Player Matchup

Persephone
Persephone
 
Persephone
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
NevemKrix
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,508 Elo+
Solo
Agni
Agni
sukarro
Agni
Level 152
God Stats
4W - 3L
1,281 SR
Queue Stats
480W - 477L
1,501 Elo+
Solo
Da Ji
Da Ji
xHelikox
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Team Averages
Level 88
1,456 SR
1,546 Elo+

VS

Team Averages
Level 122
1,424 SR
1,557 Elo+
Horus
Horus
Fripouilleur
Horus
Level 140
God Stats
5W - 5L
1,500 SR
Queue Stats
398W - 394L
1,495 Elo+
Solo
Cthulhu
Cthulhu
FwP Shadow x
Cthulhu
Level 126
God Stats
2W - 1L
1,565 SR
Queue Stats
54W - 58L
1,569 Elo+
Solo
Apollo
Apollo
Hópamacska
Apollo
Level 153
God Stats
2W - 3L
1,287 SR
Queue Stats
288W - 274L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gmgabixl
Ah Muzen Cab
Level 132
God Stats
1W - 1L
1,268 SR
Queue Stats
32W - 40L
1,588 Elo+
Solo
Hades
Hades
snufffffffik
Hades
Level 60
God Stats
5W - 5L
1,500 SR
Queue Stats
315W - 363L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
4 / 4 / 5
10,666
711
21,861
15,378
8,272
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
 
Tyr
13
1 / 2 / 7
8,704
580
9,602
19,046
19,311
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
NevemKrix
Terra
18
1 / 2 / 8
10,708
714
7,420
16,017
17,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
sukarro
Agni
19
2 / 1 / 7
10,559
704
19,898
12,466
6,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
xHelikox
Da Ji
16
4 / 7 / 5
10,055
670
10,989
16,073
9,500
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
10,385
692
11,475
29,157
24,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
FwP Shadow x
Cthulhu
20
2 / 2 / 13
12,027
802
19,321
20,187
28,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
20
5 / 1 / 7
11,294
753
11,255
13,059
6,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
gmgabixl
Ah Muzen Cab
20
7 / 1 / 10
11,999
800
21,610
18,793
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 3
9,090
606
3,985
8,228
6,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
12
Kills
17
16
Deaths
12
32
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
4
5
1.63
L
Tyr
 
Tyr
1
2
7
2.25
W
2
5
12
1.6
W
Cthulhu
FwP Shadow x
Cthulhu
2
2
13
4.25
W
Apollo
5
1
7
8.5
L
Terra
NevemKrix
Terra
1
2
8
2.5
W
Ah Muzen Cab
gmgabixl
Ah Muzen Cab
7
1
10
12
W
1
3
3
0.83
L
Agni
sukarro
Agni
2
1
7
5.5
L
Da Ji
xHelikox
Da Ji
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,770
Damage
67,646
78,980
Taken
89,424
61,813
Mitigated
75,484
31,581
Healing
46,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
21,861
2,526
1,072
2,470
15,378
8,272
0
4,675
10,699
41,512
0
L
Tyr
 
Tyr
9,602
774
3,446
6,429
19,046
19,311
0
5,488
13,558
0
16,776
W
11,475
4,662
11,919
12,344
29,157
24,237
427
13,822
15,223
0
17,117
W
Cthulhu
FwP Shadow x
Cthulhu
19,321
539
2,414
3,017
20,187
28,721
100
10,470
9,546
40,394
0
W
Apollo
11,255
7,364
973
4,257
13,059
6,097
2,617
8,377
4,618
0
39,382
L
Terra
NevemKrix
Terra
7,420
1,047
8,421
5,953
16,017
17,962
0
4,240
11,777
15,326
0
W
Ah Muzen Cab
gmgabixl
Ah Muzen Cab
21,610
8,785
481
7,365
18,793
10,141
2,220
12,236
6,467
0
44,910
W
3,985
208
1,605
1,835
8,228
6,288
248
3,799
4,391
6,447
0
L
Agni
sukarro
Agni
19,898
749
1,002
1,936
12,466
6,768
0
4,355
8,111
50,396
0
L
Da Ji
xHelikox
Da Ji
10,989
2,186
0
852
16,073
9,500
0
4,547
11,526
0
17,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,692
Gold Earned
54,795
194
Minions Killed
193
0
Camps Cleared
0
1,296,577
Distance Traveled
1,289,540
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,666
711
48
3
0
254,771
0
L
Tyr
8,704
580
15
1
0
236,203
4
W
Horus
10,385
692
14
1
0
266,197
0
W
Cthulhu
12,027
802
43
3
0
301,741
0
W
Apollo
11,294
753
81
5
0
281,877
0
L
Terra
10,708
714
26
2
0
263,108
0
W
Ah Muzen Cab
11,999
800
50
3
0
291,797
0
W
Hades
9,090
606
5
0
0
147,928
3
L
Agni
10,559
704
88
6
0
295,697
0
L
Da Ji
10,055
670
17
1
0
246,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role