Player Matchup

Ravana
Ravana
Boats-MaLotes
Ravana
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,178 Elo+
Solo
Jing Wei
Jing Wei
CapableFungus50
Jing Wei
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 14L
1,036 Elo+
Party 1
Khepri
Khepri
IMSoFly901
Khepri
Level 25
God Stats
0W - 1L
1,671 SR
Queue Stats
5W - 20L
1,367 Elo+
Party 1
Hun Batz
Hun Batz
connorrs09
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
vI Chillerz
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,090 Elo+
Party 1
Team Averages
Level 15
1,534 SR
1,234 Elo+

VS

Team Averages
Level 10
1,525 SR
1,507 Elo+
Ullr
Ullr
BjornXironside1
Ullr
Level 22
God Stats
8W - 11L
1,626 SR
Queue Stats
56W - 62L
1,609 Elo+
Solo
Ganesha
Ganesha
Chianul
Ganesha
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DevilBeliever666
Chang'e
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 17L
1,601 Elo+
Solo
Ra
Ra
FuzzyNubkins311
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,325 Elo+
Solo
Tyr
Tyr
wahTyr
Tyr
Level 2
God Stats
16W - 13L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,760
676
4,562
12,004
9,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
13
0 / 6 / 0
6,740
674
3,790
12,174
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
IMSoFly901
Khepri
12
0 / 3 / 0
6,757
676
4,119
13,511
10,714
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
connorrs09
Hun Batz
11
0 / 6 / 0
6,504
650
1,929
10,508
5,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
vI Chillerz
Ratatoskr
13
0 / 7 / 0
7,019
702
4,083
13,391
7,921
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 14
9,023
902
15,730
7,505
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Chianul
Ganesha
15
0 / 0 / 25
9,158
916
8,634
12,451
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
14 / 0 / 8
10,203
1,020
14,598
5,835
3,025
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 7
7,932
793
3,085
3,884
1,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
wahTyr
Tyr
15
6 / 0 / 9
8,873
887
11,254
7,236
9,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
91
0
Kills
28
28
Deaths
0
0
Assists
63
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
0
6
0
0
L
Jing Wei
0
6
0
0
W
Ganesha
Chianul
Ganesha
0
0
25
12.5
W
14
0
8
18
W
1
0
7
4.5
L
Khepri
IMSoFly901
Khepri
0
3
0
0
L
Hun Batz
connorrs09
Hun Batz
0
6
0
0
L
Ratatoskr
vI Chillerz
Ratatoskr
0
7
0
0
W
Tyr
wahTyr
Tyr
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
53,301
61,588
Taken
36,911
39,284
Mitigated
33,693
3,603
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,730
5,294
0
512
7,505
3,888
1,459
1,013
6,492
0
31,022
L
4,562
1,144
0
1,306
12,004
9,657
0
4,299
7,482
0
16,619
L
Jing Wei
3,790
2,488
0
477
12,174
5,132
72
5,172
6,685
0
16,394
W
Ganesha
Chianul
Ganesha
8,634
1,369
0
2,348
12,451
15,340
234
1,318
11,133
18,073
0
W
14,598
1,192
4,516
3,545
5,835
3,025
359
656
5,179
49,475
0
W
3,085
785
3,897
1,494
3,884
1,586
1,615
441
3,443
24,445
0
L
Khepri
IMSoFly901
Khepri
4,119
445
0
449
13,511
10,714
0
6,890
6,164
10,896
0
L
Hun Batz
connorrs09
Hun Batz
1,929
392
0
341
10,508
5,860
105
4,439
5,904
0
9,636
L
Ratatoskr
vI Chillerz
Ratatoskr
4,083
1,094
0
1,030
13,391
7,921
562
4,145
9,036
0
15,821
W
Tyr
wahTyr
Tyr
11,254
2,808
0
1,008
7,236
9,854
399
691
6,545
0
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
45,189
128
Minions Killed
225
0
Camps Cleared
0
1,028,933
Distance Traveled
1,106,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,023
902
45
5
0
214,275
0
L
Ravana
6,760
676
29
3
0
202,883
0
L
Jing Wei
6,740
674
31
3
0
205,169
0
W
Ganesha
9,158
916
0
0
0
220,165
0
W
Chang'e
10,203
1,020
113
11
0
220,906
0
W
Ra
7,932
793
45
5
0
223,122
0
L
Khepri
6,757
676
15
2
0
203,115
0
L
Hun Batz
6,504
650
19
2
0
204,965
0
L
Ratatoskr
7,019
702
34
3
0
212,801
0
W
Tyr
8,873
887
22
2
0
228,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role