Player Matchup

Da Ji
Da Ji
BandoBabyTek
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,326 Elo+
Solo
Yemoja
Yemoja
HouseOfDrip
Yemoja
Level 26
God Stats
6W - 8L
1,500 SR
Queue Stats
390W - 360L
1,486 Elo+
Solo
Bellona
Bellona
Kalzafar
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,363 Elo+
Solo
Janus
Janus
Sempre1v9
Janus
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 60L
1,393 Elo+
Solo
Ganesha
Ganesha
reDD_OPPz
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,527 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,419 Elo+

VS

Team Averages
Level 21
1,591 SR
1,366 Elo+
Geb
Geb
Greatness
Geb
Level 17
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 7L
1,305 Elo+
Party 1
Scylla
Scylla
Helvin_andone
Scylla
Level 18
God Stats
2W - 0L
1,730 SR
Queue Stats
26W - 38L
1,436 Elo+
Solo
Hel
Hel
SB_Mojoe
Hel
Level 25
God Stats
5W - 3L
1,504 SR
Queue Stats
95W - 111L
1,396 Elo+
Solo
Hades
Hades
bughug
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,356 Elo+
Party 1
Osiris
Osiris
namechanged9387
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,291
882
2,049
5,989
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
11
0 / 0 / 3
5,832
972
4,471
5,522
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
Kalzafar
Bellona
11
0 / 0 / 2
5,765
961
2,799
6,855
6,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Sempre1v9
Janus
12
2 / 0 / 1
5,936
989
12,721
2,782
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
reDD_OPPz
Ganesha
7
0 / 2 / 0
4,799
800
883
3,829
2,248
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,564
927
4,224
8,622
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 0 / 2
6,668
1,111
7,169
4,578
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 4
5,500
917
3,216
1,909
931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
bughug
Hades
9
1 / 2 / 2
5,478
913
4,808
5,917
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 2
5,557
926
3,223
7,234
4,302
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
3
Kills
4
4
Deaths
3
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
0
1
3
1.5
W
2
0
2
3
L
Yemoja
0
0
3
1.5
L
Bellona
Kalzafar
Bellona
0
0
2
1
W
0
0
4
2
L
Janus
Sempre1v9
Janus
2
0
1
2.5
W
Hades
bughug
Hades
1
2
2
1
W
1
0
2
2
L
Ganesha
reDD_OPPz
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
22,640
24,977
Taken
28,260
17,555
Mitigated
19,542
12,160
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,049
383
193
871
5,989
2,673
0
4,397
1,592
0
3,355
W
4,224
528
771
1,680
8,622
7,964
0
4,296
4,326
4,924
0
W
7,169
38
433
1,372
4,578
2,054
0
3,563
1,015
23,335
0
L
Yemoja
4,471
885
3,231
1,927
5,522
5,277
0
3,916
1,606
9,592
0
L
Bellona
Kalzafar
Bellona
2,799
124
1,223
1,744
6,855
6,173
0
6,017
838
0
4,818
W
3,216
0
4,844
1,261
1,909
931
0
1,546
363
5,788
0
L
Janus
Sempre1v9
Janus
12,721
1,409
1,795
1,019
2,782
1,184
0
1,958
824
27,368
0
W
Hades
bughug
Hades
4,808
165
432
1,071
5,917
4,291
35
3,884
2,033
8,458
0
W
3,223
1,126
692
1,008
7,234
4,302
0
4,786
2,448
0
6,999
L
Ganesha
reDD_OPPz
Ganesha
883
92
61
96
3,829
2,248
0
3,129
700
1,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
28,767
57
Minions Killed
67
0
Camps Cleared
0
512,983
Distance Traveled
648,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,291
882
3
1
0
104,426
0
W
Geb
5,564
927
4
1
0
142,079
0
W
Scylla
6,668
1,111
43
7
0
126,369
0
L
Yemoja
5,832
972
8
1
0
100,295
0
L
Bellona
5,765
961
5
1
0
142,189
0
W
Hel
5,500
917
7
1
0
145,040
0
L
Janus
5,936
989
41
7
0
114,494
0
W
Hades
5,478
913
10
2
0
124,596
0
W
Osiris
5,557
926
3
1
0
110,636
0
L
Ganesha
4,799
800
0
0
0
51,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role