Player Matchup

Ah Puch
Ah Puch
Chipmunkman
Ah Puch
Level 141
God Stats
0W - 2L
1,733 SR
Queue Stats
3W - 12L
1,218 Elo+
Party 1
Horus
Horus
Eltilion
Horus
Level 15
God Stats
1W - 3L
1,278 SR
Queue Stats
3W - 12L
1,218 Elo+
Party 1
Ratatoskr
Ratatoskr
Sjalavrak
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,218 Elo+
Party 1
Team Averages
Level 55
1,504 SR
1,218 Elo+

VS

Team Averages
Level 40
1,536 SR
1,439 Elo+
Bacchus
Bacchus
ChepikPrava
Bacchus
Level 65
God Stats
5W - 0L
1,868 SR
Queue Stats
54W - 51L
1,415 Elo+
Party 2
Tiamat
Tiamat
DarkSlasa2
Tiamat
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
41W - 35L
1,461 Elo+
Party 2
Rama
Rama
xxxNagebatorxxx
Rama
Level 29
God Stats
1W - 0L
1,239 SR
Queue Stats
16W - 8L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chipmunkman
Ah Puch
16
2 / 3 / 3
10,249
641
17,612
12,445
6,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Eltilion
Horus
14
2 / 3 / 3
10,448
653
7,246
23,651
30,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Sjalavrak
Ratatoskr
13
1 / 6 / 4
9,217
576
9,432
15,887
15,633
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChepikPrava
Bacchus
14
0 / 1 / 11
11,071
692
10,503
17,198
23,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
DarkSlasa2
Tiamat
17
3 / 3 / 6
11,268
704
13,847
11,129
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 1 / 3
11,664
729
18,518
13,050
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
12
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChepikPrava
Bacchus
0
1
11
5.5
L
Ah Puch
Chipmunkman
Ah Puch
2
3
3
1.17
W
Tiamat
DarkSlasa2
Tiamat
3
3
6
2
L
Horus
Eltilion
Horus
2
3
3
1.17
L
Ratatoskr
Sjalavrak
Ratatoskr
1
6
4
0.5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
42,868
51,983
Taken
41,377
52,899
Mitigated
36,182
15,177
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChepikPrava
Bacchus
10,503
1,526
2,648
5,226
17,198
23,399
260
6,639
10,351
29,649
0
L
Ah Puch
Chipmunkman
Ah Puch
17,612
564
531
3,450
12,445
6,833
625
8,304
4,141
56,880
0
W
Tiamat
DarkSlasa2
Tiamat
13,847
1,212
0
2,133
11,129
7,293
0
5,183
5,817
44,597
0
L
Horus
Eltilion
Horus
7,246
3,623
2,809
5,905
23,651
30,433
58
9,193
14,458
0
17,085
L
Ratatoskr
Sjalavrak
Ratatoskr
9,432
1,455
0
2,482
15,887
15,633
220
6,874
9,013
330
27,242
W
18,518
14,759
0
6,528
13,050
5,490
2,241
6,092
6,861
0
61,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
34,003
141
Minions Killed
197
0
Camps Cleared
0
842,045
Distance Traveled
811,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,071
692
20
1
0
278,432
0
L
Ah Puch
10,249
641
95
6
0
267,150
0
W
Tiamat
11,268
704
70
4
0
270,153
0
L
Horus
10,448
653
18
1
0
318,945
0
L
Ratatoskr
9,217
576
28
2
0
255,950
0
W
Rama
11,664
729
107
7
0
262,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role