Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AyilRocha
Cerberus
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 340L
1,414 Elo+
Party 2
Tyr
Tyr
Nothagain
Tyr
Level 147
God Stats
6W - 6L
1,545 SR
Queue Stats
193W - 351L
1,407 Elo+
Party 2
Artemis
Artemis
ShiniBot
Artemis
Level 115
God Stats
16W - 18L
1,527 SR
Queue Stats
186W - 326L
1,430 Elo+
Party 2
Tiamat
Tiamat
nemeneme_literal
Tiamat
Level 87
God Stats
1W - 2L
1,375 SR
Queue Stats
234W - 340L
1,412 Elo+
Party 2
Team Averages
Level 128
1,489 SR
1,433 Elo+

VS

Team Averages
Level 110
1,454 SR
1,539 Elo+
Ullr
Ullr
FlexinBrah
Ullr
Level 123
God Stats
1W - 1L
1,289 SR
Queue Stats
28W - 21L
1,507 Elo+
Party 1
Atlas
Atlas
InTheBunz
Atlas
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,524 Elo+
Party 1
Anubis
Anubis
MintyPhresh
Anubis
Level 109
God Stats
73W - 43L
1,680 SR
Queue Stats
104W - 80L
1,605 Elo+
Solo
Yu Huang
Yu Huang
Respin12
Yu Huang
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,532 Elo+
Party 1
Thanatos
Thanatos
WastebasketDingo
Thanatos
Level 100
God Stats
3W - 2L
1,301 SR
Queue Stats
39W - 37L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 4 / 1
6,952
535
9,426
11,926
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
AyilRocha
Cerberus
8
0 / 3 / 3
5,413
416
2,651
10,167
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 2
5,775
444
4,424
9,130
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ShiniBot
Artemis
11
1 / 3 / 0
6,656
512
3,981
8,197
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 2
6,099
469
2,904
7,967
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,404
570
5,780
5,698
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
InTheBunz
Atlas
11
0 / 0 / 4
7,030
541
3,772
9,733
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
6 / 1 / 2
9,480
729
9,716
8,782
3,758
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
Respin12
Yu Huang
11
2 / 1 / 2
7,590
584
4,726
7,319
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 2
7,356
566
5,578
10,447
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
15
15
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
1
1.13
L
Cerberus
AyilRocha
Cerberus
0
3
3
0.5
W
4
1
0
4
W
Atlas
InTheBunz
Atlas
0
0
4
2
W
Anubis
6
1
2
7
L
1
3
2
0.67
W
Yu Huang
Respin12
Yu Huang
2
1
2
3
L
Artemis
ShiniBot
Artemis
1
3
0
0.33
W
3
3
2
1.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
29,572
47,387
Taken
41,979
22,147
Mitigated
20,280
12,729
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,426
2,398
0
4,226
11,926
4,151
0
4,441
7,485
0
46,171
L
Cerberus
AyilRocha
Cerberus
2,651
139
0
1,173
10,167
5,096
0
5,040
5,127
19,358
190
W
5,780
2,717
0
517
5,698
2,153
588
153
5,396
0
55,644
W
Atlas
InTheBunz
Atlas
3,772
1,290
0
3,386
9,733
7,341
0
1,912
7,705
16,411
0
W
Anubis
9,716
563
0
6,200
8,782
3,758
941
323
8,459
84,593
3,637
L
4,424
634
0
1,396
9,130
6,132
0
4,379
4,747
0
23,889
W
Yu Huang
Respin12
Yu Huang
4,726
458
0
756
7,319
2,547
1,005
1,690
5,629
51,783
0
L
Artemis
ShiniBot
Artemis
3,981
1,451
0
3,106
8,197
2,923
697
1,084
7,113
0
42,106
W
5,578
991
0
8,759
10,447
4,481
0
1,823
8,624
0
52,651
L
2,904
142
0
2,828
7,967
3,845
0
2,879
5,088
36,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
38,860
282
Minions Killed
423
0
Camps Cleared
0
1,320,879
Distance Traveled
1,257,028
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,952
535
61
5
0
306,914
0
L
Cerberus
5,413
416
46
4
0
222,094
1
W
Ullr
7,404
570
92
7
0
220,208
1
W
Atlas
7,030
541
15
1
0
260,076
0
W
Anubis
9,480
729
159
12
0
228,224
0
L
Tyr
5,775
444
30
2
0
280,165
0
W
Yu Huang
7,590
584
95
7
0
244,365
2
L
Artemis
6,656
512
80
6
0
236,539
0
W
Thanatos
7,356
566
62
5
0
304,155
0
L
Tiamat
6,099
469
65
5
0
275,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role