Player Matchup

Serqet
Serqet
Larry10225
Serqet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,465 Elo+
Party 3
Kukulkan
Kukulkan
OblyviousGamer
Kukulkan
Level 7
God Stats
2W - 1L
1,343 SR
Queue Stats
2W - 2L
1,179 Elo+
Party 3
Ao Kuang
Ao Kuang
SpartanRevenge
Ao Kuang
Level 126
God Stats
5W - 4L
1,775 SR
Queue Stats
260W - 247L
1,469 Elo+
Solo
Skadi
Skadi
Wipplesniffer
Skadi
Level 26
God Stats
3W - 0L
1,751 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 3
Agni
Agni
YeahWathever
Agni
Level 81
God Stats
2W - 2L
1,703 SR
Queue Stats
452W - 404L
1,566 Elo+
Solo
Team Averages
Level 74
1,615 SR
1,429 Elo+

VS

Team Averages
Level 93
1,491 SR
1,499 Elo+
Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Chubby_Bunny_xD
Kuzenbo
Level 105
God Stats
0W - 2L
1,328 SR
Queue Stats
182W - 202L
1,421 Elo+
Party 1
Pele
Pele
ChunkyDX
Pele
Level 103
God Stats
7W - 6L
1,625 SR
Queue Stats
234W - 199L
1,643 Elo+
Party 2
Heimdallr
Heimdallr
MDK-Galvao
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 254L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Larry10225
Serqet
10
2 / 0 / 5
6,606
472
4,818
7,623
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
13
2 / 0 / 2
7,196
514
6,192
4,947
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
12
5 / 2 / 2
7,364
526
7,546
12,252
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 4
6,628
473
10,104
10,946
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 1
7,449
532
3,860
7,782
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 2 / 3
8,035
574
4,767
8,445
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
 
Medusa
11
0 / 2 / 3
6,869
491
6,138
9,428
3,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 5 / 2
6,461
462
4,207
11,859
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pele
14
6 / 0 / 0
8,315
594
4,800
11,484
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
MDK-Galvao
Heimdallr
10
0 / 3 / 2
6,430
459
4,121
12,216
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
9
10
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
3
2.25
L
Medusa
 
Medusa
0
2
3
0.75
L
0
5
2
0.2
L
Pele
6
0
0
6
W
Serqet
Larry10225
Serqet
2
0
5
4.5
L
Heimdallr
MDK-Galvao
Heimdallr
0
3
2
0.33
W
Kukulkan
2
0
2
3
W
Ao Kuang
5
2
2
3
W
2
3
4
1.33
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
24,033
43,550
Taken
53,432
18,421
Mitigated
33,771
10,361
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,767
396
0
3,833
8,445
6,054
0
3,971
4,167
49,926
0
L
Medusa
 
Medusa
6,138
2,002
116
2,408
9,428
3,474
770
4,876
4,311
0
44,078
L
4,207
1,598
0
1,228
11,859
14,033
12
2,492
9,324
20,016
0
L
Pele
4,800
468
0
3,436
11,484
4,269
0
3,400
7,866
0
59,390
W
Serqet
Larry10225
Serqet
4,818
975
0
2,301
7,623
4,661
0
715
6,908
598
13,023
L
Heimdallr
MDK-Galvao
Heimdallr
4,121
1,287
0
4,566
12,216
5,941
0
2,425
9,710
0
46,738
W
Kukulkan
6,192
337
0
480
4,947
1,869
0
22
4,925
54,023
0
W
Ao Kuang
7,546
1,591
0
5,691
12,252
4,646
0
1,874
10,252
50,101
0
W
10,104
4,225
0
1,474
10,946
4,266
0
2,854
8,092
0
51,084
W
3,860
491
0
415
7,782
2,979
0
2,943
4,399
51,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,243
Gold Earned
36,110
366
Minions Killed
338
0
Camps Cleared
0
1,499,118
Distance Traveled
1,325,261
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,035
574
81
6
0
241,539
0
L
Medusa
6,869
491
62
4
0
259,716
0
L
Kuzenbo
6,461
462
23
2
0
261,729
0
L
Pele
8,315
594
103
7
0
342,674
2
W
Serqet
6,606
472
18
1
0
349,047
0
L
Heimdallr
6,430
459
69
5
0
219,603
0
W
Kukulkan
7,196
514
95
7
0
297,119
2
W
Ao Kuang
7,364
526
80
6
0
315,923
0
W
Skadi
6,628
473
71
5
0
264,427
0
W
Agni
7,449
532
102
7
0
272,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role