Player Matchup

Chiron
Chiron
Sasoriraptor
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,228 Elo+
Solo
Hou Yi
Hou Yi
gta___champ
Hou Yi
Level 162
God Stats
4W - 6L
1,901 SR
Queue Stats
334W - 364L
1,517 Elo+
Solo
Chronos
Chronos
urallcabbage
Chronos
Level 149
God Stats
3W - 9L
1,184 SR
Queue Stats
965W - 993L
1,440 Elo+
Solo
Ra
Ra
xXBoystick
Ra
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 333L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
xXOmG-MaX-VolTXx
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,469 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,437 Elo+

VS

Team Averages
Level 106
1,372 SR
1,449 Elo+
Hera
Hera
ConundrumKitten
Hera
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
46W - 44L
1,479 Elo+
Party 2
Loki
Loki
I_AMHE3IA_I
Loki
Level 124
God Stats
3W - 4L
1,515 SR
Queue Stats
325W - 345L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
NightlyNews
Guan Yu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,479 Elo+
Party 2
Thor
Thor
Vol4ek666
Thor
Level 174
God Stats
13W - 22L
1,062 SR
Queue Stats
573W - 550L
1,470 Elo+
Party 1
Anubis
Anubis
Yukkiteru01
Anubis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 2 / 5
6,457
646
5,114
8,497
2,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
12
2 / 4 / 6
7,245
725
5,503
9,837
3,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
urallcabbage
Chronos
15
2 / 4 / 6
7,202
720
6,674
13,119
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 4
7,069
707
4,295
9,148
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
15
6 / 6 / 3
8,237
824
6,941
13,553
8,680
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 9
9,668
967
16,944
8,286
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 11
7,908
791
5,220
8,054
3,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
NightlyNews
Guan Yu
14
1 / 3 / 16
8,224
822
6,192
12,309
12,262
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
14
3 / 4 / 7
8,247
825
7,113
9,294
4,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
8 / 2 / 8
10,107
1,011
14,196
11,214
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
12
Kills
21
21
Deaths
14
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
1
3
11
2.17
W
Guan Yu
NightlyNews
Guan Yu
1
3
16
3
L
Chiron
0
2
5
1.25
W
Thor
3
4
7
1.63
W
Anubis
8
2
8
6
L
Hou Yi
2
4
6
1.25
L
Chronos
urallcabbage
Chronos
2
4
6
1.25
L
2
5
4
0.8
L
Zhong Kui
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,527
Damage
49,665
54,154
Taken
49,157
20,233
Mitigated
30,949
14,986
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,944
3,406
620
2,016
8,286
3,983
294
2,195
6,091
29,544
0
W
5,220
236
942
2,138
8,054
3,652
1,264
3,348
4,706
0
13,534
W
Guan Yu
NightlyNews
Guan Yu
6,192
403
4,677
4,513
12,309
12,262
42
3,850
8,459
0
12,182
L
Chiron
5,114
1,110
1,003
2,058
8,497
2,073
0
3,948
4,549
0
13,277
W
Thor
7,113
290
57
757
9,294
4,357
1,268
3,648
5,646
0
12,810
W
Anubis
14,196
739
1,437
3,814
11,214
6,695
2,352
4,869
6,345
30,002
0
L
Hou Yi
5,503
956
550
1,094
9,837
3,285
0
6,924
2,913
0
11,728
L
Chronos
urallcabbage
Chronos
6,674
1,059
323
2,739
13,119
3,600
0
6,475
6,644
13,435
0
L
4,295
316
2,551
1,691
9,148
2,595
0
5,689
3,459
15,553
0
L
Zhong Kui
6,941
503
570
2,407
13,553
8,680
0
8,104
5,449
13,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,210
Gold Earned
44,154
72
Minions Killed
111
0
Camps Cleared
0
693,625
Distance Traveled
942,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,668
967
34
3
0
185,232
0
W
Loki
7,908
791
12
1
0
185,232
0
W
Guan Yu
8,224
822
14
1
0
226,050
0
L
Chiron
6,457
646
18
2
0
128,928
0
W
Thor
8,247
825
12
1
0
165,569
0
W
Anubis
10,107
1,011
39
4
0
180,490
0
L
Hou Yi
7,245
725
11
1
0
143,677
0
L
Chronos
7,202
720
14
1
0
179,156
0
L
Ra
7,069
707
15
2
0
131,180
0
L
Zhong Kui
8,237
824
14
1
0
110,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role