Player Matchup

Pele
Pele
FlamingoEnFuoco
Pele
Level 81
God Stats
6W - 4L
1,733 SR
Queue Stats
323W - 308L
1,500 Elo+
Solo
Izanami
Izanami
KingGhostFox
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
WafflesTXRanger
Rama
Level 156
God Stats
3W - 5L
1,717 SR
Queue Stats
320W - 316L
1,546 Elo+
Solo
Sobek
Sobek
phalicpancake
Sobek
Level 62
God Stats
3W - 2L
1,406 SR
Queue Stats
32W - 19L
1,476 Elo+
Party 2
Amaterasu
Amaterasu
spuddroid
Amaterasu
Level 13
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 2
Team Averages
Level 63
1,607 SR
1,539 Elo+

VS

Team Averages
Level 93
1,561 SR
1,513 Elo+
Izanami
Izanami
Maxakalisaurus_
Izanami
Level 80
God Stats
25W - 20L
1,497 SR
Queue Stats
107W - 113L
1,457 Elo+
Solo
Ah Puch
Ah Puch
TTVLiquidCourag3
Ah Puch
Level 149
God Stats
1W - 0L
1,655 SR
Queue Stats
123W - 111L
1,491 Elo+
Solo
Shiva
Shiva
mvhanca
Shiva
Level 63
God Stats
40W - 35L
1,701 SR
Queue Stats
80W - 68L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
pueblahan
Zhong Kui
Level 116
God Stats
19W - 14L
1,629 SR
Queue Stats
150W - 126L
1,542 Elo+
Party 1
Susano
Susano
superdonkeymc
Susano
Level 57
God Stats
1W - 2L
1,323 SR
Queue Stats
100W - 94L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,180
518
3,768
9,551
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
KingGhostFox
Izanami
6
0 / 2 / 1
4,189
419
799
4,952
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
5,247
525
2,952
6,717
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 2 / 0
5,184
518
2,354
7,280
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
spuddroid
Amaterasu
7
0 / 3 / 0
4,298
430
1,327
6,543
2,406
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,694
569
2,456
4,226
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 4
6,217
622
4,839
4,174
3,195
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
mvhanca
Shiva
11
3 / 1 / 3
6,559
656
6,365
8,286
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
pueblahan
Zhong Kui
9
1 / 0 / 2
5,336
534
6,374
5,688
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 1 / 3
6,157
616
4,470
6,541
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Izanami
KingGhostFox
Izanami
0
2
1
0.25
W
1
0
1
1.5
W
2
0
4
4
L
1
2
1
0.75
W
Shiva
mvhanca
Shiva
3
1
3
4.5
L
1
2
0
0.5
W
Zhong Kui
pueblahan
Zhong Kui
1
0
2
2
L
Amaterasu
spuddroid
Amaterasu
0
3
0
0
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,200
Damage
24,504
35,043
Taken
28,915
13,587
Mitigated
15,816
8,390
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,768
1,147
0
1,645
9,551
3,471
0
4,432
5,037
0
37,757
L
Izanami
KingGhostFox
Izanami
799
622
0
479
4,952
1,205
0
595
4,269
0
14,289
W
2,456
1,684
0
2,586
4,226
1,535
1,008
571
3,655
0
39,734
W
4,839
838
0
2,565
4,174
3,195
81
517
3,657
20,833
0
L
2,952
2,477
0
2,939
6,717
2,043
0
2,081
4,636
0
33,773
W
Shiva
mvhanca
Shiva
6,365
1,256
252
3,856
8,286
5,071
223
810
7,476
0
37,989
L
2,354
343
0
2,047
7,280
4,462
0
2,576
4,662
11,386
0
W
Zhong Kui
pueblahan
Zhong Kui
6,374
583
0
2,427
5,688
3,661
132
219
5,469
37,853
0
L
Amaterasu
spuddroid
Amaterasu
1,327
644
0
1,280
6,543
2,406
0
1,529
4,622
0
9,689
W
4,470
1,068
0
250
6,541
2,354
0
237
6,304
0
38,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,098
Gold Earned
29,963
212
Minions Killed
272
0
Camps Cleared
0
899,332
Distance Traveled
1,013,080
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,180
518
70
7
0
206,897
0
L
Izanami
4,189
419
29
3
0
142,613
0
W
Izanami
5,694
569
80
8
0
190,047
0
W
Ah Puch
6,217
622
28
3
0
185,164
2
L
Rama
5,247
525
85
9
0
169,865
0
W
Shiva
6,559
656
50
5
0
193,095
0
L
Sobek
5,184
518
7
1
0
203,756
0
W
Zhong Kui
5,336
534
48
5
0
206,744
2
L
Amaterasu
4,298
430
21
2
0
176,201
0
W
Susano
6,157
616
66
7
0
238,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role