Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MetalblaydX8
Cerberus
Level 159
God Stats
8W - 7L
1,706 SR
Queue Stats
435W - 792L
1,422 Elo+
Party 2
Apollo
Apollo
Rarebook86
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TooPretty NL
Guan Yu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,274 Elo+
Party 2
Jing Wei
Jing Wei
lavishd8ll
Jing Wei
Level 29
God Stats
2W - 3L
1,643 SR
Queue Stats
36W - 117L
1,416 Elo+
Party 2
Team Averages
Level 66
1,570 SR
1,423 Elo+

VS

Team Averages
Level 123
1,501 SR
1,486 Elo+
Danzaburou
Danzaburou
Cholike
Danzaburou
Level 137
God Stats
50W - 37L
1,374 SR
Queue Stats
430W - 403L
1,513 Elo+
Solo
Odin
Odin
IDark_StormI
Odin
Level 104
God Stats
4W - 2L
1,891 SR
Queue Stats
293W - 258L
1,529 Elo+
Solo
Thoth
Thoth
bucko_rules
Thoth
Level 128
God Stats
3W - 2L
1,444 SR
Queue Stats
165W - 180L
1,422 Elo+
Party 1
Tyr
Tyr
ealleyea71
Tyr
Level 88
God Stats
38W - 29L
1,312 SR
Queue Stats
101W - 101L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
herling_jav
Tsukuyomi
Level 159
God Stats
5W - 4L
1,481 SR
Queue Stats
223W - 211L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 2 / 2
6,718
611
7,141
8,523
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MetalblaydX8
Cerberus
9
1 / 5 / 5
5,714
519
4,396
14,167
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Rarebook86
Apollo
11
4 / 1 / 1
6,540
595
4,461
7,247
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
TooPretty NL
Guan Yu
9
0 / 2 / 0
4,724
429
2,622
6,663
4,649
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
lavishd8ll
Jing Wei
5
0 / 3 / 1
4,169
379
1,123
5,296
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cholike
Danzaburou
12
5 / 0 / 4
7,666
697
8,499
6,364
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 3 / 6
6,699
609
7,013
11,665
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
6,421
584
3,765
7,026
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 0
6,580
598
3,601
7,154
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
herling_jav
Tsukuyomi
11
2 / 2 / 4
6,602
600
6,066
8,073
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
8
Kills
13
13
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
2
2
2
W
Danzaburou
Cholike
Danzaburou
5
0
4
7
W
4
3
6
2.33
L
Cerberus
MetalblaydX8
Cerberus
1
5
5
0.7
L
Apollo
Rarebook86
Apollo
4
1
1
4.5
L
Guan Yu
TooPretty NL
Guan Yu
0
2
0
0
W
1
3
1
0.5
W
1
0
0
1
W
Tsukuyomi
herling_jav
Tsukuyomi
2
2
4
2
L
Jing Wei
lavishd8ll
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,743
Damage
28,944
41,896
Taken
40,282
21,917
Mitigated
22,963
10,184
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,141
926
1,324
4,707
8,523
3,491
0
1,940
6,583
53,132
0
W
Danzaburou
Cholike
Danzaburou
8,499
3,339
0
3,917
6,364
2,492
335
1,105
5,259
0
50,291
W
7,013
1,774
99
2,624
11,665
10,513
0
4,384
7,281
0
19,409
L
Cerberus
MetalblaydX8
Cerberus
4,396
610
0
1,982
14,167
9,858
0
1,288
12,879
20,528
0
L
Apollo
Rarebook86
Apollo
4,461
2,821
0
640
7,247
2,422
648
537
6,710
0
48,065
L
Guan Yu
TooPretty NL
Guan Yu
2,622
790
45
739
6,663
4,649
0
0
6,663
433
18,488
W
3,765
66
0
1,359
7,026
2,934
0
5,236
1,790
46,508
0
W
3,601
619
0
4,162
7,154
4,009
91
274
6,813
0
49,672
W
Tsukuyomi
herling_jav
Tsukuyomi
6,066
1,721
0
3,973
8,073
3,015
321
971
7,102
0
44,411
L
Jing Wei
lavishd8ll
Jing Wei
1,123
955
0
747
5,296
1,497
0
0
5,296
0
8,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
33,968
259
Minions Killed
320
0
Camps Cleared
0
1,026,086
Distance Traveled
1,116,048
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,718
611
107
10
0
209,599
0
W
Danzaburou
7,666
697
76
7
0
207,238
2
W
Odin
6,699
609
21
2
0
230,286
2
L
Cerberus
5,714
519
24
2
0
210,423
4
L
Apollo
6,540
595
85
8
0
247,174
0
L
Guan Yu
4,724
429
24
2
0
211,450
0
W
Thoth
6,421
584
79
7
0
216,744
1
W
Tyr
6,580
598
80
7
0
219,174
0
W
Tsukuyomi
6,602
600
64
6
0
242,606
1
L
Jing Wei
4,169
379
19
2
0
147,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role