Player Matchup

Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Oshte
He Bo
Level 129
God Stats
17W - 9L
1,529 SR
Queue Stats
118W - 99L
1,583 Elo+
Solo
Medusa
Medusa
Spezdor
Medusa
Level 88
God Stats
7W - 1L
1,826 SR
Queue Stats
113W - 104L
1,651 Elo+
Solo
Discordia
Discordia
TwitchKleckooo
Discordia
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 268L
1,419 Elo+
Solo
Surtr
Surtr
freékill
Surtr
Level 127
God Stats
6W - 2L
1,589 SR
Queue Stats
84W - 63L
1,475 Elo+
Solo
Team Averages
Level 108
1,589 SR
1,526 Elo+

VS

Team Averages
Level 137
1,499 SR
1,497 Elo+
Chang'e
Chang'e
ColdBones
Chang'e
Level 168
God Stats
13W - 8L
1,280 SR
Queue Stats
170W - 185L
1,422 Elo+
Party 1
Izanami
Izanami
Eestlane2
Izanami
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 2L
1,704 Elo+
Solo
Ao Kuang
Ao Kuang
JakeBucharovic
Ao Kuang
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 85L
1,500 Elo+
Party 1
Yemoja
Yemoja
modzsa
Yemoja
Level 165
God Stats
7W - 8L
1,500 SR
Queue Stats
232W - 231L
1,431 Elo+
Solo
Thor
Thor
stop2341
Thor
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
160W - 144L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 8
7,024
540
4,130
8,418
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Oshte
He Bo
15
12 / 3 / 1
9,347
719
16,054
9,374
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Spezdor
Medusa
14
4 / 0 / 3
8,014
616
8,303
6,734
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
TwitchKleckooo
Discordia
13
1 / 1 / 8
7,612
586
4,978
3,956
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
freékill
Surtr
11
0 / 3 / 2
6,762
520
7,080
14,106
11,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ColdBones
Chang'e
12
2 / 4 / 2
7,030
541
2,735
7,798
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Eestlane2
Izanami
9
0 / 5 / 0
5,787
445
4,644
11,294
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
13
5 / 1 / 0
7,818
601
11,713
14,526
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
modzsa
Yemoja
8
0 / 5 / 2
5,791
445
2,544
12,506
7,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
12
0 / 3 / 1
6,749
519
3,212
11,772
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
7
7
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
8
5
L
Chang'e
ColdBones
Chang'e
2
4
2
0.75
L
Izanami
Eestlane2
Izanami
0
5
0
0
L
Ao Kuang
5
1
0
5
W
He Bo
Oshte
He Bo
12
3
1
4.17
W
Medusa
Spezdor
Medusa
4
0
3
5.5
W
Discordia
TwitchKleckooo
Discordia
1
1
8
5
W
Surtr
freékill
Surtr
0
3
2
0.33
L
Yemoja
modzsa
Yemoja
0
5
2
0.2
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,545
Damage
24,848
42,588
Taken
57,896
26,757
Mitigated
25,101
16,189
Healing
22,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,130
349
418
2,978
8,418
7,988
0
2,569
5,849
20,589
0
L
Chang'e
ColdBones
Chang'e
2,735
388
434
3,069
7,798
2,827
50
3,478
4,320
51,972
0
L
Izanami
Eestlane2
Izanami
4,644
3,597
0
2,904
11,294
3,944
0
2,134
9,160
0
44,018
L
Ao Kuang
11,713
2,591
0
8,550
14,526
6,310
0
4,192
10,334
59,996
0
W
He Bo
Oshte
He Bo
16,054
2,653
0
3,308
9,374
3,202
854
2,315
7,059
79,031
0
W
Medusa
Spezdor
Medusa
8,303
4,049
0
4,635
6,734
2,930
215
459
6,275
0
64,846
W
Discordia
TwitchKleckooo
Discordia
4,978
241
0
478
3,956
1,356
128
1,857
2,099
48,854
0
W
Surtr
freékill
Surtr
7,080
2,593
0
4,372
14,106
11,281
471
9,792
4,314
409
47,591
L
Yemoja
modzsa
Yemoja
2,544
547
2,140
1,868
12,506
7,753
0
8,459
4,047
14,084
0
L
Thor
3,212
543
0
3,758
11,772
4,267
0
7,187
4,585
0
47,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
33,175
410
Minions Killed
392
0
Camps Cleared
0
1,266,029
Distance Traveled
1,261,907
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,024
540
22
2
0
267,642
4
L
Chang'e
7,030
541
109
8
0
279,618
0
L
Izanami
5,787
445
72
6
0
219,809
0
L
Ao Kuang
7,818
601
117
9
0
246,112
1
W
He Bo
9,347
719
117
9
0
282,457
0
W
Medusa
8,014
616
106
8
0
232,522
0
W
Discordia
7,612
586
94
7
0
251,866
0
W
Surtr
6,762
520
71
5
0
231,542
0
L
Yemoja
5,791
445
16
1
0
234,872
0
L
Thor
6,749
519
78
6
0
281,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role