Player Matchup

Surtr
Surtr
HEIMINATOR
Surtr
Level 25
God Stats
5W - 8L
1,212 SR
Queue Stats
5W - 10L
1,328 Elo+
Party 1
Bacchus
Bacchus
SLIMJIM2587
Bacchus
Level 47
God Stats
0W - 3L
1,563 SR
Queue Stats
13W - 27L
1,302 Elo+
Party 1
Cernunnos
Cernunnos
SniffierSine33
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,239 Elo+
Solo
Team Averages
Level 38
1,425 SR
1,290 Elo+

VS

Team Averages
Level 115
1,393 SR
1,379 Elo+
Surtr
Surtr
GTG__GRIMCREEPER
Surtr
Level 120
God Stats
1W - 2L
1,231 SR
Queue Stats
14W - 24L
1,110 Elo+
Solo
Danzaburou
Danzaburou
KungFuFerret620
Danzaburou
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 44L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
xXDonDSwaggXx
Baron Samedi
Level 92
God Stats
334W - 319L
1,448 SR
Queue Stats
351W - 340L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 8 / 0
9,337
622
6,189
21,571
15,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
SLIMJIM2587
Bacchus
11
0 / 5 / 1
8,771
585
1,789
12,239
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SniffierSine33
Cernunnos
15
2 / 7 / 0
9,941
663
12,566
20,558
8,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 11
10,934
729
12,960
17,302
19,428
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
KungFuFerret620
Danzaburou
15
2 / 2 / 12
10,715
714
8,777
8,106
4,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
xXDonDSwaggXx
Baron Samedi
18
11 / 0 / 6
12,579
839
20,887
6,721
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
19
20
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Surtr
1
8
0
0.13
W
Danzaburou
KungFuFerret620
Danzaburou
2
2
12
4
L
Bacchus
SLIMJIM2587
Bacchus
0
5
1
0.1
L
Cernunnos
SniffierSine33
Cernunnos
2
7
0
0.29
W
Baron Samedi
xXDonDSwaggXx
Baron Samedi
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
42,624
54,368
Taken
32,129
31,530
Mitigated
27,361
11,285
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,960
3,578
177
3,901
17,302
19,428
446
742
16,560
395
29,480
L
Surtr
6,189
2,134
0
4,290
21,571
15,277
16
11,070
10,501
263
35,949
W
Danzaburou
KungFuFerret620
Danzaburou
8,777
4,239
0
2,506
8,106
4,030
1,463
626
7,480
0
33,570
L
Bacchus
SLIMJIM2587
Bacchus
1,789
67
339
1,853
12,239
7,391
0
4,075
8,164
10,657
0
L
Cernunnos
SniffierSine33
Cernunnos
12,566
6,245
0
4,803
20,558
8,862
0
5,915
14,643
0
40,945
W
Baron Samedi
xXDonDSwaggXx
Baron Samedi
20,887
806
1,812
2,009
6,721
3,903
1,509
589
6,132
71,973
2,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
34,228
137
Minions Killed
180
0
Camps Cleared
0
585,823
Distance Traveled
756,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,934
729
27
2
0
274,648
0
L
Surtr
9,337
622
61
4
0
202,950
0
W
Danzaburou
10,715
714
58
4
0
219,890
0
L
Bacchus
8,771
585
16
1
0
188,549
2
L
Cernunnos
9,941
663
60
4
0
194,324
0
W
Baron Samedi
12,579
839
95
6
0
261,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role