Player Matchup

Sol
Sol
dkarriii
Sol
Level 26
God Stats
5W - 11L
1,477 SR
Queue Stats
31W - 40L
1,359 Elo+
Party 1
Amaterasu
Amaterasu
fearhimiko
Amaterasu
Level 27
God Stats
4W - 4L
1,459 SR
Queue Stats
70W - 75L
1,422 Elo+
Party 1
Da Ji
Da Ji
xkoyjinn
Da Ji
Level 104
God Stats
10W - 12L
1,497 SR
Queue Stats
313W - 338L
1,414 Elo+
Party 1
Team Averages
Level 52
1,478 SR
1,398 Elo+

VS

Team Averages
Level 80
1,282 SR
1,393 Elo+
Nemesis
Nemesis
Chief-vTurbo
Nemesis
Level 97
God Stats
3W - 5L
1,088 SR
Queue Stats
95W - 106L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Chubb Rock 13
Kukulkan
Level 55
God Stats
7W - 10L
1,435 SR
Queue Stats
9W - 14L
1,364 Elo+
Solo
Surtr
Surtr
Krawdaddy king
Surtr
Level 89
God Stats
13W - 11L
1,323 SR
Queue Stats
239W - 254L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,195
654
10,307
11,279
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
fearhimiko
Amaterasu
10
0 / 3 / 2
6,635
603
4,855
11,366
10,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
xkoyjinn
Da Ji
12
3 / 5 / 0
7,267
661
7,679
13,199
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chief-vTurbo
Nemesis
13
5 / 2 / 7
8,850
805
8,768
11,846
11,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Chubb Rock 13
Kukulkan
15
7 / 0 / 4
9,659
878
9,233
4,108
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 2 / 8
8,693
790
11,799
13,877
11,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Chief-vTurbo
Nemesis
5
2
7
4.25
W
Kukulkan
Chubb Rock 13
Kukulkan
7
0
4
9
W
2
2
8
3
L
1
6
1
0.25
L
Amaterasu
fearhimiko
Amaterasu
0
3
2
0.33
L
Da Ji
xkoyjinn
Da Ji
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
29,800
35,844
Taken
29,831
21,606
Mitigated
24,004
3,906
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Chief-vTurbo
Nemesis
8,768
3,849
0
1,978
11,846
11,143
379
4,598
7,248
0
21,005
W
Kukulkan
Chubb Rock 13
Kukulkan
9,233
725
0
0
4,108
1,800
974
623
3,485
32,443
0
W
11,799
4,966
0
3,214
13,877
11,061
93
4,646
9,231
1,959
43,616
L
10,307
3,852
0
2,664
11,279
4,806
0
3,514
7,483
27,579
1,775
L
Amaterasu
fearhimiko
Amaterasu
4,855
1,979
0
754
11,366
10,858
0
3,500
7,449
0
17,613
L
Da Ji
xkoyjinn
Da Ji
7,679
1,626
0
488
13,199
5,942
0
2,729
10,049
0
15,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,097
Gold Earned
27,202
81
Minions Killed
134
0
Camps Cleared
0
518,031
Distance Traveled
638,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,850
805
24
2
0
219,276
0
W
Kukulkan
9,659
878
47
4
0
208,939
0
W
Surtr
8,693
790
63
6
0
210,630
0
L
Sol
7,195
654
50
5
0
139,018
0
L
Amaterasu
6,635
603
22
2
0
189,301
0
L
Da Ji
7,267
661
9
1
0
189,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role