Player Matchup

Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AwkwardNoise
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
Baxworth
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,722 Elo+
Party 2
Surtr
Surtr
LordOtsut
Surtr
Level 43
God Stats
14W - 12L
1,323 SR
Queue Stats
42W - 51L
1,284 Elo+
Party 1
Ra
Ra
OnGaud
Ra
Level 79
God Stats
6W - 4L
1,770 SR
Queue Stats
91W - 92L
1,379 Elo+
Party 1
Team Averages
Level 71
1,519 SR
1,478 Elo+

VS

Team Averages
Level 49
1,496 SR
1,489 Elo+
Persephone
Persephone
BitReaper
Persephone
Level 84
God Stats
19W - 20L
1,494 SR
Queue Stats
386W - 330L
1,474 Elo+
Solo
Chiron
Chiron
Chorendur
Chiron
Level 62
God Stats
3W - 4L
1,663 SR
Queue Stats
17W - 16L
1,637 Elo+
Solo
Cthulhu
Cthulhu
LilimVT
Cthulhu
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,377 Elo+
Party 3
Bakasura
Bakasura
Shuutenn
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,394 Elo+
Party 3
Tyr
Tyr
dfnwudnuw
Tyr
Level 43
God Stats
2W - 3L
1,321 SR
Queue Stats
55W - 44L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 9 / 1
8,575
408
7,437
21,107
8,357
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
AwkwardNoise
Bakasura
14
2 / 8 / 2
9,051
431
9,262
22,812
9,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Baxworth
Cthulhu
13
2 / 7 / 3
8,177
389
8,289
21,740
15,444
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
LordOtsut
Surtr
14
2 / 2 / 2
9,258
441
8,354
25,308
16,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
16
5 / 5 / 3
11,104
529
13,917
17,059
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BitReaper
Persephone
19
6 / 3 / 5
13,324
634
17,352
14,382
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Chorendur
Chiron
18
7 / 3 / 8
11,332
540
24,782
18,230
8,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LilimVT
Cthulhu
16
5 / 2 / 10
11,147
531
15,117
26,705
34,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Shuutenn
Bakasura
19
8 / 3 / 7
11,953
569
13,770
19,453
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 0
10,596
505
10,684
14,464
10,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
14
Kills
30
31
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
9
1
0.39
L
Bakasura
AwkwardNoise
Bakasura
2
8
2
0.38
L
Cthulhu
Baxworth
Cthulhu
2
7
3
0.5
W
Persephone
BitReaper
Persephone
6
3
5
2.83
W
Chiron
Chorendur
Chiron
7
3
8
3.67
W
Cthulhu
LilimVT
Cthulhu
5
2
10
5
L
Surtr
LordOtsut
Surtr
2
2
2
1.5
L
Ra
5
5
3
1.3
W
Bakasura
Shuutenn
Bakasura
8
3
7
3.83
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,259
Damage
81,705
108,026
Taken
93,234
57,014
Mitigated
68,906
25,143
Healing
27,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,437
3,723
1,277
5,856
21,107
8,357
0
4,760
16,082
0
43,660
L
Bakasura
AwkwardNoise
Bakasura
9,262
6,880
0
3,236
22,812
9,243
483
8,319
14,052
0
49,987
L
Cthulhu
Baxworth
Cthulhu
8,289
650
453
519
21,740
15,444
0
6,396
15,274
33,154
0
W
Persephone
BitReaper
Persephone
17,352
1,549
162
5,934
14,382
5,933
485
4,741
9,448
124,461
0
W
Chiron
Chorendur
Chiron
24,782
9,729
1,097
6,266
18,230
8,999
2,119
6,629
11,601
0
104,580
W
Cthulhu
LilimVT
Cthulhu
15,117
1,577
3,612
3,185
26,705
34,445
169
7,138
19,176
37,595
984
L
Surtr
LordOtsut
Surtr
8,354
2,784
222
8,125
25,308
16,347
0
4,143
20,171
382
53,897
L
Ra
13,917
1,623
1,405
4,050
17,059
7,623
80
9,050
7,347
86,715
2,437
W
Bakasura
Shuutenn
Bakasura
13,770
9,520
0
3,898
19,453
9,168
0
3,169
16,109
0
91,557
W
10,684
1,530
0
3,406
14,464
10,361
165
1,709
12,561
0
71,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,165
Gold Earned
58,352
399
Minions Killed
613
0
Camps Cleared
0
2,095,187
Distance Traveled
2,054,224
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,575
408
72
3
0
407,086
0
L
Bakasura
9,051
431
86
4
0
451,668
0
L
Cthulhu
8,177
389
32
2
0
410,627
0
W
Persephone
13,324
634
194
9
0
403,031
9
W
Chiron
11,332
540
128
6
0
382,560
0
W
Cthulhu
11,147
531
38
2
0
448,071
1
L
Surtr
9,258
441
65
3
0
423,474
1
L
Ra
11,104
529
144
7
0
402,332
5
W
Bakasura
11,953
569
135
6
0
489,263
0
W
Tyr
10,596
505
118
6
0
331,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role