Player Matchup

Agni
Agni
Bronze III
SnakeGang
Agni
Bronze III
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,509 MMR
Party 1
Shiva
Shiva
Bronze III
lilTwlsted
Shiva
Bronze III
Level 78
God Stats
0W - 2L
1,695 SR
Queue Stats
3W - 10L
1,196 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
shayanbakhsi6473
Xbalanque
Gold IV
Level 147
God Stats
16W - 22L
1,690 SR
Queue Stats
401W - 425L
1,355 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,629 SR
1,353 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,370 SR
1,256 MMR
Hera
Hera
Silver II
Agniell
Hera
Silver II
Level 155
God Stats
19W - 11L
1,313 SR
Queue Stats
39W - 38L
1,359 MMR
Solo
Chaac
Chaac
Silver V
JayBowIV
Chaac
Silver V
Level 127
God Stats
2W - 2L
1,265 SR
Queue Stats
183W - 204L
1,201 MMR
Party 2
Ares
Ares
Silver V
Sweetswede12
Ares
Silver V
Level 57
God Stats
11W - 13L
1,533 SR
Queue Stats
175W - 199L
1,207 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 4 / 2
9,033
645
9,867
12,206
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
14
1 / 1 / 2
9,037
646
10,809
16,036
10,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
14
1 / 3 / 1
8,838
631
10,643
11,943
5,010
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ScyllaYu HuangAtlasAo KuangIshtar

VS

Bans
MauiBaba YagaOdinAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Agniell
Hera
17
5 / 0 / 2
10,896
778
17,666
8,695
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
JayBowIV
Chaac
16
1 / 1 / 7
9,805
700
7,811
19,041
23,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 4
10,464
747
7,112
13,409
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
Agniell
Hera
5
0
2
6
W
Chaac
JayBowIV
Chaac
1
1
7
4.5
L
Agni
1
4
2
0.5
W
2
2
4
2
L
Shiva
1
1
2
2
L
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
32,589
40,185
Taken
41,145
20,198
Mitigated
44,143
6,802
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Agniell
Hera
17,666
3,267
404
2,134
8,695
4,230
1,843
1,454
7,241
58,190
1,966
W
Chaac
JayBowIV
Chaac
7,811
1,065
0
8,037
19,041
23,893
1,063
4,790
14,251
0
27,614
L
Agni
9,867
238
0
1,688
12,206
4,550
0
7,029
5,065
43,269
601
W
7,112
84
0
2,069
13,409
16,020
516
3,596
9,813
22,031
0
L
Shiva
10,809
1,610
838
3,429
16,036
10,638
0
10,601
5,119
0
34,467
L
Xbalanque
10,643
4,047
0
847
11,943
5,010
0
6,015
5,664
0
47,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
31,165
160
Minions Killed
160
0
Camps Cleared
0
729,395
Distance Traveled
841,428
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,896
778
113
8
0
283,892
4
W
Chaac
9,805
700
25
2
0
295,437
0
L
Agni
9,033
645
65
5
0
236,141
0
W
Ares
10,464
747
22
2
0
262,099
0
L
Shiva
9,037
646
30
2
0
251,255
0
L
Xbalanque
8,838
631
65
5
0
241,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role