Player Matchup

Apollo
Apollo
AndreMD5699
Apollo
Level 162
God Stats
2W - 2L
1,360 SR
Queue Stats
160W - 161L
1,436 Elo+
Solo
Hachiman
Hachiman
Evolent
Hachiman
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 112L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Pandamonium1299
Kukulkan
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 108L
1,484 Elo+
Solo
Khepri
Khepri
Uzumakl
Khepri
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 58L
1,427 Elo+
Party 1
Surtr
Surtr
marcusgonmor
Surtr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,674 Elo+
Solo
Team Averages
Level 126
1,472 SR
1,509 Elo+

VS

Team Averages
Level 143
1,535 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Drew-the-medic
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,446 Elo+
Solo
Hou Yi
Hou Yi
GODYO
Hou Yi
Level 273
God Stats
58W - 71L
1,471 SR
Queue Stats
2,087W - 2,084L
1,467 Elo+
Solo
Zeus
Zeus
TAZKILLER5
Zeus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 243L
1,429 Elo+
Solo
Merlin
Merlin
Tren2k122
Merlin
Level 104
God Stats
10W - 5L
1,705 SR
Queue Stats
476W - 468L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 3 / 5
7,906
791
7,157
9,194
5,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Evolent
Hachiman
17
12 / 3 / 6
10,196
1,020
17,669
12,931
7,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
4 / 1 / 11
9,016
902
10,222
7,661
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Uzumakl
Khepri
14
0 / 3 / 13
8,313
831
4,234
13,528
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 8
7,476
748
2,015
11,587
9,554
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 5 / 9
6,922
692
5,892
10,080
4,453
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Drew-the-medic
Tsukuyomi
12
3 / 7 / 3
7,008
701
7,811
10,902
5,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
GODYO
Hou Yi
14
4 / 3 / 5
7,849
785
8,057
10,241
5,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 6
9,023
902
15,972
5,937
2,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Tren2k122
Merlin
15
3 / 2 / 8
7,963
796
11,426
5,937
3,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
19
Kills
14
14
Deaths
19
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
9
0.9
W
Apollo
2
3
5
1.5
L
Tsukuyomi
Drew-the-medic
Tsukuyomi
3
7
3
0.64
W
Hachiman
Evolent
Hachiman
12
3
6
5
L
Hou Yi
GODYO
Hou Yi
4
3
5
2.17
W
Kukulkan
4
1
11
9.5
L
4
2
6
3.5
L
Merlin
Tren2k122
Merlin
3
2
8
3.5
W
Khepri
Uzumakl
Khepri
0
3
13
2.17
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,297
Damage
49,158
54,901
Taken
43,097
42,450
Mitigated
20,893
18,743
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,892
3,053
232
1,804
10,080
4,453
0
4,185
5,895
0
9,292
W
Apollo
7,157
4,845
955
2,556
9,194
5,188
0
5,468
3,726
0
14,953
L
Tsukuyomi
Drew-the-medic
Tsukuyomi
7,811
1,509
505
968
10,902
5,091
55
4,823
6,079
0
13,677
W
Hachiman
Evolent
Hachiman
17,669
13,360
827
5,113
12,931
7,049
1,014
6,568
6,363
0
29,891
L
Hou Yi
GODYO
Hou Yi
8,057
4,687
1,124
3,586
10,241
5,272
200
3,346
6,895
0
15,634
W
Kukulkan
10,222
909
1,293
3,291
7,661
4,795
707
5,272
2,389
26,237
0
L
15,972
1,064
318
483
5,937
2,827
0
998
4,939
35,314
0
L
Merlin
Tren2k122
Merlin
11,426
232
498
1,106
5,937
3,250
0
1,127
4,810
21,065
0
W
Khepri
Uzumakl
Khepri
4,234
223
430
2,103
13,528
15,864
0
4,707
8,821
7,418
0
W
2,015
742
195
1,980
11,587
9,554
0
5,383
6,204
132
7,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
38,765
110
Minions Killed
117
0
Camps Cleared
0
837,840
Distance Traveled
857,394
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,922
692
8
1
0
158,471
0
W
Apollo
7,906
791
24
2
0
150,823
0
L
Tsukuyomi
7,008
701
8
1
0
163,844
0
W
Hachiman
10,196
1,020
34
3
0
176,690
0
L
Hou Yi
7,849
785
21
2
0
145,438
1
W
Kukulkan
9,016
902
43
4
0
171,278
0
L
Zeus
9,023
902
59
6
0
191,074
0
L
Merlin
7,963
796
21
2
0
198,567
0
W
Khepri
8,313
831
3
0
0
191,126
0
W
Surtr
7,476
748
6
1
0
147,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role