Player Matchup

Hun Batz
Hun Batz
Passmeabeeer
Hun Batz
Level 43
God Stats
0W - 1L
1,771 SR
Queue Stats
7W - 16L
1,278 Elo+
Solo
Bacchus
Bacchus
SSBBPanther4
Bacchus
Level 66
God Stats
166W - 181L
1,419 SR
Queue Stats
315W - 371L
1,364 Elo+
Party 2
He Bo
He Bo
SlimeBeezy1112
He Bo
Level 7
God Stats
1W - 4L
1,335 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 2
Tiamat
Tiamat
pjsealzKaos619
Tiamat
Level 128
God Stats
4W - 5L
1,427 SR
Queue Stats
262W - 306L
1,361 Elo+
Party 2
Apollo
Apollo
x-SAVO-x-
Apollo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 160L
1,415 Elo+
Party 2
Team Averages
Level 76
1,490 SR
1,356 Elo+

VS

Team Averages
Level 96
1,435 SR
1,451 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Benjy1016DxD
Heimdallr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,604 Elo+
Party 3
Bellona
Bellona
BlackSpot72
Bellona
Level 106
God Stats
2W - 2L
1,465 SR
Queue Stats
63W - 63L
1,405 Elo+
Solo
Serqet
Serqet
SaltyAlakazam
Serqet
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
268W - 271L
1,374 Elo+
Party 1
Janus
Janus
spiritbear9000
Janus
Level 29
God Stats
7W - 13L
1,209 SR
Queue Stats
305W - 299L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Passmeabeeer
Hun Batz
5
0 / 2 / 0
3,564
396
878
2,594
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
SSBBPanther4
Bacchus
7
0 / 2 / 1
4,146
461
2,363
8,156
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
5 / 2 / 1
5,761
640
3,693
5,429
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 4
5,252
584
4,777
5,556
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
x-SAVO-x-
Apollo
7
2 / 4 / 4
4,513
501
3,556
8,761
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
2 / 2 / 1
5,833
648
3,120
7,299
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Benjy1016DxD
Heimdallr
10
5 / 0 / 0
6,322
702
5,187
5,297
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
BlackSpot72
Bellona
8
1 / 4 / 6
5,143
571
4,157
7,537
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 2
4,996
555
1,851
6,132
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
4 / 3 / 1
5,732
637
3,132
4,739
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
13
13
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
1
1.25
W
Heimdallr
Benjy1016DxD
Heimdallr
5
0
0
5
W
Bellona
BlackSpot72
Bellona
1
4
6
1
L
Hun Batz
Passmeabeeer
Hun Batz
0
2
0
0
L
Bacchus
SSBBPanther4
Bacchus
0
2
1
0.25
W
1
2
2
1
L
5
2
1
2.75
L
2
3
4
1.33
W
4
3
1
1.5
L
Apollo
x-SAVO-x-
Apollo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
17,447
30,496
Taken
31,004
13,696
Mitigated
15,404
6,779
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,120
1,634
0
2,394
7,299
3,796
247
1,840
5,459
186
37,763
W
Heimdallr
Benjy1016DxD
Heimdallr
5,187
2,507
0
2,004
5,297
2,008
0
2,835
2,462
0
41,322
W
Bellona
BlackSpot72
Bellona
4,157
1,725
0
890
7,537
6,015
614
1,597
5,874
0
19,908
L
Hun Batz
Passmeabeeer
Hun Batz
878
242
0
0
2,594
757
0
75
2,519
0
7,155
L
Bacchus
SSBBPanther4
Bacchus
2,363
468
0
2,010
8,156
5,253
0
0
7,999
11,299
0
W
1,851
306
0
2,066
6,132
1,967
0
1,861
4,245
0
16,647
L
3,693
310
0
1,128
5,429
1,455
0
29
5,398
26,558
0
L
4,777
731
0
1,125
5,556
3,368
0
2,202
3,172
24,960
0
W
3,132
111
0
15
4,739
1,618
396
2,534
2,131
27,812
0
L
Apollo
x-SAVO-x-
Apollo
3,556
2,496
0
2,516
8,761
2,863
0
930
7,557
0
16,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
28,026
119
Minions Killed
221
0
Camps Cleared
0
758,427
Distance Traveled
882,383
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,833
648
61
7
0
148,907
0
W
Heimdallr
6,322
702
57
6
0
169,982
0
W
Bellona
5,143
571
27
3
0
155,947
0
L
Hun Batz
3,564
396
10
1
0
52,293
0
L
Bacchus
4,146
461
15
2
0
146,134
0
W
Serqet
4,996
555
39
4
0
226,555
0
L
He Bo
5,761
640
46
5
0
210,976
2
L
Tiamat
5,252
584
31
3
0
163,265
0
W
Janus
5,732
637
37
4
0
180,992
0
L
Apollo
4,513
501
17
2
0
185,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role