Player Matchup

Hercules
Hercules
Levy9008
Hercules
Level 68
God Stats
12W - 24L
1,337 SR
Queue Stats
156W - 171L
1,302 Elo+
Solo
Ullr
Ullr
patatoe2000
Ullr
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,452 Elo+
Party 2
Zeus
Zeus
rico96979999
Zeus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,424 Elo+
Party 2
Team Averages
Level 82
1,446 SR
1,393 Elo+

VS

Team Averages
Level 115
1,426 SR
1,517 Elo+
Sol
Sol
DirtyDaddy69
Sol
Level 113
God Stats
10W - 9L
1,434 SR
Queue Stats
43W - 41L
1,514 Elo+
Party 1
Nike
Nike
MommyBoethiah
Nike
Level 122
God Stats
1W - 1L
1,353 SR
Queue Stats
17W - 17L
1,508 Elo+
Party 1
Fafnir
Fafnir
TinyA3
Fafnir
Level 109
God Stats
11W - 7L
1,491 SR
Queue Stats
48W - 52L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Levy9008
Hercules
11
0 / 3 / 0
6,375
638
2,557
9,818
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 1 / 0
6,576
658
4,457
7,452
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
6,662
666
6,785
7,948
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,727
873
16,433
8,510
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 5
7,115
712
2,074
3,465
3,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
TinyA3
Fafnir
14
2 / 0 / 6
8,642
864
3,946
9,598
10,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Hercules
Levy9008
Hercules
0
3
0
0
W
1
0
5
3.5
W
Fafnir
TinyA3
Fafnir
2
0
6
5
L
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,799
Damage
22,453
25,218
Taken
21,573
14,010
Mitigated
17,967
3,687
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,433
6,154
0
5,482
8,510
3,515
2,605
3,432
4,959
62,976
0
L
Hercules
Levy9008
Hercules
2,557
388
0
1,911
9,818
7,288
0
7,644
2,174
0
13,119
W
2,074
378
0
197
3,465
3,792
256
437
2,992
0
6,291
W
Fafnir
TinyA3
Fafnir
3,946
1,193
2,978
4,788
9,598
10,660
414
2,802
6,464
10,219
0
L
4,457
904
0
1,026
7,452
3,260
0
6,239
1,213
0
23,541
L
6,785
1,260
0
750
7,948
3,462
0
6,574
1,374
30,538
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,613
Gold Earned
24,484
122
Minions Killed
117
0
Camps Cleared
0
519,929
Distance Traveled
522,405
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,727
873
105
11
0
177,763
2
L
Hercules
6,375
638
30
3
0
173,860
0
W
Nike
7,115
712
11
1
0
140,570
0
W
Fafnir
8,642
864
1
0
0
204,072
0
L
Ullr
6,576
658
30
3
0
179,908
0
L
Zeus
6,662
666
62
6
0
166,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role