Player Matchup

Hercules
Hercules
MARVELLLL
Hercules
Level 127
God Stats
23W - 20L
1,727 SR
Queue Stats
78W - 74L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RoONeyZZZ
Tsukuyomi
Level 140
God Stats
19W - 13L
1,613 SR
Queue Stats
114W - 115L
1,497 Elo+
Party 1
He Bo
He Bo
gef9824
He Bo
Level 158
God Stats
8W - 7L
1,540 SR
Queue Stats
624W - 516L
1,639 Elo+
Solo
Team Averages
Level 142
1,627 SR
1,557 Elo+

VS

Team Averages
Level 94
1,582 SR
1,605 Elo+
Martichoras
Martichoras
AceNovaBG
Martichoras
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,562 Elo+
Party 2
Maui
Maui
Maretak
Maui
Level 197
God Stats
1W - 2L
1,626 SR
Queue Stats
22W - 12L
1,698 Elo+
Party 2
Achilles
Achilles
Ornithos
Achilles
Level 18
God Stats
2W - 2L
1,619 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MARVELLLL
Hercules
16
1 / 0 / 12
10,189
728
10,531
16,929
21,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
RoONeyZZZ
Tsukuyomi
14
2 / 3 / 6
9,756
697
12,737
13,740
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
gef9824
He Bo
19
11 / 1 / 3
12,105
865
26,168
11,216
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AceNovaBG
Martichoras
14
3 / 6 / 0
9,185
656
8,392
18,035
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
Maretak
Maui
14
1 / 4 / 2
10,065
719
5,656
19,559
23,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
Ornithos
Achilles
13
0 / 4 / 2
8,290
592
6,789
17,094
15,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
4
4
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AceNovaBG
Martichoras
3
6
0
0.5
W
Hercules
MARVELLLL
Hercules
1
0
12
7
L
Maui
Maretak
Maui
1
4
2
0.5
L
Achilles
Ornithos
Achilles
0
4
2
0.25
W
Tsukuyomi
RoONeyZZZ
Tsukuyomi
2
3
6
1.67
W
He Bo
gef9824
He Bo
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,436
Damage
20,837
41,885
Taken
54,688
34,962
Mitigated
48,097
17,423
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AceNovaBG
Martichoras
8,392
2,870
0
3,821
18,035
9,037
0
7,773
9,440
0
40,508
W
Hercules
MARVELLLL
Hercules
10,531
2,650
0
8,621
16,929
21,857
317
2,972
13,957
5,414
21,538
L
Maui
Maretak
Maui
5,656
1,130
653
3,148
19,559
23,644
0
9,036
9,153
21,941
0
L
Achilles
Ornithos
Achilles
6,789
1,357
422
993
17,094
15,416
0
10,754
5,703
713
20,000
W
Tsukuyomi
RoONeyZZZ
Tsukuyomi
12,737
2,685
0
3,665
13,740
7,691
1,682
1,450
12,290
0
43,247
W
He Bo
gef9824
He Bo
26,168
614
737
4,400
11,216
5,414
242
1,955
9,261
83,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
27,540
203
Minions Killed
106
0
Camps Cleared
0
877,200
Distance Traveled
763,224
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,185
656
66
5
0
224,954
0
W
Hercules
10,189
728
28
2
0
288,808
0
L
Maui
10,065
719
15
1
0
258,592
1
L
Achilles
8,290
592
25
2
0
279,678
0
W
Tsukuyomi
9,756
697
36
3
0
294,916
0
W
He Bo
12,105
865
139
10
0
293,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role