Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BEAR__950
Danzaburou
Level 50
God Stats
9W - 10L
1,552 SR
Queue Stats
21W - 18L
1,503 Elo+
Solo
Awilix
Awilix
Matnor15
Awilix
Level 62
God Stats
18W - 12L
1,545 SR
Queue Stats
367W - 326L
1,445 Elo+
Solo
Khepri
Khepri
Pulse1999
Khepri
Level 177
God Stats
3W - 4L
1,242 SR
Queue Stats
486W - 444L
1,605 Elo+
Party 2
Scylla
Scylla
sueyoshii
Scylla
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
403W - 368L
1,580 Elo+
Party 2
Team Averages
Level 100
1,468 SR
1,527 Elo+

VS

Team Averages
Level 114
1,581 SR
1,536 Elo+
Pele
Pele
DonutConnoisseur
Pele
Level 68
God Stats
3W - 3L
1,845 SR
Queue Stats
151W - 123L
1,570 Elo+
Solo
Atlas
Atlas
Vesnar
Atlas
Level 163
God Stats
11W - 8L
1,285 SR
Queue Stats
187W - 160L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
Xoteh
Ao Kuang
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 36L
1,500 Elo+
Party 1
Skadi
Skadi
YungFarmington
Skadi
Level 169
God Stats
5W - 2L
1,609 SR
Queue Stats
21W - 18L
1,520 Elo+
Solo
Chernobog
Chernobog
crxste
Chernobog
Level 84
God Stats
4W - 3L
1,669 SR
Queue Stats
198W - 237L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 3 / 0
5,810
581
5,151
11,319
6,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
BEAR__950
Danzaburou
10
2 / 1 / 0
5,725
573
5,226
6,653
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Matnor15
Awilix
12
3 / 2 / 4
6,802
680
8,833
8,770
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Pulse1999
Khepri
10
0 / 1 / 4
5,744
574
2,789
4,973
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
sueyoshii
Scylla
11
6 / 2 / 1
6,966
697
4,284
5,383
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,349
735
8,218
9,376
5,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Vesnar
Atlas
8
0 / 1 / 2
5,512
551
2,794
8,025
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
Xoteh
Ao Kuang
11
3 / 1 / 1
6,097
610
3,748
8,145
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 7 / 1
5,694
569
5,509
10,024
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
crxste
Chernobog
9
0 / 2 / 0
4,944
494
4,093
6,130
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
9
9
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
3
0
0.33
W
Danzaburou
BEAR__950
Danzaburou
2
1
0
2
L
4
1
0
4
W
Awilix
Matnor15
Awilix
3
2
4
2.5
W
Khepri
Pulse1999
Khepri
0
1
4
2
L
Atlas
Vesnar
Atlas
0
1
2
1
L
Ao Kuang
Xoteh
Ao Kuang
3
1
1
3.5
L
2
7
1
0.36
L
Chernobog
crxste
Chernobog
0
2
0
0
W
Scylla
sueyoshii
Scylla
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
24,362
37,098
Taken
41,700
17,137
Mitigated
17,470
10,576
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,151
2,045
0
2,648
11,319
6,730
0
0
11,319
0
31,987
W
Danzaburou
BEAR__950
Danzaburou
5,226
2,545
0
3,763
6,653
2,559
0
1,096
5,557
0
42,150
L
8,218
2,952
0
5,839
9,376
5,052
0
0
9,376
0
61,159
W
Awilix
Matnor15
Awilix
8,833
3,142
0
1,350
8,770
3,305
0
2,447
6,323
0
53,564
W
Khepri
Pulse1999
Khepri
2,789
663
129
1,988
4,973
2,775
0
1,380
3,593
17,344
0
L
Atlas
Vesnar
Atlas
2,794
1,610
1,402
2,540
8,025
4,670
0
1,326
6,699
16,089
0
L
Ao Kuang
Xoteh
Ao Kuang
3,748
1,335
0
1,273
8,145
2,772
0
916
7,229
50,389
0
L
5,509
2,310
0
500
10,024
3,033
172
3,348
6,676
0
33,902
L
Chernobog
crxste
Chernobog
4,093
2,585
0
1,825
6,130
1,943
0
1,483
4,647
0
31,835
W
Scylla
sueyoshii
Scylla
4,284
540
0
698
5,383
1,768
919
1,619
3,764
42,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
29,596
333
Minions Killed
322
0
Camps Cleared
0
1,040,829
Distance Traveled
954,222
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,810
581
71
7
0
204,806
0
W
Danzaburou
5,725
573
73
7
0
183,046
0
L
Pele
7,349
735
115
12
0
198,569
1
W
Awilix
6,802
680
89
9
0
248,408
0
W
Khepri
5,744
574
19
2
0
209,831
4
L
Atlas
5,512
551
23
2
0
190,627
2
L
Ao Kuang
6,097
610
73
7
0
233,620
2
L
Skadi
5,694
569
56
6
0
153,820
1
L
Chernobog
4,944
494
55
6
0
177,586
0
W
Scylla
6,966
697
81
8
0
194,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role