Player Matchup

Charybdis
Charybdis
ALMIGHTYxNUGG
Charybdis
Level 46
God Stats
6W - 14L
1,223 SR
Queue Stats
175W - 268L
1,228 Elo+
Solo
Lancelot
Lancelot
DUBClutch18
Lancelot
Level 35
God Stats
1W - 2L
1,819 SR
Queue Stats
23W - 37L
1,456 Elo+
Solo
Ymir
Ymir
lazywhiteman07
Ymir
Level 69
God Stats
12W - 9L
1,698 SR
Queue Stats
91W - 81L
1,335 Elo+
Solo
Team Averages
Level 50
1,580 SR
1,340 Elo+

VS

Team Averages
Level 43
1,438 SR
1,280 Elo+
Surtr
Surtr
JebisBread
Surtr
Level 37
God Stats
11W - 18L
1,369 SR
Queue Stats
51W - 87L
1,254 Elo+
Party 1
Neith
Neith
LazyJoey8102232
Neith
Level 48
God Stats
25W - 24L
1,471 SR
Queue Stats
33W - 36L
1,333 Elo+
Solo
Jing Wei
Jing Wei
StandoffJay
Jing Wei
Level 44
God Stats
7W - 8L
1,474 SR
Queue Stats
60W - 87L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALMIGHTYxNUGG
Charybdis
15
5 / 8 / 1
10,245
788
8,490
18,196
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
DUBClutch18
Lancelot
13
0 / 8 / 4
8,432
649
6,055
16,372
10,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 5 / 4
8,649
665
3,289
18,254
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
10 / 2 / 9
10,845
834
13,480
14,806
8,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 14
9,232
710
10,097
10,969
4,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
StandoffJay
Jing Wei
15
8 / 2 / 10
10,362
797
17,624
9,690
3,528
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
20
21
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ALMIGHTYxNUGG
Charybdis
5
8
1
0.69
L
Lancelot
DUBClutch18
Lancelot
0
8
4
0.25
W
Surtr
10
2
9
7.25
W
2
4
14
2.25
W
Jing Wei
StandoffJay
Jing Wei
8
2
10
6.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,834
Damage
41,201
52,822
Taken
35,465
39,201
Mitigated
16,452
6,693
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ALMIGHTYxNUGG
Charybdis
8,490
5,216
0
4,546
18,196
7,736
0
352
17,844
0
44,527
L
Lancelot
DUBClutch18
Lancelot
6,055
1,376
0
1,164
16,372
10,685
0
167
16,205
0
31,571
W
Surtr
13,480
6,588
270
1,921
14,806
8,659
340
1,394
13,412
340
36,965
W
10,097
5,633
0
2,694
10,969
4,265
1,947
1,416
9,553
0
27,668
W
Jing Wei
StandoffJay
Jing Wei
17,624
16,558
211
355
9,690
3,528
1,180
499
8,837
0
34,190
L
3,289
519
246
737
18,254
20,780
0
94
18,160
18,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
30,439
122
Minions Killed
113
0
Camps Cleared
0
527,480
Distance Traveled
639,432
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,245
788
62
5
0
173,367
0
L
Lancelot
8,432
649
35
3
0
231,692
1
W
Surtr
10,845
834
48
4
0
227,628
0
W
Neith
9,232
710
31
2
0
201,784
0
W
Jing Wei
10,362
797
34
3
0
210,020
0
L
Ymir
8,649
665
25
2
0
122,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role