Player Matchup

Hun Batz
Hun Batz
AlbedoELV
Hun Batz
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 145L
1,480 Elo+
Solo
Martichoras
Martichoras
BVRN_Moloko
Martichoras
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 123L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
DEADMAN_99
Baron Samedi
Level 108
God Stats
13W - 8L
1,913 SR
Queue Stats
132W - 136L
1,390 Elo+
Party 1
Yu Huang
Yu Huang
DR DELIC
Yu Huang
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 114L
1,395 Elo+
Solo
Mulan
Mulan
Samidas55
Mulan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 225L
1,530 Elo+
Solo
Team Averages
Level 96
1,583 SR
1,437 Elo+

VS

Team Averages
Level 135
1,451 SR
1,491 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
ATTACKonTRITTON
Chronos
Level 87
God Stats
0W - 1L
1,193 SR
Queue Stats
3W - 2L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
BanG_Sleepy
Baron Samedi
Level 151
God Stats
4W - 1L
1,921 SR
Queue Stats
168W - 178L
1,485 Elo+
Party 2
Horus
Horus
Bundeskanzler-in
Horus
Level 156
God Stats
1W - 6L
1,143 SR
Queue Stats
235W - 292L
1,481 Elo+
Solo
Martichoras
Martichoras
gortbog95
Martichoras
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 107L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlbedoELV
Hun Batz
12
6 / 0 / 1
7,341
667
6,191
7,450
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
BVRN_Moloko
Martichoras
8
0 / 2 / 2
5,241
476
4,780
8,914
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DEADMAN_99
Baron Samedi
7
1 / 0 / 1
5,241
476
4,485
6,209
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
DR DELIC
Yu Huang
11
0 / 1 / 3
6,560
596
4,231
6,088
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
Samidas55
Mulan
12
1 / 2 / 1
6,804
619
2,975
8,508
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 1 / 0
6,475
589
3,141
4,768
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 1
6,006
546
3,676
9,728
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
BanG_Sleepy
Baron Samedi
11
1 / 1 / 0
6,374
579
4,499
7,225
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 2
5,464
497
3,540
8,004
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
gortbog95
Martichoras
9
1 / 2 / 1
5,279
480
6,704
9,764
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
1
0
2
L
1
4
1
0.38
W
Hun Batz
AlbedoELV
Hun Batz
6
0
1
6.5
W
Martichoras
BVRN_Moloko
Martichoras
0
2
2
0.5
L
Baron Samedi
BanG_Sleepy
Baron Samedi
1
1
0
1
L
0
0
2
1
W
Baron Samedi
DEADMAN_99
Baron Samedi
1
0
1
1.5
W
Yu Huang
DR DELIC
Yu Huang
0
1
3
1.5
W
Mulan
Samidas55
Mulan
1
2
1
0.75
L
Martichoras
gortbog95
Martichoras
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,662
Damage
21,560
37,169
Taken
39,489
16,842
Mitigated
19,527
13,478
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,141
1,196
126
1,730
4,768
3,509
0
0
4,768
45,396
0
L
3,676
1,315
0
1,187
9,728
3,439
0
1,867
7,861
39,243
0
W
Hun Batz
AlbedoELV
Hun Batz
6,191
2,345
0
2,908
7,450
2,795
0
1,949
5,417
0
45,932
W
Martichoras
BVRN_Moloko
Martichoras
4,780
2,355
0
3,012
8,914
3,352
638
1,253
7,583
0
31,211
L
Baron Samedi
BanG_Sleepy
Baron Samedi
4,499
254
203
3,103
7,225
2,927
0
2,199
5,026
47,795
0
L
3,540
1,592
560
4,634
8,004
5,952
0
2,643
5,361
0
11,582
W
Baron Samedi
DEADMAN_99
Baron Samedi
4,485
1,161
689
2,254
6,209
4,488
26
434
5,739
16,242
0
W
Yu Huang
DR DELIC
Yu Huang
4,231
741
0
990
6,088
2,385
0
3,743
2,345
43,536
0
W
Mulan
Samidas55
Mulan
2,975
415
0
3,625
8,508
3,822
0
3,679
4,769
0
46,176
L
Martichoras
gortbog95
Martichoras
6,704
2,652
0
5,192
9,764
3,700
0
2,007
7,757
0
31,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
29,598
318
Minions Killed
279
0
Camps Cleared
0
1,081,745
Distance Traveled
1,007,779
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,475
589
79
7
0
203,105
0
L
Chronos
6,006
546
69
6
0
198,430
1
W
Hun Batz
7,341
667
74
7
0
248,950
2
W
Martichoras
5,241
476
47
4
0
198,424
0
L
Baron Samedi
6,374
579
82
7
0
201,631
3
L
Horus
5,464
497
11
1
0
211,945
1
W
Baron Samedi
5,241
476
23
2
0
210,467
0
W
Yu Huang
6,560
596
80
7
0
205,638
0
W
Mulan
6,804
619
94
9
0
218,266
2
L
Martichoras
5,279
480
38
3
0
192,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role