Player Matchup

Tsukuyomi
Tsukuyomi
Daystarts1
Tsukuyomi
Level 82
God Stats
0W - 2L
1,587 SR
Queue Stats
8W - 9L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
Moltag12
Ah Puch
Level 108
God Stats
8W - 8L
1,749 SR
Queue Stats
235W - 233L
1,604 Elo+
Solo
Martichoras
Martichoras
POHMAKAS
Martichoras
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,543 Elo+
Party 1
Team Averages
Level 113
1,612 SR
1,563 Elo+

VS

Team Averages
Level 110
1,500 SR
1,571 Elo+
Baron Samedi
Baron Samedi
AlfonsoRibeiro
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,581 Elo+
Party 2
Martichoras
Martichoras
SaintOfSuburbia
Martichoras
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,549 Elo+
Party 2
Achilles
Achilles
SleepyJoeZzz
Achilles
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daystarts1
Tsukuyomi
13
0 / 4 / 0
7,850
604
5,608
11,347
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Moltag12
Ah Puch
12
0 / 2 / 0
7,795
600
7,485
6,843
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
POHMAKAS
Martichoras
13
0 / 4 / 0
7,963
613
6,906
12,210
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlfonsoRibeiro
Baron Samedi
15
1 / 0 / 8
9,724
748
11,055
9,764
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
SaintOfSuburbia
Martichoras
16
4 / 0 / 4
10,445
803
6,946
7,735
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
SleepyJoeZzz
Achilles
16
5 / 0 / 5
10,172
782
7,710
10,860
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlfonsoRibeiro
Baron Samedi
1
0
8
5
L
Tsukuyomi
Daystarts1
Tsukuyomi
0
4
0
0
L
Ah Puch
Moltag12
Ah Puch
0
2
0
0
L
Martichoras
POHMAKAS
Martichoras
0
4
0
0
W
Martichoras
SaintOfSuburbia
Martichoras
4
0
4
6
W
Achilles
SleepyJoeZzz
Achilles
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,999
Damage
25,711
30,400
Taken
28,359
13,260
Mitigated
20,359
4,108
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlfonsoRibeiro
Baron Samedi
11,055
352
633
3,817
9,764
5,467
170
2,640
7,124
51,753
0
L
Tsukuyomi
Daystarts1
Tsukuyomi
5,608
1,123
0
492
11,347
4,771
0
4,515
6,521
0
26,103
L
Ah Puch
Moltag12
Ah Puch
7,485
0
0
2,300
6,843
2,833
0
3,516
3,219
21,272
0
L
Martichoras
POHMAKAS
Martichoras
6,906
1,886
111
1,205
12,210
5,656
0
2,984
8,830
0
39,752
W
Martichoras
SaintOfSuburbia
Martichoras
6,946
2,258
0
2,882
7,735
3,482
2,206
2,604
5,131
0
52,059
W
Achilles
SleepyJoeZzz
Achilles
7,710
1,321
0
3,390
10,860
11,410
1,121
2,271
8,589
0
24,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
30,341
124
Minions Killed
200
0
Camps Cleared
0
645,288
Distance Traveled
779,336
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,724
748
81
6
0
260,577
0
L
Tsukuyomi
7,850
604
26
2
0
257,479
2
L
Ah Puch
7,795
600
40
3
0
161,703
0
L
Martichoras
7,963
613
58
4
0
226,106
0
W
Martichoras
10,445
803
87
7
0
249,345
0
W
Achilles
10,172
782
32
2
0
269,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role