Player Matchup

Cu Chulainn
Cu Chulainn
Enemize
Cu Chulainn
Level 64
God Stats
2W - 4L
1,594 SR
Queue Stats
53W - 59L
1,380 Elo+
Party 2
Atlas
Atlas
Lozotic
Atlas
Level 88
God Stats
8W - 11L
1,705 SR
Queue Stats
54W - 58L
1,425 Elo+
Party 2
Yu Huang
Yu Huang
SaulMinator
Yu Huang
Level 6
God Stats
1W - 7L
1,374 SR
Queue Stats
3W - 11L
1,347 Elo+
Party 2
Team Averages
Level 53
1,558 SR
1,384 Elo+

VS

Team Averages
Level 123
1,572 SR
1,501 Elo+
Kukulkan
Kukulkan
Lunch_box10
Kukulkan
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 1
Bastet
Bastet
daiki12
Bastet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,452 Elo+
Solo
Jing Wei
Jing Wei
hesaworldchamp
Jing Wei
Level 123
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 2L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Enemize
Cu Chulainn
15
0 / 3 / 0
8,979
561
10,504
23,882
28,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Lozotic
Atlas
16
1 / 0 / 0
10,224
639
12,755
23,464
28,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
SaulMinator
Yu Huang
13
0 / 7 / 0
8,691
543
5,709
15,731
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lunch_box10
Kukulkan
18
5 / 0 / 5
12,037
752
23,334
8,410
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
daiki12
Bastet
16
3 / 1 / 5
10,935
683
12,780
15,127
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
18
2 / 0 / 6
11,390
712
19,106
15,718
7,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
10
10
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Enemize
Cu Chulainn
0
3
0
0
L
Atlas
Lozotic
Atlas
1
0
0
1
W
Kukulkan
Lunch_box10
Kukulkan
5
0
5
7.5
L
Yu Huang
SaulMinator
Yu Huang
0
7
0
0
W
Bastet
daiki12
Bastet
3
1
5
5.5
W
Jing Wei
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
55,220
63,077
Taken
39,255
62,944
Mitigated
19,458
8,392
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Enemize
Cu Chulainn
10,504
1,217
0
1,948
23,882
28,984
0
7,883
15,999
369
37,815
L
Atlas
Lozotic
Atlas
12,755
5,686
0
6,114
23,464
28,223
0
6,663
16,801
35,692
0
W
Kukulkan
Lunch_box10
Kukulkan
23,334
1,703
0
2,192
8,410
4,473
1,106
5,027
3,357
75,722
3,751
L
Yu Huang
SaulMinator
Yu Huang
5,709
668
0
330
15,731
5,737
0
7,985
7,746
26,528
0
W
Bastet
daiki12
Bastet
12,780
2,530
0
6,112
15,127
7,236
592
5,641
9,453
0
46,865
W
Jing Wei
19,106
16,445
0
6,575
15,718
7,749
1,156
8,014
7,627
0
70,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
34,362
156
Minions Killed
258
0
Camps Cleared
0
866,620
Distance Traveled
965,001
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,979
561
63
4
0
333,482
0
L
Atlas
10,224
639
38
2
0
298,328
1
W
Kukulkan
12,037
752
134
8
0
321,908
4
L
Yu Huang
8,691
543
55
3
0
234,810
0
W
Bastet
10,935
683
37
2
0
328,176
0
W
Jing Wei
11,390
712
87
5
0
314,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role