Player Matchup

Athena
Athena
Deathj3zter
Athena
Level 123
God Stats
3W - 7L
1,285 SR
Queue Stats
554W - 599L
1,462 Elo+
Solo
Agni
Agni
Ecolan
Agni
Level 129
God Stats
7W - 8L
1,733 SR
Queue Stats
650W - 649L
1,479 Elo+
Solo
Charybdis
Charybdis
Ifigenija
Charybdis
Level 69
God Stats
17W - 15L
1,303 SR
Queue Stats
581W - 567L
1,456 Elo+
Solo
Rama
Rama
Koenjohries
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,502 Elo+
Solo
Xing Tian
Xing Tian
萌新萌新而已
Xing Tian
Level 85
God Stats
1W - 1L
1,619 SR
Queue Stats
134W - 108L
1,531 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,486 Elo+

VS

Team Averages
Level 74
1,500 SR
1,423 Elo+
Janus
Janus
David Viatto
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,308 Elo+
Solo
Ares
Ares
MordethRhedan
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,320 Elo+
Solo
He Bo
He Bo
Ulquiorra_Chiffe
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,493 Elo+
Party 1
Sol
Sol
XiVaViX
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ZAyanokojiZ
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 4 / 17
8,726
793
5,919
13,612
15,537
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Ecolan
Agni
17
2 / 1 / 22
9,589
872
16,082
9,493
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Ifigenija
Charybdis
18
9 / 1 / 16
10,983
998
17,571
8,674
4,571
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
10 / 1 / 12
9,935
903
10,538
9,468
5,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 5 / 19
8,806
801
7,784
16,701
25,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 2
9,737
885
14,786
7,268
3,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 3
7,454
678
3,876
14,642
15,902
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 7 / 9
7,543
686
8,822
14,652
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
13
1 / 6 / 6
7,491
681
8,018
12,675
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
13
0 / 6 / 6
7,294
663
4,067
11,746
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
27
Kills
12
12
Deaths
27
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
8
2
2
4.5
W
Athena
3
4
17
2.88
W
Agni
Ecolan
Agni
2
1
22
13
W
Charybdis
Ifigenija
Charybdis
9
1
16
17
W
10
1
12
16
L
2
6
3
0.58
L
1
7
9
0.79
L
Sol
1
6
6
0.67
L
Scylla
0
6
6
0.5
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,894
Damage
39,569
57,948
Taken
60,983
56,154
Mitigated
35,444
24,112
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,786
854
161
1,518
7,268
3,849
0
4,942
2,326
43,006
0
W
Athena
5,919
1,565
1,985
1,661
13,612
15,537
142
7,551
6,061
9,317
0
W
Agni
Ecolan
Agni
16,082
1,170
4,735
4,724
9,493
4,918
942
6,729
2,764
36,681
0
W
Charybdis
Ifigenija
Charybdis
17,571
8,623
622
2,417
8,674
4,571
2,107
6,144
2,530
0
29,811
W
10,538
8,855
0
3,439
9,468
5,439
1,298
8,393
1,075
0
23,319
L
3,876
327
341
1,279
14,642
15,902
0
5,983
8,659
5,602
0
L
8,822
484
1,028
3,889
14,652
5,636
0
5,793
8,859
12,914
0
L
Sol
8,018
2,933
49
3,211
12,675
5,235
0
7,400
5,275
13,554
0
L
Scylla
4,067
210
1,119
1,559
11,746
4,822
0
5,667
6,079
11,216
0
W
7,784
415
1,301
3,228
16,701
25,689
0
10,752
5,949
10,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
39,519
123
Minions Killed
110
0
Camps Cleared
0
1,105,342
Distance Traveled
989,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,737
885
64
6
0
205,461
0
W
Athena
8,726
793
7
1
0
245,344
0
W
Agni
9,589
872
42
4
0
219,904
0
W
Charybdis
10,983
998
44
4
0
212,411
0
W
Rama
9,935
903
26
2
0
202,579
0
L
Ares
7,454
678
2
0
0
201,325
0
L
He Bo
7,543
686
9
1
0
212,889
0
L
Sol
7,491
681
19
2
0
168,031
0
L
Scylla
7,294
663
16
1
0
201,465
0
W
Xing Tian
8,806
801
4
0
0
225,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role