Player Matchup

Ares
Ares
 
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ForgonConclusion
Thor
Level 63
God Stats
4W - 2L
2,015 SR
Queue Stats
46W - 10L
1,833 Elo+
Party 1
Tiamat
Tiamat
StaySenpal
Tiamat
Level 127
God Stats
0W - 1L
1,880 SR
Queue Stats
16W - 33L
1,523 Elo+
Party 1
Erlang Shen
Erlang Shen
TheNordicMain
Erlang Shen
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 133L
1,544 Elo+
Party 1
Ishtar
Ishtar
lilgehboy45
Ishtar
Level 62
God Stats
0W - 1L
1,691 SR
Queue Stats
5W - 6L
1,414 Elo+
Party 1
Team Averages
Level 111
1,717 SR
1,563 Elo+

VS

Team Averages
Level 129
1,485 SR
1,599 Elo+
Ao Kuang
Ao Kuang
EvilMable
Ao Kuang
Level 143
God Stats
21W - 17L
1,464 SR
Queue Stats
1,137W - 1,070L
1,528 Elo+
Solo
Discordia
Discordia
McHamBeef
Discordia
Level 156
God Stats
1W - 1L
1,202 SR
Queue Stats
79W - 53L
1,617 Elo+
Party 2
Hercules
Hercules
Perrii
Hercules
Level 88
God Stats
3W - 3L
1,450 SR
Queue Stats
27W - 25L
1,550 Elo+
Party 2
Izanami
Izanami
Ryªn
Izanami
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 31L
1,674 Elo+
Party 3
Ne Zha
Ne Zha
oAndrew
Ne Zha
Level 137
God Stats
2W - 1L
1,810 SR
Queue Stats
60W - 39L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 3 / 3
5,685
406
1,820
6,865
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 2 / 0
8,108
579
10,501
13,044
5,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
StaySenpal
Tiamat
12
0 / 2 / 0
7,188
513
3,633
9,355
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TheNordicMain
Erlang Shen
12
0 / 4 / 2
7,090
506
5,505
18,644
13,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ishtar
10
0 / 4 / 4
6,454
461
6,201
11,784
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EvilMable
Ao Kuang
13
5 / 2 / 0
7,987
571
7,169
10,842
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
McHamBeef
Discordia
16
1 / 0 / 2
9,204
657
7,032
6,735
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Perrii
Hercules
14
2 / 1 / 5
8,526
609
9,946
11,606
11,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
Ryªn
Izanami
15
5 / 1 / 3
9,217
658
11,392
8,852
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
oAndrew
Ne Zha
12
2 / 3 / 5
7,780
556
7,016
13,883
13,018
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
15
15
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
3
0.83
W
Ao Kuang
EvilMable
Ao Kuang
5
2
0
2.5
L
6
2
0
3
W
Discordia
McHamBeef
Discordia
1
0
2
2
W
Hercules
Perrii
Hercules
2
1
5
4.5
W
Izanami
Ryªn
Izanami
5
1
3
6.5
L
Tiamat
StaySenpal
Tiamat
0
2
0
0
L
Erlang Shen
TheNordicMain
Erlang Shen
0
4
2
0.25
L
Ishtar
0
4
4
0.5
W
Ne Zha
oAndrew
Ne Zha
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
42,555
59,692
Taken
51,918
33,294
Mitigated
34,192
19,037
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,820
178
0
1,020
6,865
4,427
0
2,057
4,808
7,872
0
W
Ao Kuang
EvilMable
Ao Kuang
7,169
2,016
0
3,410
10,842
3,407
0
1,028
9,810
53,045
0
L
10,501
4,259
0
4,228
13,044
5,027
0
1,657
11,387
0
60,419
W
Discordia
McHamBeef
Discordia
7,032
283
0
2,302
6,735
2,733
804
2,404
4,271
88,854
0
W
Hercules
Perrii
Hercules
9,946
4,805
0
3,708
11,606
11,952
0
913
10,648
0
59,674
W
Izanami
Ryªn
Izanami
11,392
7,882
0
4,597
8,852
3,082
771
517
8,328
0
82,567
L
Tiamat
StaySenpal
Tiamat
3,633
177
0
1,362
9,355
5,932
0
5,756
3,599
54,016
0
L
Erlang Shen
TheNordicMain
Erlang Shen
5,505
3,154
0
8,903
18,644
13,722
0
4,108
14,536
0
46,763
L
Ishtar
6,201
3,603
0
3,524
11,784
4,186
0
623
11,161
0
42,409
W
Ne Zha
oAndrew
Ne Zha
7,016
1,612
336
5,185
13,883
13,018
188
1,004
12,874
0
25,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
42,714
366
Minions Killed
487
0
Camps Cleared
0
1,384,681
Distance Traveled
1,445,588
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,685
406
16
1
0
243,962
3
W
Ao Kuang
7,987
571
77
6
0
286,930
0
L
Thor
8,108
579
89
6
0
334,516
1
W
Discordia
9,204
657
171
12
0
283,682
0
W
Hercules
8,526
609
90
6
0
289,820
2
W
Izanami
9,217
658
124
9
0
272,420
4
L
Tiamat
7,188
513
109
8
0
265,116
0
L
Erlang Shen
7,090
506
75
5
0
269,299
1
L
Ishtar
6,454
461
77
6
0
271,788
0
W
Ne Zha
7,780
556
25
2
0
312,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role