Player Matchup

Fenrir
Fenrir
Aurabot
Fenrir
Level 126
God Stats
9W - 5L
1,793 SR
Queue Stats
85W - 99L
1,552 Elo+
Solo
Lancelot
Lancelot
Gangrene360
Lancelot
Level 158
God Stats
31W - 42L
1,755 SR
Queue Stats
856W - 888L
1,594 Elo+
Solo
Tiamat
Tiamat
PolPolPol
Tiamat
Level 149
God Stats
1W - 1L
1,249 SR
Queue Stats
25W - 25L
1,935 Elo+
Solo
Nu Wa
Nu Wa
RexHolz69
Nu Wa
Level 147
God Stats
3W - 1L
1,452 SR
Queue Stats
43W - 34L
1,573 Elo+
Solo
Sylvanus
Sylvanus
ShelbyGOAT
Sylvanus
Level 156
God Stats
3W - 0L
1,227 SR
Queue Stats
134W - 108L
1,608 Elo+
Solo
Team Averages
Level 147
1,495 SR
1,652 Elo+

VS

Team Averages
Level 117
1,542 SR
1,564 Elo+
Thanatos
Thanatos
AvonCloud
Thanatos
Level 124
God Stats
181W - 155L
1,607 SR
Queue Stats
722W - 697L
1,591 Elo+
Solo
Sylvanus
Sylvanus
Impossibruski
Sylvanus
Level 128
God Stats
10W - 11L
1,500 SR
Queue Stats
134W - 123L
1,427 Elo+
Party 1
Discordia
Discordia
MisaMeow
Discordia
Level 170
God Stats
0W - 2L
1,249 SR
Queue Stats
135W - 123L
1,586 Elo+
Solo
Shiva
Shiva
Sawwe
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,775 Elo+
Solo
Charybdis
Charybdis
Skittyl
Charybdis
Level 55
God Stats
2W - 1L
1,852 SR
Queue Stats
12W - 15L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aurabot
Fenrir
12
3 / 1 / 1
7,000
1,167
4,658
6,369
3,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Lancelot
Gangrene360
Lancelot
12
1 / 0 / 2
6,832
1,139
4,774
5,842
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
PolPolPol
Tiamat
12
0 / 1 / 3
6,583
1,097
5,368
5,156
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
RexHolz69
Nu Wa
12
0 / 0 / 5
6,660
1,110
4,967
1,934
691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
ShelbyGOAT
Sylvanus
12
1 / 0 / 4
6,783
1,131
5,141
5,464
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

370

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvonCloud
Thanatos
9
0 / 0 / 0
4,147
691
0
276
113
Sylvanus
Impossibruski
Sylvanus
12
1 / 1 / 1
7,267
1,211
5,166
7,729
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
MisaMeow
Discordia
12
0 / 0 / 2
6,555
1,093
6,264
2,791
780
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
Sawwe
Shiva
11
0 / 2 / 2
6,251
1,042
5,447
7,897
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charybdis
Skittyl
Charybdis
11
1 / 2 / 1
6,551
1,092
5,807
9,305
3,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
5
Kills
2
2
Deaths
5
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aurabot
Fenrir
3
1
1
3.5
L
Thanatos
AvonCloud
Thanatos
0
0
0
0
W
Lancelot
Gangrene360
Lancelot
1
0
2
2
L
Sylvanus
Impossibruski
Sylvanus
1
1
1
1.5
L
Discordia
MisaMeow
Discordia
0
0
2
1
W
Tiamat
PolPolPol
Tiamat
0
1
3
1.5
W
Nu Wa
RexHolz69
Nu Wa
0
0
5
2.5
L
Shiva
Sawwe
Shiva
0
2
2
0.5
W
Sylvanus
ShelbyGOAT
Sylvanus
1
0
4
3
L
Charybdis
Skittyl
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
22,684
24,765
Taken
27,998
16,983
Mitigated
17,800
5,889
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aurabot
Fenrir
4,658
899
0
320
6,369
3,483
0
3,193
3,037
0
8,696
L
Thanatos
AvonCloud
Thanatos
0
0
0
0
276
113
0
276
0
0
0
W
Lancelot
Gangrene360
Lancelot
4,774
781
0
49
5,842
4,602
0
2,695
2,861
0
14,694
L
Sylvanus
Impossibruski
Sylvanus
5,166
1,171
3,363
2,580
7,729
7,745
0
4,620
2,882
12,179
0
L
Discordia
MisaMeow
Discordia
6,264
178
0
0
2,791
780
0
942
1,849
30,124
0
W
Tiamat
PolPolPol
Tiamat
5,368
69
0
629
5,156
3,824
0
1,915
2,965
24,168
0
W
Nu Wa
RexHolz69
Nu Wa
4,967
1,639
0
0
1,934
691
0
611
1,253
22,716
0
L
Shiva
Sawwe
Shiva
5,447
594
536
1,058
7,897
6,151
0
4,642
3,173
0
11,266
W
Sylvanus
ShelbyGOAT
Sylvanus
5,141
1,237
2,496
2,395
5,464
4,383
0
2,670
2,681
9,614
0
L
Charybdis
Skittyl
Charybdis
5,807
2,636
0
0
9,305
3,011
0
4,364
4,618
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
30,771
127
Minions Killed
123
9
Camps Cleared
3
626,186
Distance Traveled
457,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,000
1,167
7
1
0
140,268
0
L
Thanatos
4,147
691
0
0
0
0
0
W
Lancelot
6,832
1,139
18
3
4
132,595
0
L
Sylvanus
7,267
1,211
17
3
0
104,967
0
L
Discordia
6,555
1,093
59
10
0
123,155
0
W
Tiamat
6,583
1,097
58
10
0
124,443
0
W
Nu Wa
6,660
1,110
33
6
4
122,816
0
L
Shiva
6,251
1,042
9
2
2
118,722
0
W
Sylvanus
6,783
1,131
11
2
1
106,064
0
L
Charybdis
6,551
1,092
38
6
1
110,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role