Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Poompie
Hun Batz
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,669 Elo+
Party 1
Chaac
Chaac
ProfetiXX
Chaac
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 76L
1,368 Elo+
Party 3
Cthulhu
Cthulhu
WAFFLEMIDGET
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,804 Elo+
Party 1
Danzaburou
Danzaburou
iAsunaYuuki
Danzaburou
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 64L
1,545 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,577 Elo+

VS

Team Averages
Level 35
1,471 SR
1,321 Elo+
Skadi
Skadi
CallMeInfi
Skadi
Level 29
God Stats
5W - 21L
1,358 SR
Queue Stats
40W - 61L
1,297 Elo+
Party 2
Mercury
Mercury
DracionicRay
Mercury
Level 32
God Stats
4W - 4L
1,740 SR
Queue Stats
33W - 43L
1,418 Elo+
Solo
Loki
Loki
GhostMaNz19
Loki
Level 29
God Stats
82W - 100L
1,336 SR
Queue Stats
82W - 100L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
SimplyCranky
Cthulhu
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,297 Elo+
Party 2
Mulan
Mulan
WhoGangsta
Mulan
Level 27
God Stats
9W - 16L
1,419 SR
Queue Stats
50W - 57L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 1 / 4
10,557
660
14,958
10,011
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Poompie
Hun Batz
14
4 / 1 / 5
8,905
557
7,214
10,285
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ProfetiXX
Chaac
14
2 / 2 / 2
8,693
543
4,752
15,571
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
WAFFLEMIDGET
Cthulhu
13
2 / 3 / 3
8,340
521
4,874
14,339
13,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
iAsunaYuuki
Danzaburou
13
3 / 1 / 3
8,320
520
11,669
12,361
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 2 / 1
7,004
438
7,539
7,858
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
DracionicRay
Mercury
15
2 / 5 / 3
8,615
538
8,385
17,443
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 0
7,828
489
4,649
13,446
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
SimplyCranky
Cthulhu
11
1 / 3 / 3
6,564
410
7,527
14,355
14,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
13
1 / 3 / 2
7,521
470
8,197
11,897
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
18
Kills
8
8
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
4
9
L
Skadi
3
2
1
1.75
L
Mercury
DracionicRay
Mercury
2
5
3
0.7
L
1
5
0
0.2
W
Hun Batz
Poompie
Hun Batz
4
1
5
6.5
W
Chaac
ProfetiXX
Chaac
2
2
2
1.5
L
Cthulhu
SimplyCranky
Cthulhu
1
3
3
0.83
W
Cthulhu
WAFFLEMIDGET
Cthulhu
2
3
3
1.17
L
Mulan
1
3
2
0.67
W
Danzaburou
iAsunaYuuki
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,467
Damage
36,297
62,567
Taken
64,999
35,418
Mitigated
38,253
22,747
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,958
2,923
0
3,530
10,011
3,761
556
138
9,826
90,752
0
L
Skadi
7,539
3,228
0
0
7,858
3,592
0
2,034
5,824
0
36,403
L
Mercury
DracionicRay
Mercury
8,385
3,891
0
2,010
17,443
7,316
0
5,028
12,415
0
82,584
L
4,649
484
0
590
13,446
3,805
1,880
6,889
6,557
0
61,235
W
Hun Batz
Poompie
Hun Batz
7,214
2,797
0
2,742
10,285
4,201
0
47
10,075
0
56,053
W
Chaac
ProfetiXX
Chaac
4,752
549
0
6,424
15,571
8,203
621
0
14,973
0
47,591
L
Cthulhu
SimplyCranky
Cthulhu
7,527
530
749
2,722
14,355
14,303
0
4,807
9,548
33,657
0
W
Cthulhu
WAFFLEMIDGET
Cthulhu
4,874
492
2,322
1,906
14,339
13,561
264
3,902
9,837
22,093
0
L
Mulan
8,197
1,200
0
3,652
11,897
9,237
0
1,074
10,823
0
39,626
W
Danzaburou
iAsunaYuuki
Danzaburou
11,669
7,021
0
5,823
12,361
5,692
800
3,439
8,770
0
67,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,815
Gold Earned
37,532
435
Minions Killed
388
0
Camps Cleared
0
1,532,889
Distance Traveled
1,531,927
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,557
660
139
9
0
284,343
0
L
Skadi
7,004
438
69
4
0
285,374
0
L
Mercury
8,615
538
121
8
0
326,028
3
L
Loki
7,828
489
107
7
0
291,482
0
W
Hun Batz
8,905
557
94
6
0
368,363
0
W
Chaac
8,693
543
77
5
0
282,868
0
L
Cthulhu
6,564
410
35
2
0
327,725
3
W
Cthulhu
8,340
521
39
2
0
297,042
3
L
Mulan
7,521
470
56
4
0
301,318
0
W
Danzaburou
8,320
520
86
5
0
300,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role