Player Matchup

Bacchus
Bacchus
Coloradas_Mangas
Bacchus
Level 37
God Stats
2W - 4L
1,537 SR
Queue Stats
88W - 108L
1,502 Elo+
Solo
Anubis
Anubis
Hopshing
Anubis
Level 77
God Stats
68W - 58L
1,637 SR
Queue Stats
175W - 183L
1,456 Elo+
Party 1
Thor
Thor
KO PoLooo
Thor
Level 133
God Stats
8W - 8L
1,393 SR
Queue Stats
335W - 345L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
Tixizi
Ah Puch
Level 7
God Stats
1W - 6L
1,237 SR
Queue Stats
12W - 24L
1,201 Elo+
Party 2
King Arthur
King Arthur
UniversalAugury
King Arthur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,201 Elo+
Party 2
Team Averages
Level 78
1,461 SR
1,362 Elo+

VS

Team Averages
Level 44
1,485 SR
1,444 Elo+
Vulcan
Vulcan
DJRockPolo123
Vulcan
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 135L
1,429 Elo+
Party 4
Freya
Freya
God BIessings
Freya
Level 28
God Stats
27W - 13L
1,856 SR
Queue Stats
33W - 19L
1,614 Elo+
Party 3
Atlas
Atlas
OkTaire
Atlas
Level 32
God Stats
24W - 23L
1,389 SR
Queue Stats
121W - 129L
1,424 Elo+
Party 4
Gilgamesh
Gilgamesh
Valhalla Axe
Gilgamesh
Level 66
God Stats
1W - 2L
1,179 SR
Queue Stats
68W - 64L
1,507 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
donovan cole
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,696
962
2,785
5,065
4,388
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Hopshing
Anubis
14
1 / 8 / 1
8,669
1,084
6,074
13,343
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
13
1 / 4 / 2
8,516
1,065
6,236
10,852
4,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Tixizi
Ah Puch
13
2 / 2 / 1
8,747
1,093
10,101
8,892
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
UniversalAugury
King Arthur
13
0 / 2 / 3
8,194
1,024
10,080
15,162
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

217

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
9,817
1,227
15,739
6,885
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 9
9,526
1,191
8,397
6,342
2,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
OkTaire
Atlas
15
1 / 3 / 13
9,173
1,147
7,528
10,275
6,861
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Valhalla Axe
Gilgamesh
15
3 / 0 / 12
9,089
1,136
6,939
7,733
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
donovan cole
Ah Muzen Cab
15
2 / 0 / 12
9,289
1,161
10,041
7,262
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
4
Kills
17
17
Deaths
4
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
5
1
8
9
W
6
0
9
10.5
L
Anubis
Hopshing
Anubis
1
8
1
0.19
L
Thor
1
4
2
0.5
W
Atlas
OkTaire
Atlas
1
3
13
2.5
L
Ah Puch
Tixizi
Ah Puch
2
2
1
1.25
L
King Arthur
UniversalAugury
King Arthur
0
2
3
0.75
W
Gilgamesh
Valhalla Axe
Gilgamesh
3
0
12
9
W
Ah Muzen Cab
donovan cole
Ah Muzen Cab
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
48,644
53,314
Taken
38,497
32,727
Mitigated
22,690
5,443
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,785
99
0
627
5,065
4,388
0
2,931
1,977
4,798
661
W
15,739
9,003
0
66
6,885
2,822
0
2,554
4,290
28,632
0
W
8,397
3,098
0
1,677
6,342
2,751
0
2,867
3,206
14,466
0
L
Anubis
Hopshing
Anubis
6,074
64
0
918
13,343
6,302
0
8,674
4,449
30,985
0
L
Thor
6,236
0
0
0
10,852
4,972
0
4,528
5,957
0
24,992
W
Atlas
OkTaire
Atlas
7,528
2,645
358
677
10,275
6,861
0
6,418
3,610
29,056
0
L
Ah Puch
Tixizi
Ah Puch
10,101
417
0
1,272
8,892
3,559
0
6,143
2,580
20,288
0
L
King Arthur
UniversalAugury
King Arthur
10,080
428
0
2,626
15,162
13,506
0
8,849
6,022
0
20,618
W
Gilgamesh
Valhalla Axe
Gilgamesh
6,939
1,431
0
581
7,733
6,699
0
4,053
3,413
0
13,599
W
Ah Muzen Cab
donovan cole
Ah Muzen Cab
10,041
4,878
0
2,993
7,262
3,557
0
2,675
4,444
0
24,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
46,894
169
Minions Killed
171
4
Camps Cleared
4
684,819
Distance Traveled
840,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,696
962
2
0
0
69,095
0
W
Vulcan
9,817
1,227
59
7
0
155,238
0
W
Freya
9,526
1,191
11
1
0
173,511
0
L
Anubis
8,669
1,084
57
7
1
121,221
0
L
Thor
8,516
1,065
43
5
2
165,368
0
W
Atlas
9,173
1,147
43
5
2
165,553
0
L
Ah Puch
8,747
1,093
29
4
0
162,877
0
L
King Arthur
8,194
1,024
38
5
1
166,258
0
W
Gilgamesh
9,089
1,136
21
3
1
176,415
0
W
Ah Muzen Cab
9,289
1,161
37
5
1
170,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role