Player Matchup

Chaac
Chaac
Femmboy
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,496 Elo+
Party 2
Jing Wei
Jing Wei
HoleLottaCap
Jing Wei
Level 96
God Stats
5W - 1L
1,820 SR
Queue Stats
44W - 39L
1,592 Elo+
Party 2
The Morrigan
The Morrigan
Squidrifikk
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,502 Elo+
Party 2
Team Averages
Level 75
1,607 SR
1,530 Elo+

VS

Team Averages
Level 75
1,517 SR
1,495 Elo+
Zeus
Zeus
Aegis
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
DanFallen
Cerberus
Level 94
God Stats
4W - 3L
1,763 SR
Queue Stats
90W - 71L
1,539 Elo+
Party 1
King Arthur
King Arthur
Reißverschluss
King Arthur
Level 24
God Stats
0W - 1L
1,289 SR
Queue Stats
10W - 8L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Femmboy
Chaac
14
4 / 0 / 6
8,291
754
9,483
11,122
10,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
HoleLottaCap
Jing Wei
15
4 / 0 / 5
9,031
821
6,944
9,721
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Squidrifikk
The Morrigan
13
3 / 3 / 6
8,275
752
6,677
6,366
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aegis
Zeus
12
0 / 4 / 3
7,124
648
9,011
7,222
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
DanFallen
Cerberus
10
0 / 5 / 3
6,636
603
6,386
12,315
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Reißverschluss
King Arthur
12
3 / 2 / 0
7,613
692
5,261
7,823
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aegis
Zeus
0
4
3
0.38
L
Cerberus
DanFallen
Cerberus
0
5
3
0.3
W
Chaac
Femmboy
Chaac
4
0
6
7
W
Jing Wei
HoleLottaCap
Jing Wei
4
0
5
6.5
L
King Arthur
Reißverschluss
King Arthur
3
2
0
1.5
W
The Morrigan
Squidrifikk
The Morrigan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
20,658
27,209
Taken
27,360
17,041
Mitigated
15,851
7,395
Healing
3,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aegis
Zeus
9,011
1,748
0
625
7,222
2,415
88
941
6,267
32,409
0
L
Cerberus
DanFallen
Cerberus
6,386
538
0
2,775
12,315
5,768
0
3,493
8,802
11,989
0
W
Chaac
Femmboy
Chaac
9,483
2,219
0
2,586
11,122
10,866
276
6,293
4,541
0
26,151
W
Jing Wei
HoleLottaCap
Jing Wei
6,944
6,227
0
3,958
9,721
3,507
1,264
6,050
3,397
0
37,099
L
King Arthur
Reißverschluss
King Arthur
5,261
711
0
180
7,823
7,668
0
2,207
5,610
2,151
25,140
W
The Morrigan
Squidrifikk
The Morrigan
6,677
1,209
0
851
6,366
2,668
0
3,024
3,256
26,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
21,373
137
Minions Killed
123
0
Camps Cleared
0
573,323
Distance Traveled
551,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,124
648
63
6
0
167,919
0
L
Cerberus
6,636
603
14
1
0
168,817
0
W
Chaac
8,291
754
24
2
0
205,281
0
W
Jing Wei
9,031
821
65
6
0
185,198
0
L
King Arthur
7,613
692
46
4
0
215,025
0
W
The Morrigan
8,275
752
48
4
0
182,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role