Player Matchup

Cupid
Cupid
Boti-LO_-_OJ
Cupid
Level 67
God Stats
3W - 5L
1,175 SR
Queue Stats
502W - 526L
1,514 Elo+
Solo
Merlin
Merlin
Cäspa
Merlin
Level 58
God Stats
5W - 5L
1,500 SR
Queue Stats
256W - 233L
1,422 Elo+
Solo
Charybdis
Charybdis
ShoTaichou
Charybdis
Level 108
God Stats
3W - 1L
1,532 SR
Queue Stats
229W - 267L
1,456 Elo+
Solo
Bacchus
Bacchus
Uwe_Eiernacken
Bacchus
Level 59
God Stats
3W - 2L
1,493 SR
Queue Stats
521W - 554L
1,431 Elo+
Solo
Arachne
Arachne
ericbarbaro2001
Arachne
Level 67
God Stats
26W - 20L
1,634 SR
Queue Stats
47W - 51L
1,436 Elo+
Solo
Team Averages
Level 72
1,467 SR
1,452 Elo+

VS

Team Averages
Level 27
1,615 SR
1,510 Elo+
Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GudVan08
Ares
Level 49
God Stats
6W - 1L
1,872 SR
Queue Stats
60W - 37L
1,603 Elo+
Solo
Chaac
Chaac
HotFatBoy8231
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Loki
Loki
IIpuIIaDoK
Loki
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 28L
1,500 Elo+
Party 1
Medusa
Medusa
WinTiP
Medusa
Level 17
God Stats
1W - 3L
1,704 SR
Queue Stats
11W - 19L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
10,138
634
13,057
11,411
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Cäspa
Merlin
14
6 / 4 / 9
9,363
585
11,426
9,824
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ShoTaichou
Charybdis
16
7 / 3 / 6
10,539
659
13,374
15,947
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
1 / 2 / 9
8,250
516
5,436
10,174
9,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
11 / 0 / 4
10,531
658
9,506
17,065
7,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 8 / 3
8,038
502
12,166
18,278
7,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
5
0 / 1 / 2
5,498
344
2,323
5,390
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 9 / 2
7,556
472
8,521
15,596
14,793
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 8 / 2
7,432
465
6,331
13,901
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
WinTiP
Medusa
11
2 / 4 / 1
6,245
390
8,293
14,028
5,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
30
Kills
10
10
Deaths
30
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
8
3
0.56
W
5
1
3
6.5
W
Merlin
Cäspa
Merlin
6
4
9
2.63
L
Ares
0
1
2
1
L
2
9
2
0.33
L
3
8
2
0.5
W
Charybdis
ShoTaichou
Charybdis
7
3
6
3.33
W
1
2
9
2.75
L
Medusa
WinTiP
Medusa
2
4
1
0.63
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,799
Damage
37,634
64,421
Taken
67,193
32,889
Mitigated
36,258
24,677
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,166
356
180
4,163
18,278
7,675
0
7,707
10,571
52,940
0
W
13,057
7,718
625
6,820
11,411
5,156
2,664
2,142
9,269
0
88,461
W
Merlin
Cäspa
Merlin
11,426
475
194
2,172
9,824
4,012
764
4,467
5,357
53,423
0
L
Ares
2,323
75
0
1,322
5,390
2,887
0
994
4,396
10,614
0
L
8,521
2,420
0
2,264
15,596
14,793
0
1,608
13,988
0
31,500
L
6,331
1,175
0
2,432
13,901
5,244
0
2,808
11,093
0
31,881
W
Charybdis
ShoTaichou
Charybdis
13,374
7,702
0
7,875
15,947
6,765
2,830
2,806
13,141
0
86,035
W
5,436
800
0
651
10,174
9,241
312
3,590
6,584
36,415
1,242
L
Medusa
WinTiP
Medusa
8,293
3,450
263
1,642
14,028
5,659
0
3,655
10,373
0
33,037
W
9,506
6,662
0
6,340
17,065
7,715
828
1,484
15,581
0
82,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
34,769
507
Minions Killed
237
0
Camps Cleared
0
1,507,766
Distance Traveled
1,331,976
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,038
502
91
6
0
304,206
0
W
Cupid
10,138
634
139
9
0
259,947
0
W
Merlin
9,363
585
82
5
0
292,755
0
L
Ares
5,498
344
10
1
0
118,894
1
L
Chaac
7,556
472
40
3
0
299,715
3
L
Loki
7,432
465
57
4
0
314,121
0
W
Charybdis
10,539
659
129
8
0
240,358
0
W
Bacchus
8,250
516
39
2
0
314,061
3
L
Medusa
6,245
390
39
2
0
295,040
1
W
Arachne
10,531
658
118
7
0
400,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role