Player Matchup

Merlin
Merlin
Bronze III
DetroitLions29
Merlin
Bronze III
Level 149
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Freya
Freya
Gold V
JellyO
Freya
Gold V
Level 155
God Stats
1W - 1L
1,787 SR
Queue Stats
43W - 36L
1,458 MMR
Solo
Da Ji
Da Ji
Silver II
TyBimGhost
Da Ji
Silver II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,458 MMR
Solo
Khepri
Khepri
Bronze III
kuthberqt
Khepri
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
nrdv
Amaterasu
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,449 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,591 SR
1,453 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,550 SR
1,458 MMR
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
MKT2418
Nike
Gold V
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 169L
1,461 MMR
Solo
Tiamat
Tiamat
Silver IV
ReignOfTheRat
Tiamat
Silver IV
Level 135
God Stats
3W - 0L
1,751 SR
Queue Stats
10W - 8L
1,327 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,910
446
4,251
7,388
2,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
JellyO
Freya
8
0 / 4 / 0
4,780
435
4,902
7,061
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
9
0 / 5 / 0
5,245
477
1,720
11,054
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
kuthberqt
Khepri
7
0 / 2 / 0
4,923
448
2,243
9,109
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
nrdv
Amaterasu
10
1 / 3 / 0
5,357
487
3,483
9,184
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SurtrAwilixTsukuyomiYemoja

VS

Bans
FenrirAo KuangCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
9 / 1 / 4
7,715
701
7,275
9,760
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
 
Hou Yi
12
5 / 0 / 1
6,787
617
10,029
9,217
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
 
Cthulhu
10
1 / 0 / 3
6,129
557
3,495
7,932
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
MKT2418
Nike
11
1 / 1 / 3
6,776
616
5,317
7,974
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 1
6,756
614
3,414
4,775
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
18
18
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
4
11
W
Hou Yi
 
Hou Yi
5
0
1
5.5
W
Cthulhu
 
Cthulhu
1
0
3
2.5
L
1
4
0
0.25
L
Freya
JellyO
Freya
0
4
0
0
W
Nike
MKT2418
Nike
1
1
3
2.5
W
2
0
1
2.5
L
Da Ji
0
5
0
0
L
Khepri
kuthberqt
Khepri
0
2
0
0
L
Amaterasu
nrdv
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,599
Damage
29,530
43,796
Taken
39,658
18,440
Mitigated
20,783
10,218
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,275
1,984
0
8,769
9,760
3,228
0
1,767
7,969
0
43,052
W
Hou Yi
 
Hou Yi
10,029
6,052
0
5,568
9,217
3,322
855
3,801
5,148
0
54,012
W
Cthulhu
 
Cthulhu
3,495
173
1,930
2,636
7,932
5,403
23
3,703
4,054
17,252
0
L
4,251
107
0
250
7,388
2,048
0
2,566
4,808
27,782
0
L
Freya
JellyO
Freya
4,902
1,569
0
2,072
7,061
2,831
0
1,190
5,845
30,359
0
W
Nike
MKT2418
Nike
5,317
909
0
500
7,974
6,132
134
0
7,974
0
48,359
W
3,414
608
0
2,041
4,775
2,698
0
1,632
3,117
54,015
0
L
Da Ji
1,720
405
0
3,528
11,054
2,997
0
2,344
8,694
0
29,172
L
Khepri
kuthberqt
Khepri
2,243
393
0
1,942
9,109
5,609
0
508
8,601
16,060
0
L
Amaterasu
nrdv
Amaterasu
3,483
1,649
0
2,426
9,184
4,955
0
245
8,939
0
26,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
34,163
228
Minions Killed
374
0
Camps Cleared
0
1,059,114
Distance Traveled
1,149,112
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,715
701
69
6
0
297,520
0
W
Hou Yi
6,787
617
84
8
0
197,415
0
W
Cthulhu
6,129
557
15
1
0
241,328
2
L
Merlin
4,910
446
41
4
0
204,658
0
L
Freya
4,780
435
55
5
0
194,768
2
W
Nike
6,776
616
97
9
0
169,783
3
W
Tiamat
6,756
614
109
10
0
243,066
1
L
Da Ji
5,245
477
56
5
0
235,520
0
L
Khepri
4,923
448
28
3
0
206,298
2
L
Amaterasu
5,357
487
48
4
0
217,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role