Player Matchup

Nu Wa
Nu Wa
Arya-22
Nu Wa
Level 143
God Stats
5W - 1L
1,499 SR
Queue Stats
66W - 64L
1,406 Elo+
Solo
Surtr
Surtr
Bloody-Loki
Surtr
Level 129
God Stats
15W - 11L
1,598 SR
Queue Stats
406W - 403L
1,364 Elo+
Solo
Cthulhu
Cthulhu
EasterEggi
Cthulhu
Level 68
God Stats
14W - 15L
1,488 SR
Queue Stats
180W - 181L
1,311 Elo+
Solo
Freya
Freya
SR-Liberator
Freya
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
392W - 371L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
udshu
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 98L
1,491 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,428 Elo+

VS

Team Averages
Level 88
1,543 SR
1,492 Elo+
Thor
Thor
CaptainHD99
Thor
Level 87
God Stats
17W - 5L
1,697 SR
Queue Stats
176W - 156L
1,783 Elo+
Solo
Gilgamesh
Gilgamesh
SHADOW_man318
Gilgamesh
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 95L
1,333 Elo+
Solo
Jormungandr
Jormungandr
Saint_Gryd
Jormungandr
Level 84
God Stats
54W - 58L
1,457 SR
Queue Stats
85W - 91L
1,362 Elo+
Solo
Fafnir
Fafnir
ThePelaajamies
Fafnir
Level 102
God Stats
2W - 2L
1,669 SR
Queue Stats
139W - 131L
1,448 Elo+
Solo
Hachiman
Hachiman
walto33150
Hachiman
Level 62
God Stats
2W - 2L
1,391 SR
Queue Stats
82W - 69L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arya-22
Nu Wa
13
1 / 3 / 1
8,042
574
4,746
5,050
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 1
8,254
590
11,570
14,501
8,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
EasterEggi
Cthulhu
11
0 / 3 / 6
6,774
484
5,445
11,190
7,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 0 / 1
9,282
663
14,941
9,507
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
udshu
Ao Kuang
13
3 / 0 / 1
7,972
569
2,148
9,427
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,711
479
2,841
11,069
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SHADOW_man318
Gilgamesh
11
1 / 2 / 0
6,130
438
4,967
16,660
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Saint_Gryd
Jormungandr
11
3 / 2 / 1
7,130
509
8,856
11,873
6,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 3
6,428
459
2,942
13,824
9,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
walto33150
Hachiman
13
2 / 4 / 2
7,388
528
9,798
12,103
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
7
7
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Arya-22
Nu Wa
1
3
1
0.5
W
2
1
1
2.5
L
1
3
1
0.5
W
Cthulhu
EasterEggi
Cthulhu
0
3
6
1
L
Gilgamesh
SHADOW_man318
Gilgamesh
1
2
0
0.5
W
8
0
1
8.5
L
Jormungandr
Saint_Gryd
Jormungandr
3
2
1
1.75
L
0
3
3
0.5
W
Ao Kuang
udshu
Ao Kuang
3
0
1
3.5
L
Hachiman
walto33150
Hachiman
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
29,404
49,675
Taken
65,529
26,346
Mitigated
39,498
17,868
Healing
22,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Arya-22
Nu Wa
4,746
755
0
273
5,050
1,869
600
2,679
2,371
56,760
3,009
W
11,570
5,103
0
5,681
14,501
8,700
142
3,377
10,219
768
69,675
L
2,841
311
0
3,896
11,069
4,387
0
4,929
6,028
0
41,822
W
Cthulhu
EasterEggi
Cthulhu
5,445
772
162
2,628
11,190
7,536
217
2,888
8,302
26,516
0
L
Gilgamesh
SHADOW_man318
Gilgamesh
4,967
1,086
0
4,072
16,660
14,678
0
1,111
15,549
0
36,733
W
14,941
4,494
0
5,883
9,507
4,616
0
1,809
7,698
68,945
0
L
Jormungandr
Saint_Gryd
Jormungandr
8,856
4,007
107
3,033
11,873
6,118
932
4,261
7,592
64,038
0
L
2,942
686
2,512
5,408
13,824
9,514
129
7,660
5,926
15,330
0
W
Ao Kuang
udshu
Ao Kuang
2,148
566
0
3,241
9,427
3,625
0
1,045
8,296
47,796
0
L
Hachiman
walto33150
Hachiman
9,798
5,301
0
3,863
12,103
4,801
0
8,810
2,985
0
66,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,324
Gold Earned
33,787
423
Minions Killed
334
0
Camps Cleared
0
1,325,988
Distance Traveled
1,375,800
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,042
574
98
7
0
212,546
2
W
Surtr
8,254
590
100
7
0
280,104
0
L
Thor
6,711
479
65
5
0
293,620
0
W
Cthulhu
6,774
484
36
3
0
282,774
0
L
Gilgamesh
6,130
438
61
4
0
255,123
0
W
Freya
9,282
663
104
7
0
267,829
4
L
Jormungandr
7,130
509
90
6
0
285,125
0
L
Fafnir
6,428
459
19
1
0
298,035
0
W
Ao Kuang
7,972
569
85
6
0
282,735
5
L
Hachiman
7,388
528
99
7
0
243,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role