Player Matchup

Cabrakan
Cabrakan
DJ-BakalaY_95200
Cabrakan
Level 124
God Stats
2W - 3L
1,468 SR
Queue Stats
49W - 56L
1,428 Elo+
Solo
Charybdis
Charybdis
Dycix83
Charybdis
Level 61
God Stats
12W - 15L
1,500 SR
Queue Stats
37W - 43L
1,500 Elo+
Solo
Thanatos
Thanatos
Makar4ik_x
Thanatos
Level 42
God Stats
39W - 27L
1,323 SR
Queue Stats
118W - 104L
1,380 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MstzxN
Cu Chulainn
Level 140
God Stats
3W - 0L
1,300 SR
Queue Stats
31W - 35L
1,401 Elo+
Party 2
Anubis
Anubis
SwitchHandheld
Anubis
Level 157
God Stats
67W - 66L
1,565 SR
Queue Stats
113W - 115L
1,531 Elo+
Solo
Team Averages
Level 105
1,431 SR
1,448 Elo+

VS

Team Averages
Level 93
1,475 SR
1,450 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Akva_Discoteka
Bastet
Level 83
God Stats
8W - 7L
1,571 SR
Queue Stats
64W - 74L
1,489 Elo+
Solo
Serqet
Serqet
Apex_Predator487
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 180L
1,467 Elo+
Solo
Bacchus
Bacchus
Safi8809
Bacchus
Level 59
God Stats
1W - 2L
1,539 SR
Queue Stats
26W - 40L
1,397 Elo+
Party 1
Sol
Sol
eXeEliasan
Sol
Level 60
God Stats
1W - 4L
1,266 SR
Queue Stats
26W - 40L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,496
464
3,220
11,629
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Dycix83
Charybdis
12
0 / 3 / 1
6,994
500
3,932
8,097
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Makar4ik_x
Thanatos
12
2 / 2 / 1
6,884
492
2,617
9,445
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
MstzxN
Cu Chulainn
14
6 / 0 / 0
8,333
595
10,976
12,426
9,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

14
3 / 0 / 0
7,860
561
7,049
5,612
2,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 3 / 0
5,774
412
4,128
10,284
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 0
6,768
483
5,990
9,133
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
6,309
451
2,806
11,168
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Safi8809
Bacchus
11
0 / 2 / 4
7,185
513
4,440
10,778
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 0
8,188
585
7,903
6,742
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
11
Kills
6
6
Deaths
11
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
2
1
0
2
L
0
4
1
0.13
W
0
1
2
1
W
Charybdis
Dycix83
Charybdis
0
3
1
0.17
W
Thanatos
Makar4ik_x
Thanatos
2
2
1
1.25
W
Cu Chulainn
MstzxN
Cu Chulainn
6
0
0
6
L
Bacchus
Safi8809
Bacchus
0
2
4
1
W
3
0
0
3
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
25,267
47,209
Taken
48,105
29,169
Mitigated
30,374
25,928
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,128
901
0
2,420
10,284
9,302
0
0
10,284
0
33,973
L
5,990
895
0
2,141
9,133
2,813
0
3,377
5,542
0
46,017
L
2,806
840
0
3,455
11,168
4,006
0
930
10,164
0
39,551
W
3,220
760
132
3,942
11,629
10,978
0
5,137
6,318
14,166
0
W
Charybdis
Dycix83
Charybdis
3,932
1,259
0
3,705
8,097
3,296
0
4,660
3,356
0
55,494
W
Thanatos
Makar4ik_x
Thanatos
2,617
471
0
6,950
9,445
3,389
46
1,178
8,177
0
48,385
W
Cu Chulainn
MstzxN
Cu Chulainn
10,976
3,475
0
7,283
12,426
9,205
580
736
10,835
0
74,705
L
Bacchus
Safi8809
Bacchus
4,440
422
285
5,054
10,778
11,980
109
4,707
5,859
28,449
0
W
7,049
181
69
3,847
5,612
2,301
0
632
4,980
63,875
0
L
7,903
5,107
0
4,092
6,742
2,273
458
755
5,987
78,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
34,224
443
Minions Killed
381
0
Camps Cleared
0
1,344,143
Distance Traveled
1,157,268
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,774
412
54
4
0
171,694
1
L
Bastet
6,768
483
69
5
0
223,924
0
L
Serqet
6,309
451
81
6
0
286,965
1
W
Cabrakan
6,496
464
13
1
0
243,300
5
W
Charybdis
6,994
500
97
7
0
244,320
0
W
Thanatos
6,884
492
68
5
0
325,355
0
W
Cu Chulainn
8,333
595
130
9
0
271,740
0
L
Bacchus
7,185
513
46
3
0
220,551
4
W
Anubis
7,860
561
135
10
0
259,428
0
L
Sol
8,188
585
131
9
0
254,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role