Player Matchup

Achilles
Achilles
BigLettuce
Achilles
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,589 Elo+
Party 1
Xbalanque
Xbalanque
Bosco420
Xbalanque
Level 143
God Stats
3W - 2L
1,658 SR
Queue Stats
52W - 51L
1,633 Elo+
Party 1
Thoth
Thoth
Directorscar
Thoth
Level 194
God Stats
5W - 5L
1,377 SR
Queue Stats
311W - 280L
1,606 Elo+
Solo
Susano
Susano
indubiitably
Susano
Level 125
God Stats
5W - 1L
1,605 SR
Queue Stats
46W - 37L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
teckmoe
Sun Wukong
Level 128
God Stats
4W - 2L
1,713 SR
Queue Stats
49W - 46L
1,627 Elo+
Party 1
Team Averages
Level 133
1,571 SR
1,618 Elo+

VS

Team Averages
Level 114
1,553 SR
1,508 Elo+
Sol
Sol
Cheergirl46
Sol
Level 121
God Stats
6W - 4L
1,507 SR
Queue Stats
90W - 96L
1,573 Elo+
Party 3
Jormungandr
Jormungandr
CloakingMocha75
Jormungandr
Level 127
God Stats
11W - 12L
1,620 SR
Queue Stats
267W - 273L
1,538 Elo+
Party 3
Zhong Kui
Zhong Kui
KrAzE4o8
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
Wolfbait760
Hercules
Level 96
God Stats
77W - 69L
1,554 SR
Queue Stats
93W - 90L
1,431 Elo+
Party 3
Pele
Pele
tibby3is
Pele
Level 99
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigLettuce
Achilles
13
0 / 0 / 6
7,373
670
4,343
10,300
10,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Bosco420
Xbalanque
16
3 / 1 / 3
8,571
779
8,779
10,135
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 0 / 8
8,621
784
17,506
4,679
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
1 / 2 / 5
7,491
681
2,864
5,112
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
teckmoe
Sun Wukong
15
4 / 0 / 3
8,141
740
4,465
8,384
11,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,697
700
7,337
5,775
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
CloakingMocha75
Jormungandr
15
2 / 1 / 1
8,501
773
6,996
7,195
6,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
KrAzE4o8
Zhong Kui
15
0 / 3 / 2
7,841
713
7,008
12,291
9,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Wolfbait760
Hercules
13
1 / 1 / 1
7,173
652
4,181
11,112
11,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
15
0 / 2 / 2
7,861
715
4,310
7,817
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
8
Kills
3
3
Deaths
8
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigLettuce
Achilles
0
0
6
3
W
Xbalanque
Bosco420
Xbalanque
3
1
3
4.5
L
0
1
1
0.5
L
Jormungandr
CloakingMocha75
Jormungandr
2
1
1
2.5
W
0
0
8
4
L
Zhong Kui
KrAzE4o8
Zhong Kui
0
3
2
0.33
L
Hercules
Wolfbait760
Hercules
1
1
1
1.5
W
Susano
1
2
5
1.75
W
Sun Wukong
teckmoe
Sun Wukong
4
0
3
5.5
L
Pele
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,957
Damage
29,832
38,610
Taken
44,190
31,564
Mitigated
34,102
8,015
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigLettuce
Achilles
4,343
373
0
1,651
10,300
10,675
0
5,395
4,905
0
15,758
W
Xbalanque
Bosco420
Xbalanque
8,779
4,018
0
3,467
10,135
5,274
0
6,040
4,095
0
38,094
L
7,337
1,654
0
2,325
5,775
2,904
0
1,869
3,839
38,386
2,397
L
Jormungandr
CloakingMocha75
Jormungandr
6,996
406
1,451
918
7,195
6,841
0
3,160
3,800
19,040
0
W
17,506
168
0
525
4,679
2,227
0
3,145
1,534
55,230
0
L
Zhong Kui
KrAzE4o8
Zhong Kui
7,008
806
0
2,745
12,291
9,756
168
4,612
7,255
31,583
0
L
Hercules
Wolfbait760
Hercules
4,181
566
0
1,525
11,112
11,160
0
3,627
7,326
0
11,451
W
Susano
2,864
174
0
480
5,112
2,317
0
1,688
3,424
0
12,798
W
Sun Wukong
teckmoe
Sun Wukong
4,465
516
0
1,892
8,384
11,071
0
4,850
3,534
0
21,451
L
Pele
4,310
316
0
971
7,817
3,441
0
3,064
4,464
0
34,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
39,073
263
Minions Killed
248
0
Camps Cleared
0
1,210,710
Distance Traveled
1,138,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,373
670
24
2
0
253,986
0
W
Xbalanque
8,571
779
74
7
0
222,674
0
L
Sol
7,697
700
79
7
0
213,570
0
L
Jormungandr
8,501
773
28
3
0
232,932
0
W
Thoth
8,621
784
115
10
0
255,855
0
L
Zhong Kui
7,841
713
56
5
0
212,074
0
L
Hercules
7,173
652
12
1
0
241,894
0
W
Susano
7,491
681
17
2
0
235,786
0
W
Sun Wukong
8,141
740
33
3
0
242,409
0
L
Pele
7,861
715
73
7
0
237,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role