Player Matchup

Martichoras
Martichoras
AZWinter
Martichoras
Level 68
God Stats
11W - 9L
1,712 SR
Queue Stats
193W - 181L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
BuddyBlue
Aphrodite
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 18L
1,367 Elo+
Solo
Sol
Sol
ModernDayJesus
Sol
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,475 Elo+
Party 2
Vamana
Vamana
PowerOfNow
Vamana
Level 153
God Stats
5W - 5L
1,447 SR
Queue Stats
466W - 433L
1,548 Elo+
Solo
Nemesis
Nemesis
rufomejias
Nemesis
Level 63
God Stats
4W - 4L
1,404 SR
Queue Stats
58W - 64L
1,427 Elo+
Solo
Team Averages
Level 109
1,513 SR
1,462 Elo+

VS

Team Averages
Level 80
1,594 SR
1,405 Elo+
Ymir
Ymir
DIOSFELIPE
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,236 Elo+
Party 1
Sol
Sol
Rhiuko314
Sol
Level 95
God Stats
22W - 28L
1,432 SR
Queue Stats
233W - 222L
1,417 Elo+
Party 1
King Arthur
King Arthur
Sparkaid
King Arthur
Level 22
God Stats
9W - 9L
1,516 SR
Queue Stats
20W - 25L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
Wh1TeCoYoTe
Hun Batz
Level 128
God Stats
1W - 2L
1,732 SR
Queue Stats
288W - 282L
1,506 Elo+
Solo
Martichoras
Martichoras
赵可心心
Martichoras
Level 153
God Stats
2W - 2L
1,789 SR
Queue Stats
92W - 102L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AZWinter
Martichoras
16
6 / 0 / 2
10,545
620
10,001
12,596
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
BuddyBlue
Aphrodite
14
2 / 1 / 6
9,874
581
10,173
13,706
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 0 / 3
10,112
595
11,907
12,766
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
PowerOfNow
Vamana
15
1 / 1 / 2
10,159
598
7,642
16,753
18,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
rufomejias
Nemesis
16
0 / 1 / 3
9,727
572
4,062
16,125
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,729
396
3,163
13,226
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 4 / 2
8,934
526
9,607
16,997
7,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Sparkaid
King Arthur
13
1 / 1 / 2
7,456
439
7,068
12,326
11,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Wh1TeCoYoTe
Hun Batz
14
1 / 1 / 0
8,406
494
5,801
13,094
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
赵可心心
Martichoras
7
0 / 1 / 0
5,412
318
3,097
5,838
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AZWinter
Martichoras
6
0
2
7
W
Aphrodite
BuddyBlue
Aphrodite
2
1
6
5
L
0
5
0
0
W
3
0
3
4.5
W
Vamana
PowerOfNow
Vamana
1
1
2
2
L
1
4
2
0.5
L
King Arthur
Sparkaid
King Arthur
1
1
2
2
L
Hun Batz
Wh1TeCoYoTe
Hun Batz
1
1
0
1
W
Nemesis
rufomejias
Nemesis
0
1
3
1.5
L
Martichoras
赵可心心
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
28,736
71,946
Taken
61,481
43,880
Mitigated
37,015
40,366
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AZWinter
Martichoras
10,001
3,913
0
4,536
12,596
5,000
4,000
2,423
10,173
0
98,912
W
Aphrodite
BuddyBlue
Aphrodite
10,173
1,853
7,132
9,429
13,706
9,163
141
3,563
10,143
41,685
0
L
3,163
328
0
843
13,226
10,823
0
3,654
9,572
18,053
0
W
11,907
3,406
0
9,046
12,766
5,506
617
5,406
7,360
81,148
7,177
W
Vamana
PowerOfNow
Vamana
7,642
3,410
0
2,867
16,753
18,302
378
4,347
12,406
159
73,733
L
9,607
4,155
0
7,826
16,997
7,204
1,393
8,784
8,213
74,461
0
L
King Arthur
Sparkaid
King Arthur
7,068
105
0
0
12,326
11,215
0
4,548
7,778
612
44,803
L
Hun Batz
Wh1TeCoYoTe
Hun Batz
5,801
1,100
0
5,041
13,094
5,677
0
3,339
9,755
0
65,589
W
Nemesis
rufomejias
Nemesis
4,062
2,122
0
7,356
16,125
5,909
0
2,991
13,134
0
83,579
L
Martichoras
赵可心心
Martichoras
3,097
773
0
1,618
5,838
2,096
0
1,558
4,280
0
23,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
36,937
526
Minions Killed
356
0
Camps Cleared
0
1,649,712
Distance Traveled
1,532,546
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,545
620
138
8
0
317,954
0
W
Aphrodite
9,874
581
52
3
0
327,211
5
L
Ymir
6,729
396
24
1
0
349,429
0
W
Sol
10,112
595
112
7
0
338,115
4
W
Vamana
10,159
598
117
7
0
311,277
0
L
Sol
8,934
526
127
7
0
303,856
0
L
King Arthur
7,456
439
61
4
0
357,267
0
L
Hun Batz
8,406
494
109
6
0
346,560
0
W
Nemesis
9,727
572
107
6
0
355,155
3
L
Martichoras
5,412
318
35
2
0
175,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role