Player Matchup

Baba Yaga
Baba Yaga
ScottishMinister
Baba Yaga
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,149 Elo+
Party 1
Xing Tian
Xing Tian
TanjiroC
Xing Tian
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,149 Elo+
Party 1
Baron Samedi
Baron Samedi
noraallewop
Baron Samedi
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,149 Elo+
Party 1
Khepri
Khepri
reckoner380
Khepri
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,654 Elo+
Solo
Susano
Susano
tfrechette98
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,149 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,250 Elo+

VS

Team Averages
Level 112
1,417 SR
1,320 Elo+
Bellona
Bellona
FGHTORFLGHT
Bellona
Level 148
God Stats
1W - 1L
1,298 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
StrickDaddy_C
Hou Yi
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,168 Elo+
Party 2
Baron Samedi
Baron Samedi
THRESHprinceOBA
Baron Samedi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,035 Elo+
Party 2
Baba Yaga
Baba Yaga
nriddy
Baba Yaga
Level 146
God Stats
7W - 5L
1,520 SR
Queue Stats
326W - 351L
1,476 Elo+
Solo
Cernunnos
Cernunnos
three3yedcr0
Cernunnos
Level 28
God Stats
3W - 4L
1,265 SR
Queue Stats
117W - 130L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
20
2 / 1 / 20
12,738
670
28,701
18,634
15,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TanjiroC
Xing Tian
20
2 / 2 / 19
11,757
619
15,580
31,649
56,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
noraallewop
Baron Samedi
20
16 / 2 / 6
14,253
750
32,504
19,993
18,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
19
1 / 3 / 20
12,709
669
9,107
25,335
41,087
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
18
5 / 8 / 15
12,377
651
12,788
21,987
15,369
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FGHTORFLGHT
Bellona
17
5 / 5 / 10
12,332
649
11,131
28,646
31,185
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 6 / 9
11,340
597
13,930
21,103
9,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
THRESHprinceOBA
Baron Samedi
18
4 / 9 / 9
11,293
594
24,920
23,017
11,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
nriddy
Baba Yaga
20
2 / 1 / 10
12,848
676
30,025
14,871
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
three3yedcr0
Cernunnos
18
3 / 5 / 8
11,650
613
23,562
21,697
9,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
62
26
Kills
16
16
Deaths
26
80
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
FGHTORFLGHT
Bellona
5
5
10
2
W
Baba Yaga
2
1
20
12
L
2
6
9
1.08
L
Baron Samedi
THRESHprinceOBA
Baron Samedi
4
9
9
0.94
W
Xing Tian
TanjiroC
Xing Tian
2
2
19
5.75
W
Baron Samedi
noraallewop
Baron Samedi
16
2
6
9.5
L
Baba Yaga
nriddy
Baba Yaga
2
1
10
7
W
Khepri
1
3
20
3.67
W
Susano
5
8
15
1.56
L
Cernunnos
three3yedcr0
Cernunnos
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,680
Damage
103,568
117,598
Taken
109,334
146,956
Mitigated
69,965
45,389
Healing
44,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FGHTORFLGHT
Bellona
11,131
3,263
4,745
6,286
28,646
31,185
0
17,270
10,951
0
16,206
W
Baba Yaga
28,701
1,148
3,611
7,075
18,634
15,673
1,000
8,952
9,682
60,255
0
L
13,930
4,553
1,229
3,547
21,103
9,617
25
16,369
4,453
0
29,450
L
Baron Samedi
THRESHprinceOBA
Baron Samedi
24,920
887
6,993
6,083
23,017
11,360
0
17,293
5,410
31,820
2,129
W
Xing Tian
TanjiroC
Xing Tian
15,580
736
2,492
4,436
31,649
56,123
915
12,643
19,006
24,634
2,683
W
Baron Samedi
noraallewop
Baron Samedi
32,504
1,943
8,329
5,833
19,993
18,704
465
10,958
9,035
54,390
3,572
L
Baba Yaga
nriddy
Baba Yaga
30,025
695
2,256
7,159
14,871
7,993
0
11,355
3,266
73,200
0
W
Khepri
9,107
585
4,496
4,347
25,335
41,087
0
9,632
15,703
14,910
0
W
Susano
12,788
725
1,686
3,084
21,987
15,369
2,556
11,229
10,758
0
26,388
L
Cernunnos
three3yedcr0
Cernunnos
23,562
13,739
1,014
5,123
21,697
9,810
0
16,690
4,567
0
41,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,834
Gold Earned
59,463
192
Minions Killed
209
0
Camps Cleared
0
1,806,649
Distance Traveled
1,773,482
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,332
649
9
0
0
406,867
0
W
Baba Yaga
12,738
670
55
3
0
397,187
0
L
Hou Yi
11,340
597
32
2
0
331,522
0
L
Baron Samedi
11,293
594
27
1
0
321,517
0
W
Xing Tian
11,757
619
20
1
0
352,970
0
W
Baron Samedi
14,253
750
71
4
0
340,134
0
L
Baba Yaga
12,848
676
86
5
0
395,832
1
W
Khepri
12,709
669
16
1
0
378,696
0
W
Susano
12,377
651
30
2
0
337,662
0
L
Cernunnos
11,650
613
55
3
0
317,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role