Player Matchup

Fenrir
Fenrir
EmoHippo_
Fenrir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
224W - 246L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GothicRose420
Morgan Le Fay
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
185W - 235L
1,499 Elo+
Solo
Freya
Freya
NegaMewtwo
Freya
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
377W - 378L
1,526 Elo+
Solo
Medusa
Medusa
TONAYYYYY
Medusa
Level 127
God Stats
2W - 4L
1,301 SR
Queue Stats
575W - 599L
1,558 Elo+
Party 1
Hel
Hel
kcabyats15
Hel
Level 148
God Stats
4W - 7L
1,510 SR
Queue Stats
438W - 491L
1,569 Elo+
Party 1
Team Averages
Level 103
1,462 SR
1,497 Elo+

VS

Team Averages
Level 63
1,497 SR
1,527 Elo+
Sun Wukong
Sun Wukong
Delta4one
Sun Wukong
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
775W - 736L
1,489 Elo+
Solo
Artemis
Artemis
GabGuarro
Artemis
Level 121
God Stats
2W - 2L
1,487 SR
Queue Stats
31W - 35L
1,639 Elo+
Solo
Yemoja
Yemoja
Helvin_andone
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,450 Elo+
Solo
Ah Puch
Ah Puch
MihawkMK
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,656 Elo+
Solo
Awilix
Awilix
xFoggyHeadx
Awilix
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 405L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EmoHippo_
Fenrir
19
7 / 5 / 6
11,705
732
10,277
23,837
33,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
GothicRose420
Morgan Le Fay
15
1 / 5 / 8
10,223
639
7,977
15,131
7,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
20
11 / 5 / 8
13,673
855
31,438
31,301
18,295
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
TONAYYYYY
Medusa
19
4 / 5 / 14
11,534
721
12,101
17,115
9,010
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 1 / 23
11,280
705
9,440
22,685
21,610
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Delta4one
Sun Wukong
20
7 / 7 / 8
12,487
780
18,845
32,004
37,674
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Artemis
GabGuarro
Artemis
18
5 / 6 / 6
10,611
663
19,791
15,631
8,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 3 / 15
11,479
717
10,462
17,696
11,711
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ah Puch
MihawkMK
Ah Puch
20
5 / 5 / 11
11,634
727
40,501
22,747
12,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
7
0 / 2 / 3
7,793
487
945
2,602
884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
62
23
Kills
19
21
Deaths
23
59
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Delta4one
Sun Wukong
7
7
8
1.57
W
Fenrir
EmoHippo_
Fenrir
7
5
6
2
L
Artemis
GabGuarro
Artemis
5
6
6
1.33
W
Morgan Le Fay
GothicRose420
Morgan Le Fay
1
5
8
1
L
2
3
15
3.17
L
Ah Puch
MihawkMK
Ah Puch
5
5
11
2.1
W
Freya
11
5
8
3
W
Medusa
TONAYYYYY
Medusa
4
5
14
2.2
W
0
1
23
11.5
L
Awilix
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,233
Damage
90,544
110,069
Taken
90,680
89,947
Mitigated
71,129
63,113
Healing
36,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Delta4one
Sun Wukong
18,845
2,857
2,640
10,252
32,004
37,674
694
14,087
17,917
0
34,928
W
Fenrir
EmoHippo_
Fenrir
10,277
2,024
773
2,102
23,837
33,264
520
9,077
14,760
0
15,467
L
Artemis
GabGuarro
Artemis
19,791
6,642
876
1,543
15,631
8,174
2,347
10,437
5,194
0
34,132
W
Morgan Le Fay
GothicRose420
Morgan Le Fay
7,977
1,283
1,889
3,739
15,131
7,768
637
8,437
6,694
22,017
1,316
L
10,462
2,306
6,363
5,841
17,696
11,711
1,074
10,570
7,126
26,425
0
L
Ah Puch
MihawkMK
Ah Puch
40,501
1,621
1,252
7,553
22,747
12,686
819
13,153
9,594
65,599
0
W
Freya
31,438
8,471
944
12,057
31,301
18,295
4,286
13,773
17,526
71,492
0
W
Medusa
TONAYYYYY
Medusa
12,101
5,944
2,315
1,977
17,115
9,010
2,833
8,220
8,894
0
26,073
W
9,440
79
20,286
17,031
22,685
21,610
1,225
11,453
11,232
21,017
0
L
Awilix
945
195
44
206
2,602
884
0
481
2,121
0
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,415
Gold Earned
54,004
199
Minions Killed
153
0
Camps Cleared
0
1,309,893
Distance Traveled
1,047,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,487
780
42
3
0
263,871
0
W
Fenrir
11,705
732
15
1
0
251,887
0
L
Artemis
10,611
663
33
2
0
227,249
0
W
Morgan Le Fay
10,223
639
25
2
0
197,167
0
L
Yemoja
11,479
717
17
1
0
217,181
0
L
Ah Puch
11,634
727
61
4
0
262,367
0
W
Freya
13,673
855
102
6
0
260,194
0
W
Medusa
11,534
721
34
2
0
270,826
0
W
Hel
11,280
705
23
1
0
329,819
0
L
Awilix
7,793
487
0
0
0
76,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role