Player Matchup

Bacchus
Bacchus
Alfa_Noosh
Bacchus
Level 164
God Stats
4W - 2L
1,715 SR
Queue Stats
136W - 143L
1,532 Elo+
Solo
Thor
Thor
Da_Crusherr
Thor
Level 157
God Stats
2W - 4L
1,363 SR
Queue Stats
224W - 231L
1,395 Elo+
Solo
Achilles
Achilles
El_Chaacson
Achilles
Level 78
God Stats
5W - 12L
1,295 SR
Queue Stats
333W - 323L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Yagared
Kukulkan
Level 120
God Stats
0W - 2L
1,155 SR
Queue Stats
8W - 11L
1,480 Elo+
Solo
Hou Yi
Hou Yi
spudman96_
Hou Yi
Level 90
God Stats
5W - 7L
1,264 SR
Queue Stats
48W - 57L
1,399 Elo+
Solo
Team Averages
Level 122
1,358 SR
1,463 Elo+

VS

Team Averages
Level 78
1,527 SR
1,486 Elo+
Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SneedsFeed
Bacchus
Level 69
God Stats
49W - 35L
1,634 SR
Queue Stats
124W - 113L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
YeahthatsJT
Cu Chulainn
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
438W - 462L
1,464 Elo+
Solo
Hun Batz
Hun Batz
carnitaasada2484
Hun Batz
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,462 Elo+
Solo
Neith
Neith
nooby_Capeflaque
Neith
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alfa_Noosh
Bacchus
14
3 / 0 / 0
8,893
1,112
10,877
9,697
10,581
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 2
7,794
974
2,881
8,334
4,032
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
El_Chaacson
Achilles
14
0 / 5 / 3
8,382
1,048
14,400
19,139
19,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Yagared
Kukulkan
14
1 / 1 / 3
8,711
1,089
11,458
7,789
3,475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
spudman96_
Hou Yi
13
0 / 3 / 2
7,843
980
5,576
5,716
2,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

242

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 0 / 8
9,228
1,154
10,077
10,959
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
SneedsFeed
Bacchus
15
3 / 0 / 9
9,099
1,137
10,456
9,619
8,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
YeahthatsJT
Cu Chulainn
14
0 / 2 / 8
7,965
996
8,132
14,023
9,191
Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 9
9,464
1,183
11,618
9,166
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 6
9,372
1,172
6,443
8,029
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
4
Kills
14
14
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
8
7
L
Bacchus
Alfa_Noosh
Bacchus
3
0
0
3
L
0
5
2
0.2
L
Achilles
El_Chaacson
Achilles
0
5
3
0.3
W
Bacchus
SneedsFeed
Bacchus
3
0
9
7.5
L
Kukulkan
Yagared
Kukulkan
1
1
3
2.5
W
Cu Chulainn
YeahthatsJT
Cu Chulainn
0
2
8
2
W
3
1
9
7.5
W
5
1
6
8
L
Hou Yi
spudman96_
Hou Yi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,192
Damage
46,726
50,675
Taken
51,796
40,197
Mitigated
30,622
1,481
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,077
105
3,093
4,884
10,959
4,708
0
2,973
7,884
32,193
0
L
Bacchus
Alfa_Noosh
Bacchus
10,877
911
0
673
9,697
10,581
0
4,496
5,055
17,322
1,012
L
2,881
1,262
176
69
8,334
4,032
0
3,453
4,719
0
7,609
L
Achilles
El_Chaacson
Achilles
14,400
1,410
0
563
19,139
19,622
0
6,989
11,767
0
29,790
W
Bacchus
SneedsFeed
Bacchus
10,456
656
0
1,185
9,619
8,914
0
3,742
5,472
20,944
271
L
Kukulkan
Yagared
Kukulkan
11,458
571
0
0
7,789
3,475
0
2,495
5,274
43,510
0
W
Cu Chulainn
YeahthatsJT
Cu Chulainn
8,132
2,490
0
0
14,023
9,191
0
6,701
6,858
0
13,361
W
11,618
2,261
0
1,398
9,166
4,191
0
3,653
5,385
0
26,684
W
6,443
1,588
0
1,108
8,029
3,618
0
3,740
4,181
0
19,690
L
Hou Yi
spudman96_
Hou Yi
5,576
1,838
0
0
5,716
2,487
0
2,199
3,465
0
13,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
45,128
151
Minions Killed
163
5
Camps Cleared
7
654,157
Distance Traveled
853,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,228
1,154
76
10
2
163,819
0
L
Bacchus
8,893
1,112
24
3
1
160,981
0
L
Thor
7,794
974
14
2
1
80,661
0
L
Achilles
8,382
1,048
22
3
0
171,585
0
W
Bacchus
9,099
1,137
16
2
1
193,671
0
L
Kukulkan
8,711
1,089
75
9
2
135,481
0
W
Cu Chulainn
7,965
996
8
1
0
160,055
0
W
Hun Batz
9,464
1,183
32
4
4
175,320
0
W
Neith
9,372
1,172
31
4
0
160,725
0
L
Hou Yi
7,843
980
16
2
1
105,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role