Player Matchup

Camazotz
Camazotz
CyberdelicAsh
Camazotz
Level 123
God Stats
1W - 1L
1,731 SR
Queue Stats
13W - 10L
1,517 Elo+
Party 3
Atlas
Atlas
Iceguy_666
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
MysticZephiro
Gilgamesh
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,229 Elo+
Party 2
Apollo
Apollo
lenlan
Apollo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,450 Elo+
Party 3
Discordia
Discordia
xLoveableDemonx
Discordia
Level 75
God Stats
1W - 2L
1,680 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 3
Team Averages
Level 104
1,582 SR
1,388 Elo+

VS

Team Averages
Level 92
1,480 SR
1,436 Elo+
Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Its_Rubix_Cube
Bacchus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 88L
1,375 Elo+
Party 4
Baron Samedi
Baron Samedi
JuankyKun
Baron Samedi
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
183W - 183L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Manco batman
Danzaburou
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 117L
1,471 Elo+
Party 1
Surtr
Surtr
Official_Lunatic
Surtr
Level 87
God Stats
2W - 3L
1,398 SR
Queue Stats
67W - 55L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CyberdelicAsh
Camazotz
10
1 / 2 / 1
5,978
498
4,749
11,507
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
8
0 / 3 / 0
5,183
432
2,644
10,951
7,506
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
MysticZephiro
Gilgamesh
10
1 / 3 / 0
6,078
507
7,523
13,329
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Apollo
lenlan
Apollo
8
0 / 3 / 0
4,915
410
1,262
8,065
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
xLoveableDemonx
Discordia
10
2 / 2 / 0
5,998
500
6,849
4,539
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 2 / 3
7,262
605
9,443
13,201
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 6
6,368
531
4,293
7,685
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
JuankyKun
Baron Samedi
12
2 / 1 / 1
7,041
587
3,610
8,758
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Manco batman
Danzaburou
11
2 / 0 / 2
7,092
591
5,640
4,502
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 3
7,086
591
8,913
12,734
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
13
13
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
3
3.25
L
Camazotz
CyberdelicAsh
Camazotz
1
2
1
0.75
L
Atlas
0
3
0
0
W
1
0
6
4
W
Baron Samedi
JuankyKun
Baron Samedi
2
1
1
2.5
W
Danzaburou
Manco batman
Danzaburou
2
0
2
3
L
Gilgamesh
MysticZephiro
Gilgamesh
1
3
0
0.33
W
3
1
3
4.5
L
Apollo
lenlan
Apollo
0
3
0
0
L
Discordia
xLoveableDemonx
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
31,899
48,391
Taken
46,880
27,159
Mitigated
24,099
12,763
Healing
24,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,443
7,756
0
6,224
13,201
5,149
890
2,093
10,918
0
48,856
L
Camazotz
CyberdelicAsh
Camazotz
4,749
1,327
0
4,136
11,507
3,789
0
2,107
9,306
0
44,451
L
Atlas
2,644
1,084
259
3,112
10,951
7,506
0
1,729
9,222
17,714
0
W
4,293
834
214
3,335
7,685
6,572
15
1,344
6,295
19,465
0
W
Baron Samedi
JuankyKun
Baron Samedi
3,610
164
260
2,850
8,758
3,390
352
3,431
4,865
48,697
0
W
Danzaburou
Manco batman
Danzaburou
5,640
2,721
0
3,795
4,502
1,941
891
684
3,818
0
52,077
L
Gilgamesh
MysticZephiro
Gilgamesh
7,523
3,376
0
2,226
13,329
12,005
0
898
12,431
0
45,908
W
8,913
4,828
0
7,750
12,734
7,047
30
1,259
10,795
797
44,380
L
Apollo
lenlan
Apollo
1,262
557
0
2,530
8,065
2,503
0
1,634
6,387
0
22,996
L
Discordia
xLoveableDemonx
Discordia
6,849
58
0
500
4,539
1,356
0
1,746
2,656
34,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
34,849
291
Minions Killed
338
0
Camps Cleared
0
1,164,503
Distance Traveled
1,179,489
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,262
605
65
5
0
248,366
0
L
Camazotz
5,978
498
76
6
0
263,957
0
L
Atlas
5,183
432
18
2
0
231,342
4
W
Bacchus
6,368
531
35
3
0
256,743
0
W
Baron Samedi
7,041
587
85
7
0
230,591
5
W
Danzaburou
7,092
591
85
7
0
201,180
4
L
Gilgamesh
6,078
507
86
7
0
225,446
0
W
Surtr
7,086
591
68
6
0
242,609
0
L
Apollo
4,915
410
42
4
0
227,133
0
L
Discordia
5,998
500
69
6
0
216,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role