Player Matchup

Nu Wa
Nu Wa
AllkoholikCZ
Nu Wa
Level 122
God Stats
14W - 10L
1,499 SR
Queue Stats
244W - 223L
1,504 Elo+
Party 1
Thor
Thor
Bobka22
Thor
Level 47
God Stats
3W - 0L
1,838 SR
Queue Stats
51W - 41L
1,461 Elo+
Solo
Chiron
Chiron
FARGODOME
Chiron
Level 124
God Stats
23W - 28L
1,406 SR
Queue Stats
1,544W - 1,580L
1,441 Elo+
Solo
Martichoras
Martichoras
Klapik
Martichoras
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 131L
1,533 Elo+
Party 1
Chang'e
Chang'e
whatchwoman
Chang'e
Level 29
God Stats
3W - 1L
1,668 SR
Queue Stats
70W - 56L
1,530 Elo+
Party 1
Team Averages
Level 86
1,582 SR
1,494 Elo+

VS

Team Averages
Level 83
1,575 SR
1,446 Elo+
Maui
Maui
Argantriork
Maui
Level 69
God Stats
1W - 1L
1,730 SR
Queue Stats
81W - 64L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EEVI1
Morgan Le Fay
Level 37
God Stats
6W - 5L
1,935 SR
Queue Stats
277W - 281L
1,429 Elo+
Solo
Izanami
Izanami
Goldli
Izanami
Level 78
God Stats
2W - 4L
1,210 SR
Queue Stats
101W - 89L
1,418 Elo+
Party 2
Martichoras
Martichoras
JoSret
Martichoras
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 95L
1,416 Elo+
Party 2
Mulan
Mulan
vladof12
Mulan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 61L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,642
576
13,599
8,763
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Bobka22
Thor
13
4 / 2 / 4
8,288
553
5,245
12,918
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
FARGODOME
Chiron
15
2 / 2 / 0
8,543
570
6,110
7,425
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Klapik
Martichoras
13
3 / 2 / 5
8,184
546
11,080
12,193
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
whatchwoman
Chang'e
11
4 / 1 / 4
7,687
512
8,120
12,156
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
6,082
405
3,770
13,920
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
EEVI1
Morgan Le Fay
12
1 / 2 / 1
7,122
475
6,270
11,187
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Goldli
Izanami
10
0 / 5 / 0
6,254
417
2,521
11,143
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
JoSret
Martichoras
14
3 / 3 / 2
8,793
586
9,756
14,704
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
vladof12
Mulan
15
5 / 1 / 1
8,976
598
7,802
12,617
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
9
9
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
0
5
0
0
W
Thor
Bobka22
Thor
4
2
4
3
L
Morgan Le Fay
EEVI1
Morgan Le Fay
1
2
1
0.75
W
Chiron
FARGODOME
Chiron
2
2
0
1
L
Izanami
Goldli
Izanami
0
5
0
0
L
Martichoras
JoSret
Martichoras
3
3
2
1.33
W
Martichoras
Klapik
Martichoras
3
2
5
2.75
L
Mulan
vladof12
Mulan
5
1
1
5.5
W
Chang'e
whatchwoman
Chang'e
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,154
Damage
30,119
53,455
Taken
63,571
24,115
Mitigated
30,663
21,368
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,599
2,726
0
3,514
8,763
3,402
361
4,699
4,013
73,512
0
L
3,770
858
198
3,796
13,920
6,866
0
6,831
7,089
14,693
0
W
Thor
Bobka22
Thor
5,245
1,623
0
4,448
12,918
4,779
181
334
12,419
0
48,475
L
Morgan Le Fay
EEVI1
Morgan Le Fay
6,270
441
0
3,805
11,187
3,908
0
6,814
4,373
51,218
0
W
Chiron
FARGODOME
Chiron
6,110
2,516
61
2,129
7,425
2,855
4,224
243
6,894
0
68,013
L
Izanami
Goldli
Izanami
2,521
1,520
0
2,210
11,143
3,399
0
3,172
7,971
0
38,178
L
Martichoras
JoSret
Martichoras
9,756
4,320
0
2,260
14,704
6,068
0
3,419
11,285
0
72,050
W
Martichoras
Klapik
Martichoras
11,080
5,077
0
6,034
12,193
6,133
1,464
2,796
9,299
0
65,290
L
Mulan
vladof12
Mulan
7,802
736
0
5,537
12,617
10,422
410
1,483
11,134
85
57,200
W
Chang'e
whatchwoman
Chang'e
8,120
1,134
549
4,633
12,156
6,946
0
2,053
10,051
35,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
37,227
444
Minions Killed
368
0
Camps Cleared
0
1,302,094
Distance Traveled
1,335,757
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,642
576
115
8
0
276,181
4
L
Maui
6,082
405
22
1
0
270,533
4
W
Thor
8,288
553
71
5
0
243,846
0
L
Morgan Le Fay
7,122
475
104
7
0
280,789
0
W
Chiron
8,543
570
114
8
0
266,493
0
L
Izanami
6,254
417
52
3
0
232,236
3
L
Martichoras
8,793
586
92
6
0
268,548
2
W
Martichoras
8,184
546
90
6
0
244,127
0
L
Mulan
8,976
598
98
7
0
283,651
0
W
Chang'e
7,687
512
54
4
0
271,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role