Player Matchup

Danzaburou
Danzaburou
AWickedHemroid
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
H2L1
Zhong Kui
Level 146
God Stats
3W - 1L
1,660 SR
Queue Stats
95W - 55L
1,633 Elo+
Solo
Ne Zha
Ne Zha
KDOOBIEE
Ne Zha
Level 80
God Stats
2W - 0L
1,509 SR
Queue Stats
31W - 15L
2,009 Elo+
Solo
Team Averages
Level 109
1,556 SR
1,691 Elo+

VS

Team Averages
Level 80
1,599 SR
1,432 Elo+
Surtr
Surtr
KingCurly71
Surtr
Level 63
God Stats
0W - 1L
1,555 SR
Queue Stats
337W - 308L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
Mythical Koala
Ao Kuang
Level 78
God Stats
5W - 3L
1,740 SR
Queue Stats
98W - 91L
1,457 Elo+
Party 1
Baba Yaga
Baba Yaga
Rythmz 4K
Baba Yaga
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 133L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AWickedHemroid
Danzaburou
15
3 / 3 / 14
10,407
801
9,045
10,214
5,199
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
H2L1
Zhong Kui
18
10 / 1 / 11
11,798
908
18,713
12,209
9,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
KDOOBIEE
Ne Zha
15
9 / 4 / 7
10,974
844
13,335
10,896
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,097
700
9,535
20,371
15,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
14
6 / 7 / 0
10,698
823
10,440
16,212
6,511
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Rythmz 4K
Baba Yaga
13
0 / 10 / 3
8,759
674
4,693
14,052
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
22
Kills
8
8
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AWickedHemroid
Danzaburou
3
3
14
3.33
W
Zhong Kui
H2L1
Zhong Kui
10
1
11
15.5
W
Ne Zha
KDOOBIEE
Ne Zha
9
4
7
3.13
L
2
5
3
0.7
L
Ao Kuang
6
7
0
0.86
L
Baba Yaga
Rythmz 4K
Baba Yaga
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,093
Damage
24,668
33,319
Taken
50,635
19,968
Mitigated
28,560
12,634
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AWickedHemroid
Danzaburou
9,045
4,291
0
2,373
10,214
5,199
296
4,766
5,438
0
37,316
W
Zhong Kui
H2L1
Zhong Kui
18,713
2,177
229
7,559
12,209
9,605
548
5,686
6,503
47,330
0
W
Ne Zha
KDOOBIEE
Ne Zha
13,335
4,369
0
2,473
10,896
5,164
1,213
5,455
5,436
0
42,077
L
9,535
2,138
0
4,328
20,371
15,743
0
5,809
14,225
519
33,260
L
Ao Kuang
10,440
2,203
0
4,428
16,212
6,511
0
6,088
9,896
35,114
0
L
Baba Yaga
Rythmz 4K
Baba Yaga
4,693
383
0
771
14,052
6,306
33
6,041
7,605
17,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,179
Gold Earned
28,554
180
Minions Killed
112
0
Camps Cleared
0
707,496
Distance Traveled
586,109
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,407
801
63
5
0
220,589
1
W
Zhong Kui
11,798
908
71
5
0
256,738
0
W
Ne Zha
10,974
844
46
4
0
230,169
2
L
Surtr
9,097
700
42
3
0
217,196
0
L
Ao Kuang
10,698
823
33
3
0
186,391
0
L
Baba Yaga
8,759
674
37
3
0
182,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role