Player Matchup

Baron Samedi
Baron Samedi
BundySZN
Baron Samedi
Level 121
God Stats
10W - 3L
1,783 SR
Queue Stats
193W - 192L
1,501 Elo+
Party 2
Cerberus
Cerberus
SimpWard
Cerberus
Level 65
God Stats
5W - 3L
1,686 SR
Queue Stats
71W - 69L
1,513 Elo+
Party 2
Hercules
Hercules
drakensage
Hercules
Level 129
God Stats
41W - 50L
1,551 SR
Queue Stats
299W - 299L
1,568 Elo+
Solo
Team Averages
Level 105
1,673 SR
1,527 Elo+

VS

Team Averages
Level 99
1,720 SR
1,551 Elo+
Da Ji
Da Ji
PLZ WHITEKNIGHT
Da Ji
Level 101
God Stats
2W - 2L
1,893 SR
Queue Stats
31W - 30L
1,580 Elo+
Party 1
Chang'e
Chang'e
Sabre M9
Chang'e
Level 92
God Stats
5W - 4L
1,596 SR
Queue Stats
61W - 60L
1,585 Elo+
Party 1
Jormungandr
Jormungandr
WhySoLuxurious
Jormungandr
Level 105
God Stats
4W - 3L
1,670 SR
Queue Stats
89W - 86L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BundySZN
Baron Samedi
14
3 / 3 / 5
8,439
767
12,426
11,309
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SimpWard
Cerberus
14
3 / 0 / 4
8,858
805
6,345
13,588
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
drakensage
Hercules
13
2 / 1 / 6
8,702
791
9,726
14,059
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,630
694
6,580
12,984
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Sabre M9
Chang'e
13
1 / 2 / 2
7,547
686
9,470
13,225
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
WhySoLuxurious
Jormungandr
13
0 / 1 / 3
7,457
678
11,502
9,566
9,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BundySZN
Baron Samedi
3
3
5
1.83
L
3
5
1
0.7
L
Chang'e
Sabre M9
Chang'e
1
2
2
1
W
Cerberus
SimpWard
Cerberus
3
0
4
5
L
Jormungandr
WhySoLuxurious
Jormungandr
0
1
3
1.5
W
Hercules
drakensage
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
27,552
38,956
Taken
35,775
31,179
Mitigated
20,477
17,975
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BundySZN
Baron Samedi
12,426
633
2,212
4,098
11,309
5,779
644
5,514
5,795
44,739
0
L
6,580
1,056
0
689
12,984
5,563
0
6,298
6,611
0
26,780
L
Chang'e
Sabre M9
Chang'e
9,470
949
1,689
4,116
13,225
5,161
0
6,830
6,325
28,515
0
W
Cerberus
SimpWard
Cerberus
6,345
248
731
3,982
13,588
12,760
216
8,213
5,375
16,904
0
L
Jormungandr
WhySoLuxurious
Jormungandr
11,502
3,598
0
1,390
9,566
9,753
13
5,471
3,984
31,094
0
W
Hercules
drakensage
Hercules
9,726
2,800
0
6,952
14,059
12,640
622
7,274
6,785
0
21,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,999
Gold Earned
22,634
132
Minions Killed
117
0
Camps Cleared
0
629,985
Distance Traveled
582,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,439
767
64
6
0
186,710
0
L
Da Ji
7,630
694
27
2
0
185,628
0
L
Chang'e
7,547
686
48
4
0
204,742
0
W
Cerberus
8,858
805
39
4
0
201,946
0
L
Jormungandr
7,457
678
42
4
0
192,568
0
W
Hercules
8,702
791
29
3
0
241,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role