Player Matchup

Mulan
Mulan
Armadillokingg
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,563 Elo+
Party 1
Yemoja
Yemoja
Cd_1501
Yemoja
Level 49
God Stats
1W - 2L
1,202 SR
Queue Stats
37W - 31L
1,418 Elo+
Solo
Agni
Agni
Si-cari-o
Agni
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 62L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
omegawolf120
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,248 Elo+
Solo
Achilles
Achilles
sb--fate
Achilles
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 55L
1,622 Elo+
Party 1
Team Averages
Level 72
1,440 SR
1,465 Elo+

VS

Team Averages
Level 35
1,434 SR
1,423 Elo+
Hel
Hel
Arsenic WoIf
Hel
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 84L
1,395 Elo+
Solo
Arachne
Arachne
BafflingSloth
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bootyeruptor
Kumbhakarna
Level 77
God Stats
1W - 2L
1,168 SR
Queue Stats
34W - 43L
1,420 Elo+
Party 2
Persephone
Persephone
CaptainBunbun
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
stinkyloins
Gilgamesh
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 35L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 14
9,965
767
13,821
19,181
14,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
Cd_1501
Yemoja
17
1 / 0 / 20
10,965
843
10,957
7,948
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
19
7 / 1 / 16
11,187
861
25,035
10,804
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
omegawolf120
Kuzenbo
17
2 / 0 / 15
10,831
833
7,718
18,678
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
sb--fate
Achilles
17
8 / 2 / 12
10,758
828
20,803
19,698
19,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
7,877
606
7,204
15,495
11,616
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
13
2 / 3 / 3
8,075
621
8,967
13,054
12,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Bootyeruptor
Kumbhakarna
15
0 / 4 / 5
8,539
657
9,415
19,519
17,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
CaptainBunbun
Persephone
13
1 / 6 / 2
8,384
645
17,870
15,962
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
stinkyloins
Gilgamesh
15
3 / 7 / 1
8,801
677
15,288
18,147
12,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
23
Kills
6
6
Deaths
23
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
0
3
4
0.67
L
Arachne
2
3
3
1.17
L
Kumbhakarna
Bootyeruptor
Kumbhakarna
0
4
5
0.63
L
Persephone
CaptainBunbun
Persephone
1
6
2
0.33
W
Yemoja
Cd_1501
Yemoja
1
0
20
11
W
Agni
7
1
16
15
W
Kuzenbo
omegawolf120
Kuzenbo
2
0
15
9.5
W
Achilles
sb--fate
Achilles
8
2
12
7
L
Gilgamesh
stinkyloins
Gilgamesh
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,334
Damage
58,744
76,309
Taken
82,177
64,757
Mitigated
61,371
47,373
Healing
32,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,821
1,630
3,403
7,350
19,181
14,607
1,223
9,360
9,821
0
22,566
L
7,204
603
7,140
7,269
15,495
11,616
0
7,878
7,617
16,385
0
L
Arachne
8,967
7,793
1,210
1,454
13,054
12,877
0
7,279
5,775
0
12,579
L
Kumbhakarna
Bootyeruptor
Kumbhakarna
9,415
826
1,426
4,347
19,519
17,867
0
10,736
8,783
27,044
0
L
Persephone
CaptainBunbun
Persephone
17,870
2,080
2,500
4,299
15,962
6,183
0
7,481
8,475
32,328
0
W
Yemoja
Cd_1501
Yemoja
10,957
1,942
6,532
3,045
7,948
6,816
808
3,475
4,473
20,137
0
W
Agni
25,035
1,563
4,855
3,922
10,804
5,166
1,825
5,018
5,786
52,501
3,079
W
Kuzenbo
omegawolf120
Kuzenbo
7,718
2,892
0
9,015
18,678
18,809
1,149
8,999
9,679
15,102
0
W
Achilles
sb--fate
Achilles
20,803
2,905
2,067
7,184
19,698
19,359
1,002
7,730
11,968
0
39,732
L
Gilgamesh
stinkyloins
Gilgamesh
15,288
5,635
681
2,471
18,147
12,828
0
9,163
8,984
93
24,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,706
Gold Earned
41,676
180
Minions Killed
120
0
Camps Cleared
0
1,231,586
Distance Traveled
1,170,923
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,965
767
25
2
0
238,378
1
L
Hel
7,877
606
23
2
0
229,357
0
L
Arachne
8,075
621
13
1
0
252,249
0
L
Kumbhakarna
8,539
657
33
3
0
231,796
0
L
Persephone
8,384
645
30
2
0
232,350
0
W
Yemoja
10,965
843
26
2
0
260,140
0
W
Agni
11,187
861
69
5
0
257,194
0
W
Kuzenbo
10,831
833
15
1
0
213,301
0
W
Achilles
10,758
828
45
3
0
262,573
0
L
Gilgamesh
8,801
677
21
2
0
225,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role