Player Matchup

Rama
Rama
 
Rama
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ahuonder28
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,274 Elo+
Party 3
Osiris
Osiris
Bol8ussaur
Osiris
Level 126
God Stats
0W - 3L
1,305 SR
Queue Stats
67W - 67L
1,523 Elo+
Party 3
Mulan
Mulan
LaughingMantis_
Mulan
Level 157
God Stats
17W - 17L
1,721 SR
Queue Stats
140W - 136L
1,693 Elo+
Solo
Scylla
Scylla
TNB Betrayes
Scylla
Level 129
God Stats
10W - 9L
1,500 SR
Queue Stats
129W - 131L
1,567 Elo+
Solo
Team Averages
Level 135
1,505 SR
1,511 Elo+

VS

Team Averages
Level 101
1,577 SR
1,598 Elo+
Nu Wa
Nu Wa
Artemis162
Nu Wa
Level 69
God Stats
52W - 52L
1,805 SR
Queue Stats
155W - 136L
1,711 Elo+
Party 2
Sylvanus
Sylvanus
Jimmygun1911
Sylvanus
Level 64
God Stats
6W - 5L
1,582 SR
Queue Stats
18W - 20L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
MaladiidalaM
Jing Wei
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 40L
1,472 Elo+
Party 1
Freya
Freya
ORAGON5892
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 106L
1,739 Elo+
Party 2
King Arthur
King Arthur
PandemicTrauma
King Arthur
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 100L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 1 / 1
7,745
775
5,606
7,991
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Ahuonder28
Ao Kuang
13
0 / 4 / 0
6,987
699
5,947
12,871
5,657
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Bol8ussaur
Osiris
14
1 / 1 / 3
7,192
719
7,623
10,927
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 2
6,836
684
5,465
12,144
11,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
0 / 3 / 2
6,996
700
9,379
5,955
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
5 / 0 / 5
8,164
816
14,501
6,556
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Jimmygun1911
Sylvanus
13
0 / 1 / 7
7,453
745
4,525
10,059
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
MaladiidalaM
Jing Wei
14
1 / 0 / 4
7,339
734
5,390
8,555
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
15
2 / 1 / 6
7,739
774
8,258
8,701
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
PandemicTrauma
King Arthur
14
4 / 2 / 5
8,086
809
8,944
11,138
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
12
12
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
1
2.5
L
Ao Kuang
Ahuonder28
Ao Kuang
0
4
0
0
W
Nu Wa
5
0
5
7.5
L
Osiris
Bol8ussaur
Osiris
1
1
3
2.5
W
Sylvanus
Jimmygun1911
Sylvanus
0
1
7
3.5
L
1
3
2
0.67
W
Jing Wei
MaladiidalaM
Jing Wei
1
0
4
3
W
Freya
2
1
6
5
W
King Arthur
PandemicTrauma
King Arthur
4
2
5
3.25
L
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
41,618
49,888
Taken
45,009
32,086
Mitigated
31,474
9,183
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,606
4,261
0
1,264
7,991
3,136
77
4,265
3,726
0
32,978
L
Ao Kuang
Ahuonder28
Ao Kuang
5,947
1,166
0
3,760
12,871
5,657
0
5,875
6,996
27,397
0
W
Nu Wa
14,501
4,609
0
2,806
6,556
2,921
740
2,874
3,682
38,603
0
L
Osiris
Bol8ussaur
Osiris
7,623
1,134
0
1,858
10,927
9,356
0
7,546
3,381
0
21,050
W
Sylvanus
Jimmygun1911
Sylvanus
4,525
395
3,025
3,258
10,059
10,851
30
3,004
7,055
7,022
0
L
5,465
349
0
2,301
12,144
11,937
0
5,800
6,344
0
13,546
W
Jing Wei
MaladiidalaM
Jing Wei
5,390
4,894
0
3,464
8,555
3,985
0
3,227
5,328
0
30,056
W
Freya
8,258
3,163
0
3,410
8,701
5,139
435
3,342
5,359
23,133
1,737
W
King Arthur
PandemicTrauma
King Arthur
8,944
1,258
0
750
11,138
8,578
132
2,535
8,603
62
28,707
L
Scylla
9,379
681
0
0
5,955
2,000
0
3,355
2,600
30,703
1,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
38,781
224
Minions Killed
198
0
Camps Cleared
0
1,019,410
Distance Traveled
1,073,220
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,745
775
73
7
0
191,212
0
L
Ao Kuang
6,987
699
48
5
0
203,957
0
W
Nu Wa
8,164
816
43
4
0
207,367
0
L
Osiris
7,192
719
37
4
0
229,284
0
W
Sylvanus
7,453
745
4
0
0
220,578
2
L
Mulan
6,836
684
14
1
0
188,673
0
W
Jing Wei
7,339
734
59
6
0
203,745
0
W
Freya
7,739
774
49
5
0
212,824
0
W
King Arthur
8,086
809
43
4
0
228,706
0
L
Scylla
6,996
700
52
5
0
206,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role