Player Matchup

Chernobog
Chernobog
BanditW0lf21
Chernobog
Level 63
God Stats
3W - 1L
1,848 SR
Queue Stats
22W - 32L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
MonsieurFluffy99
Baron Samedi
Level 54
God Stats
1W - 2L
1,776 SR
Queue Stats
17W - 27L
1,372 Elo+
Party 2
Artio
Artio
Rage2Wynn
Artio
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 28L
1,359 Elo+
Party 2
Team Averages
Level 51
1,708 SR
1,378 Elo+

VS

Team Averages
Level 98
1,315 SR
1,356 Elo+
Janus
Janus
Boombox Tj
Janus
Level 60
God Stats
2W - 1L
1,494 SR
Queue Stats
103W - 108L
1,403 Elo+
Party 1
Bellona
Bellona
UT576
Bellona
Level 156
God Stats
19W - 23L
1,223 SR
Queue Stats
210W - 224L
1,238 Elo+
Solo
Hun Batz
Hun Batz
beanpole23
Hun Batz
Level 78
God Stats
1W - 2L
1,229 SR
Queue Stats
110W - 112L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BanditW0lf21
Chernobog
14
3 / 5 / 0
9,691
692
9,377
13,485
6,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
MonsieurFluffy99
Baron Samedi
14
0 / 5 / 3
8,867
633
10,539
12,608
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Rage2Wynn
Artio
11
0 / 7 / 2
8,553
611
3,801
18,851
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 1 / 11
10,797
771
18,952
6,843
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
UT576
Bellona
14
5 / 1 / 7
10,132
724
5,921
14,528
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
beanpole23
Hun Batz
17
8 / 1 / 7
11,033
788
12,062
12,251
5,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BanditW0lf21
Chernobog
3
5
0
0.6
W
Janus
4
1
11
9.5
L
Baron Samedi
MonsieurFluffy99
Baron Samedi
0
5
3
0.3
L
Artio
Rage2Wynn
Artio
0
7
2
0.14
W
Bellona
UT576
Bellona
5
1
7
8.5
W
Hun Batz
beanpole23
Hun Batz
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
36,935
44,944
Taken
33,622
32,344
Mitigated
25,314
9,555
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BanditW0lf21
Chernobog
9,377
4,735
0
3,000
13,485
6,411
853
5,817
7,497
0
48,232
W
Janus
18,952
1,030
658
1,479
6,843
3,029
943
2,808
4,035
58,144
0
L
Baron Samedi
MonsieurFluffy99
Baron Samedi
10,539
806
763
2,746
12,608
6,690
348
3,490
8,980
37,248
0
L
Artio
Rage2Wynn
Artio
3,801
688
522
2,524
18,851
19,243
174
9,724
8,711
12,659
628
W
Bellona
UT576
Bellona
5,921
1,879
467
3,152
14,528
16,333
881
5,069
9,459
0
33,191
W
Hun Batz
beanpole23
Hun Batz
12,062
1,326
602
870
12,251
5,952
1,349
5,880
6,371
0
44,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
31,962
148
Minions Killed
181
0
Camps Cleared
0
671,932
Distance Traveled
830,657
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,691
692
68
5
0
205,594
0
W
Janus
10,797
771
91
7
0
262,589
6
L
Baron Samedi
8,867
633
67
5
0
223,111
0
L
Artio
8,553
611
13
1
0
243,227
0
W
Bellona
10,132
724
28
2
0
275,978
2
W
Hun Batz
11,033
788
62
4
0
292,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role