12,096
7,167
528
10,961
1,135
0
35,404
L
3,172
802
373
1,745
15,257
16,482
0
5,850
9,407
5,667
0
W
Athena
VACARAMARA
Athena
3,885
173
2,608
8,517
14,837
15,629
435
8,995
5,842
6,976
0
W
Tiamat
iTz JMax x
Tiamat
11,073
406
260
2,329
7,653
5,909
20
5,829
1,824
14,671
0
L
Tiamat
2,801
373
1,036
2,333
10,304
5,519
0
3,877
6,427
16,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
44,224
156
Minions Killed
120
0
Camps Cleared
0
975,974
Distance Traveled
1,082,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,090
809
37
4
0
216,832
0
L
Zeus
7,860
786
45
5
0
190,778
0
W
Vulcan
8,306
831
41
4
0
206,558
0
W
Bastet
9,605
961
9
1
0
236,687
0
L
Cerberus
7,403
740
31
3
0
184,177
0
W
Martichoras
9,429
943
55
6
0
185,699
0
L
Maui
7,784
778
9
1
0
193,575
0
W
Athena
8,875
888
7
1
0
242,776
0
W
Tiamat
8,009
801
8
1
0
210,924
0
L
Tiamat
7,491
749
34
3
0
190,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role