Player Matchup

Amaterasu
Amaterasu
Badbolo
Amaterasu
Level 35
God Stats
7W - 3L
1,500 SR
Queue Stats
361W - 336L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
BlindColorEnt
Kukulkan
Level 107
God Stats
3W - 2L
1,478 SR
Queue Stats
229W - 223L
1,475 Elo+
Solo
Da Ji
Da Ji
DrFinesse40
Da Ji
Level 62
God Stats
1W - 1L
1,781 SR
Queue Stats
102W - 59L
1,569 Elo+
Solo
Neith
Neith
GuilleTinni
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Limitlesshex
Sol
Level 64
God Stats
6W - 1L
1,501 SR
Queue Stats
304W - 257L
1,461 Elo+
Party 2
Team Averages
Level 62
1,552 SR
1,496 Elo+

VS

Team Averages
Level 74
1,508 SR
1,408 Elo+
Hercules
Hercules
KrKBelladona
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
Mochakarp
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 1
Odin
Odin
ShaduweeD420
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,439 Elo+
Party 3
Cabrakan
Cabrakan
lordships-_-
Cabrakan
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
552W - 541L
1,467 Elo+
Solo
Lancelot
Lancelot
skipdipchef
Lancelot
Level 23
God Stats
0W - 2L
1,539 SR
Queue Stats
7W - 12L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Badbolo
Amaterasu
17
7 / 1 / 22
9,485
862
10,049
12,756
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
BlindColorEnt
Kukulkan
18
6 / 1 / 25
10,480
953
20,246
6,480
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 3 / 16
9,483
862
11,718
9,597
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 20
8,514
774
9,034
7,683
3,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 1 / 17
11,036
1,003
22,148
10,416
4,358
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KrKBelladona
Hercules
12
0 / 7 / 3
7,133
648
3,886
18,472
14,986
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Mochakarp
Danzaburou
13
1 / 6 / 1
7,597
691
5,876
11,182
4,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 2
7,224
657
7,125
16,494
15,358
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
lordships-_-
Cabrakan
14
1 / 9 / 3
7,769
706
9,882
16,944
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
skipdipchef
Lancelot
14
3 / 7 / 2
8,188
744
7,263
14,435
11,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
17
37
Kills
6
8
Deaths
37
100
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Badbolo
Amaterasu
7
1
22
18
W
Kukulkan
BlindColorEnt
Kukulkan
6
1
25
18.5
W
9
3
16
5.67
W
2
2
20
6
L
Hercules
KrKBelladona
Hercules
0
7
3
0.21
W
13
1
17
21.5
L
Danzaburou
Mochakarp
Danzaburou
1
6
1
0.25
L
1
8
2
0.25
L
Cabrakan
lordships-_-
Cabrakan
1
9
3
0.28
L
Lancelot
skipdipchef
Lancelot
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,195
Damage
34,032
46,932
Taken
77,527
25,999
Mitigated
61,616
26,836
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Badbolo
Amaterasu
10,049
3,505
1,709
7,414
12,756
10,161
142
2,282
10,474
0
10,507
W
Kukulkan
BlindColorEnt
Kukulkan
20,246
2,424
986
1,737
6,480
3,223
448
1,687
4,793
46,984
0
W
11,718
2,720
2,122
1,927
9,597
5,008
280
2,810
6,787
0
15,123
W
9,034
3,127
705
2,267
7,683
3,249
1,113
2,066
5,617
0
16,159
L
Hercules
KrKBelladona
Hercules
3,886
941
0
4,196
18,472
14,986
0
9,872
8,295
0
9,841
W
22,148
8,773
1,931
6,038
10,416
4,358
2,269
2,857
7,559
38,086
0
L
Danzaburou
Mochakarp
Danzaburou
5,876
2,092
221
1,848
11,182
4,811
0
6,575
4,422
0
16,535
L
7,125
363
520
1,371
16,494
15,358
0
10,455
5,751
2,805
11,804
L
Cabrakan
lordships-_-
Cabrakan
9,882
88
154
1,245
16,944
14,739
0
8,468
8,341
19,247
0
L
Lancelot
skipdipchef
Lancelot
7,263
992
114
1,572
14,435
11,722
0
7,024
7,225
0
14,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,998
Gold Earned
37,911
145
Minions Killed
88
0
Camps Cleared
0
1,049,303
Distance Traveled
793,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,485
862
6
1
0
246,341
0
W
Kukulkan
10,480
953
65
6
0
202,941
0
W
Da Ji
9,483
862
11
1
0
182,671
0
W
Neith
8,514
774
26
2
0
203,784
0
L
Hercules
7,133
648
11
1
0
146,908
0
W
Sol
11,036
1,003
37
3
0
213,566
0
L
Danzaburou
7,597
691
30
3
0
144,238
0
L
Odin
7,224
657
8
1
0
170,915
0
L
Cabrakan
7,769
706
27
2
0
159,442
0
L
Lancelot
8,188
744
12
1
0
171,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role